Drilldown: CardReleases

From LOTR-TCG Wiki
CardReleases > Subtypes : Box or Response & TwilightCost: 1-2

Use the filters below to narrow your results.

Subset:
Revision:
ReleaseDate:
LanguageCode:
IsPhysical:
IsPlayable:
CollInfo:
IsUnique:
Subtitle:
Subtypes: (Click arrow to add another value)
TwilightCost:
Strength:
StrengthMod:
Vitality:
VitalityMod:
SiteNum:
SiteNumMod:
Resistance:
ResistanceMod:
CanBearRing:
Signet:
Block:
ShadowNum:
ArrowDir:
GameText:
Bearer must be a Hobbit. Fellowship: Discard this possession to remove a burden. Skirmish: If bearer is an unbound Hobbit, discard this possession to prevent him or her from being overwhelmed unless his or her strength is tripled. (2) · If a Dwarf who has resistance 3 or more is about to take a wound, prevent that. (1) · If a Dwarf who is damage +X wins a skirmish, wound a minion not assigned to a skirmish X times. (1) · If a Dwarf wins a fierce skirmish, play a [DWARVEN] possession from your discard pile and you may reinforce a [DWARVEN] token. (1) · If a Nazgul kills a character, wound each character bearing a [WRAITH] condition. (1) · If a skirmish involving a Nazgul is about to end, discard a possession borne by a companion in that skirmish. (1) · If a [GONDOR] Wraith is about to be killed, discard him and exhaust another [GONDOR] Wraith instead. (1) · If an [ISENGARD] minion wins a skirmish, until the regroup phase, make that minion strength +1 for each site you control and fierce. (1) · If Theoden is about to take a wound in a skirmish, you may discard from play Eomer or Theodred to prevent that. If Theodred is about to take a wound in a skirmish, you may discard from play Eomer or Eowyn to prevent that. (1) · If your [ROHAN] Man wins a skirmish, discard a [ROHAN] possession to wound a minion or to liberate a site. (1) · If your [URUK-HAI] minion wins a skirmish, discard a condition from play. (1) · Spell. If a companion is about to take a wound, spot Gandalf to prevent that wound. (1)
TaggedGameText:
Spell.
If a companion is about to take a wound, spot Gandalf to prevent that wound. (1)
· Bearer must be a Hobbit.
Fellowship: Discard this possession to remove a burden. Skirmish: If bearer is an unbound Hobbit, discard this possession to prevent him or her from being overwhelmed unless his or her strength is tripled. (2)
· If a gondor Wraith is about to be killed, discard him and exhaust another gondor Wraith instead. (1) · If a Dwarf who has resistance 3 or more is about to take a wound, prevent that. (1) · If a Dwarf who is damage +X wins a skirmish, wound a minion not assigned to a skirmish X times. (1) · If a Dwarf wins a fierce skirmish, play a dwarven possession from your discard pile and you may reinforce a dwarven token. (1) · If a Nazgûl kills a character, wound each character bearing a wraith condition. (1) · If a skirmish involving a Nazgûl is about to end, discard a possession borne by a companion in that skirmish. (1) · If an isengard minion wins a skirmish, until the regroup phase, make that minion strength +1 for each site you control and fierce. (1) · If Théoden is about to take a wound in a skirmish, you may discard from play Éomer or Théodred to prevent that.
If Théodred is about to take a wound in a skirmish, you may discard from play Éomer or Éowyn to prevent that. (1)
· If your rohan Man wins a skirmish, discard a rohan possession to wound a minion or to liberate a site. (1) · If your urukhai minion wins a skirmish, discard a condition from play. (1)
FormattedGameText:
'''Spell.''' If a companion is about to take a wound, spot Gandalf to prevent that wound. (1) · Bearer must be a Hobbit. '''Fellowship:''' Discard this possession to remove a burden. '''Skirmish:''' If bearer is an unbound Hobbit, discard this possession to prevent him or her from being overwhelmed unless his or her strength is tripled. (2) · If a Dwarf who has resistance 3 or more is about to take a wound, prevent that. (1) · If a Dwarf who is damage +X wins a skirmish, wound a minion not assigned to a skirmish X times. (1) · If a Dwarf wins a fierce skirmish, play a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] possession from your discard pile and you may reinforce a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] token. (1) · If a Nazgûl kills a character, wound each character bearing a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] condition. (1) · If a skirmish involving a Nazgûl is about to end, discard a possession borne by a companion in that skirmish. (1) · If a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Wraith is about to be killed, discard him and exhaust another [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Wraith instead. (1) · If an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion wins a skirmish, until the regroup phase, make that minion strength +1 for each site you control and fierce. (1) · If Théoden is about to take a wound in a skirmish, you may discard from play Éomer or Théodred to prevent that. If Théodred is about to take a wound in a skirmish, you may discard from play Éomer or Éowyn to prevent that. (1) · If your [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man wins a skirmish, discard a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession to wound a minion or to liberate a site. (1) · If your [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion wins a skirmish, discard a condition from play. (1)
PromoText:

Showing below up to 13 results in range #1 to #13.

View (previous 250 | next 250) (20 | 50 | 100 | 250 | 500)


View (previous 250 | next 250) (20 | 50 | 100 | 250 | 500)