Drilldown: CardReleases

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CardReleases > Title : Arwen or Rúmil & Subtypes : Elf or Mount

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None (1) · Archer. Archery: Exert Rumil to wound an Orc. (1) · Each minion skirmishing Arwen is strength -1 for each forest site on the adventure path. (2) · Each minion skirmishing Arwen is strength -2 for each wounded minion you can spot. (1) · Hunter 1 (While skirmishing a non-hunter character, this character is strength +1.) While you can spot a wounded minion, Rumil is strength +1 and gains archer. Archery: Exert another [ELVEN] hunter and add a threat to wound a minion. (1) · Maneuver: Reveal the top card of your draw deck. If it is an [ELVEN] card, Rumil is an archer until the regroup phase. (1) · Ranger. Archer. Skirmish: Exert Arwen to make a minion skirmishing an Elf strength -2. While you can spot an Elf, Arwen is twilight cost -1. While skirmishing a Nazgul, Arwen is strength +3. Fellowship: Exert an Elf to draw a card. (1) · Ranger. Archer. While you can spot an Elf, Arwen is twilight cost -1. While skirmishing a Nazgul, Arwen is strength +3. Fellowship: Exert an Elf to draw a card. Skirmish: Exert Arwen to make a minion skirmishing an Elf strength -2. (1) · Ranger. Response: If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound. (2) · Ranger. Skirmish: Exert Arwen to make a minion skirmishing an Elf strength -2. (1) · Ranger. While skirmishing a Nazgul, Arwen is strength +3. (1) · Ranger. While you can spot 2 [ELVEN] followers, each minion skirmishing Arwen is strength -2. Maneuver: Add 3 threats to reconcile your hand. (1) · Skirmish: Discard a card from hand to discard the bottom card of your draw deck. If the bottom card was an [ELVEN] card, each minion skirmishing Arwen is strength -3. (1) · Skirmish: Exert an Elf to make a minion skirmishing Arwen strength -1. (1) · While skirmishing a fierce minion, Arwen is strength +3. (2) · While the fellowship is at a forest site, each of your other [ELVEN] companions is resistance +1. Skirmish: Exert Arwen to make a minion she is skirmishing strength -1 for each other companion assigned to a skirmish. (1) · While you can spot 3 [ELVEN] allies whose home is site 3, each minion skirmishing Arwen is strength -3. (1) · While you can spot Aragorn, Arwen is strength +1 and resistance +2. Skirmish: Remove an [ELVEN] token to make a minion skirmishing Arwen strength -2. (1)
TaggedGameText:
None (2) · Archer.
Archery: Exert Rúmil to wound an Orc. (1)
· Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)
While you can spot a wounded minion, Rúmil is strength +1 and gains archer.
Archery: Exert another elven hunter and add a threat to wound a minion. (1)
· Maneuver: Reveal the top card of your draw deck. If it is an elven card, Rúmil is an archer until the regroup phase. (1) · Ranger.
Response: If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound. (2)
· Ranger.
While skirmishing a Nazgûl, Arwen is strength +3. (1)
· Ranger. Archer.
Skirmish: Exert Arwen to make a minion skirmishing an Elf strength -2.
While you can spot an Elf, Arwen is twilight cost -1.
While skirmishing a Nazgul, Arwen is strength +3.
Fellowship: Exert an Elf to draw a card. (1)
· Ranger. Archer.
While you can spot an Elf, Arwen is twilight cost -1.
While skirmishing a Nazgul, Arwen is strength +3.
Fellowship: Exert an Elf to draw a card.
Skirmish: Exert Arwen to make a minion skirmishing an Elf strength -2. (1)
· Ranger.
While you can spot 2 elven followers, each minion skirmishing Arwen is strength –2.
Maneuver: Add 3 threats to reconcile your hand. (1)
· Skirmish: Discard a card from hand to discard the bottom card of your draw deck. If the bottom card was an elven card, each minion skirmishing Arwen is strength –3. (1) · Skirmish: Exert an Elf to make a minion skirmishing Arwen strength –1. (1) · Each minion skirmishing Arwen is strength –1 for each forest site on the adventure path. (2) · Each minion skirmishing Arwen is strength –2 for each wounded minion you can spot. (1) · While skirmishing a fierce minion, Arwen is strength +3. (2) · While the fellowship is at a forest site, each of your other elven companions is resistance +1.
Skirmish: Exert Arwen to make a minion she is skirmishing strength –1 for each other companion assigned to a skirmish. (1)
· While you can spot 3 elven allies whose home is site 3, each minion skirmishing Arwen is strength -3. (1) · While you can spot Aragorn, Arwen is strength +1 and resistance +2.
Skirmish: Remove an elven token to make a minion skirmishing Arwen strength -2. (1)
FormattedGameText:
None (2) · '''Archer.''' '''Archery:''' Exert Rúmil to wound an Orc. (1) · '''Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)'' While you can spot a wounded minion, Rúmil is strength +1 and gains archer. '''Archery:''' Exert another [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] hunter and add a threat to wound a minion. (1) · '''Maneuver:''' Reveal the top card of your draw deck. If it is an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card, Rúmil is an '''archer''' until the regroup phase. (1) · '''Ranger.''' While you can spot 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] followers, each minion skirmishing Arwen is strength –2. '''Maneuver''': Add 3 threats to reconcile your hand. (1) · '''Ranger.''' '''Response:''' If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound. (2) · '''Ranger.''' While skirmishing a Nazgûl, Arwen is strength +3. (1) · '''Ranger.''' '''Archer.'''
'''Skirmish:''' Exert Arwen to make a minion skirmishing an Elf strength -2.
While you can spot an Elf, Arwen is twilight cost -1.
While skirmishing a Nazgul, Arwen is strength +3.
'''Fellowship:''' Exert an Elf to draw a card. (1)
· '''Ranger.''' '''Archer.'''
While you can spot an Elf, Arwen is twilight cost -1.
While skirmishing a Nazgul, Arwen is strength +3.
'''Fellowship:''' Exert an Elf to draw a card.
'''Skirmish:''' Exert Arwen to make a minion skirmishing an Elf strength -2. (1)
· '''Skirmish:''' Discard a card from hand to discard the bottom card of your draw deck. If the bottom card was an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card, each minion skirmishing Arwen is strength –3. (1) · '''Skirmish:''' Exert an Elf to make a minion skirmishing Arwen strength –1. (1) · Each minion skirmishing Arwen is strength –1 for each forest site on the adventure path. (2) · Each minion skirmishing Arwen is strength –2 for each wounded minion you can spot. (1) · While skirmishing a fierce minion, Arwen is strength +3. (2) · While the fellowship is at a forest site, each of your other [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companions is resistance +1. '''Skirmish:''' Exert Arwen to make a minion she is skirmishing strength –1 for each other companion assigned to a skirmish. (1) · While you can spot 3 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] allies whose home is site 3, each minion skirmishing Arwen is strength -3. (1) · While you can spot Aragorn, Arwen is strength +1 and resistance +2. '''Skirmish:''' Remove an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token to make a minion skirmishing Arwen strength -2. (1)
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