Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
Bearer must be a [GONDOR] ranger. Archery: Discard 2 [GONDOR] cards from hand to make the fellowship archery total +1. (1) ·
Bearer must be a [MEN] minion. Bearer is an archer. Each time a companion is killed during the archery phase, you may control a site. (1) ·
Bearer must be a [MEN] minion. Bearer is an archer. When you play this possession, you may make the Free Peoples player exert his or her Man. (1) ·
Bearer must be a [RAIDER] Man. Bearer is an archer and ambush (5). (1) ·
Bearer must be a [RAIDER] Man. Bearer is an archer. While you can spot another [RAIDER] Man, the minion archery total is +1. (1) ·
Bearer must be an Elf. Bearer is an archer. If bearer is Legolas, each time you exert him to play an [ELVEN] condition or [ELVEN] event, you may heal him (limit once per phase). (1) ·
Bearer must be an [ELVEN] companion. Archery: If bearer is Arwen, discard 2 [ELVEN] cards from hand to wound a minion. (2) ·
Unhasty. Assignment: Exert an unbound Hobbit or discard 2 cards from hand to allow Birchseed to skirmish. Fellowship: Exert Birchseed to Heal an unbound Hobbit. (1) ·
Unhasty. Assignment: Exert an unbound Hobbit or discard 2 cards from hand to allow this companion to skirmish. (1)
Bearer is an
Bearer is an archer.
Each time a companion is killed during the archery phase, you may control a site. (1) · Bearer must be a
Bearer is an
While you can spot another
Bearer is an
Bearer is an
'''Unhasty.'''
'''Assignment:''' Exert an unbound Hobbit or discard 2 cards from hand to allow Birchseed to skirmish.
'''Fellowship:''' Exert Birchseed to heal an unbound Hobbit. (1) ·
'''Unhasty.'''
'''Assignment:''' Exert an unbound Hobbit or discard 2 cards from hand to allow this companion to skirmish. (1) ·
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] ranger.
'''Archery:''' Discard 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] cards from hand to make the fellowship archery total +1. (1) ·
Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion.
Bearer is an '''Archer.''' When you play this possession, you may make the Free Peoples player exert his or her man. (1) ·
Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion.
Bearer is an archer.
Each time a companion is killed during the archery phase, you may control a site. (1) ·
Bearer must be a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man.
Bearer is an '''archer''' and '''Ambush''' [[Image:Twilight_5.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) ·
Bearer must be a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man.
Bearer is an '''archer.'''
While you can spot another [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man, the minion archery total is +1. (1) ·
Bearer must be an Elf.
Bearer is an '''Archer.''' If bearer is Legolas, each time you exert him to play an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] condition or [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event, you may heal him (limit once per phase). (1) ·
Bearer must be an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion.
'''Archery:''' If bearer is Arwen, discard 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] cards from hand to wound a minion. (2)
None (1) ·
Arwen had skill with a bow matched only by her beauty. (2) ·
Not nearly as ornate or as accurate as the Gondorian bows, the short-bows of the Corsairs killed just as well. (1) ·
Slender and royal, he presided over many Entmoots. (1) ·
Southron accuracy with bows is legendary. (1) ·
Though not as sturdy as the bows of the Galadhrim, a Mirkwood bow is no less dangerous in skilled hands. (1) ·
Volleys from Southron bows are deadly in large numbers. (1) ·
Well trained and deadly accurate, a ranger's bow was more an extension of himself than a weapon of wood. (1) ·
“‘We keep off strangers and the foolhardy; and we train and we teach, we walk and we weed.'” (1)
Showing below up to 10 results in range #1 to #10.