Drilldown: CardReleases
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Southron. Ambush (1). When the Free Peoples player assigns this minion to a character and you have initiative, you may wound that character. (3) ·
Battleground. Mountain. Underground. Until the end of the game, sites in this region cannot be replaced. (2) ·
Underground. Skirmish special abilities cannot be used. (2) ·
Underground. Maneuver: Discard a tale from play or from hand to heal your companion. (2) ·
Skirmish: Exert this minion and spot another [SAURON] minion to add a threat. (2) ·
Sanctuary. When the fellowship moves from Council Courtyard, remove (2). (2) ·
Sanctuary. Fellowship: Exert an Elf to look at an opponent's hand. (2) ·
Marsh. When the fellowship moves to here, heal each character who has resistance 5 or more and exert each other character. (2) ·
Forest. No more than 1 minion can be assigned to each skirmish. (2) ·
Fellowship: Add a burden to play Aragorn from your draw deck. (2) ·
Dwelling. Shadow: Play a Nazgul to discard a condition from play. (2) ·
Wounds cannot be prevented or healed. Burdens cannot be removed. (2)
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Showing below up to 250 results in range #1 to #250.