Drilldown: CardReleases
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- CardReleases (24728)
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GameText:
None (6) ·
Battleground. Mountain. Underground. Until the end of the game, sites in this region cannot be replaced. (2) ·
Underground. Skirmish special abilities cannot be used. (2) ·
Underground. Maneuver: Discard a tale from play or from hand to heal your companion. (2) ·
To play, discard 2 cards from hand. Bearer must be a Nazgul. Bearer is fierce. (2) ·
Marsh. When the fellowship moves to here, heal each character who has resistance 5 or more and exert each other character. (2) ·
Forest. No more than 1 minion can be assigned to each skirmish. (2) ·
Fellowship: Add a burden to play Aragorn from your draw deck. (2) ·
Dwelling. Shadow: Play a Nazgul to discard a condition from play. (2) ·
Bearer must be a [ROHAN] Man. If bearer is Eomer, he is defender +1. At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. (2) ·
Bearer must be a [ROHAN] Man. At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. (2) ·
Bearer must a warg-rider. Response: If a skirmish special abiliy is used in a skirmish involving bearer, exert bearer to cancel that action. (2) ·
Wounds cannot be prevented or healed. Burdens cannot be removed. (2)
TaggedGameText:
Wounds cannot be prevented or healed. Burdens cannot be removed. (2) ·
Underground. The twilight cost of the first hunter minion played each Shadow phase is –2. (2) ·
Dwelling. Shadow: Play a Nazgûl to discard a condition from play. (2) ·
Underground. Skirmish special abilities cannot be used. (2) ·
To play, discard 2 cards from hand. Bearer must be a Nazgûl. Bearer is fierce. (2) ·
Bearer must be a rohan Man.
If bearer is Éomer, he isdefender +1.
At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. (2) ·Battleground. When the fellowship moves to this site during the regroup phase, the Free Peoples player may draw a card. (2) ·
Marsh. When the fellowship moves to here, heal each character who has resistance 5 or more and exert each other character. (2) ·
Fellowship: Add a burden to play Aragorn from your draw deck. (2) ·
River. When the Fellowship moves to this site in region 2, the Free Peoples player places a card from the dead pile out of play. (2) ·
River. When the fellowship moves to this site, if it is a sanctuary, remove 2 burdens. (2) ·
Mountain. At the start of your fellowship phase, you may exert 3 companions to play a Wizard from your dead pile. (2) ·
Forest. No more than 1 minion can be assigned to each skirmish. (2) ·
Bearer must be a warg-rider.
Response: If a skirmish special ability is used in a skirmish involving bearer, exert bearer to cancel that action. (2) ·
Battleground. Mountain. Underground. Until the end of the game, sites in this region cannot be replaced. (2) ·
Dwelling. At the start of your fellowship phase, you may add a burden to play a ranger from your draw deck. (2)
If bearer is Éomer, he is
At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. (2) ·
FormattedGameText:
Wounds cannot be prevented or healed. Burdens cannot be removed. (2) ·
'''River.''' When the fellowship moves to this site, if it is a sanctuary, remove 2 burdens. (2) ·
'''Dwelling.''' '''Shadow:''' Play a Nazgûl to discard a condition from play. (2) ·
'''Underground.''' Skirmish special abilities cannot be used. (2) ·
To play, discard 2 cards from hand. Bearer must be a Nazgûl. Bearer is fierce. (2) ·
'''Battleground.''' When the fellowship moves to this site during the regroup phase, the Free Peoples player may draw a card. (2) ·
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man.
If bearer is Éomer, he is '''defender +1.'''
At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. (2) ·
'''Marsh.''' When the fellowship moves to here, heal each character who has resistance 5 or more and exert each other character. (2) ·
'''Fellowship:''' Add a burden to play Aragorn from your draw deck. (2) ·
'''River.''' When the Fellowship moves to this site in region 2, the Free Peoples player places a card from the dead pile out of play. (2) ·
'''Underground.''' The twilight cost of the first hunter minion played each Shadow phase is –2. (2) ·
'''Mountain.''' At the start of your fellowship phase, you may exert 3 companions to play a Wizard from your dead pile. (2) ·
Bearer must be a '''warg-rider.'''
'''Response:''' If a skirmish special ability is used in a skirmish involving bearer, exert bearer to cancel that action. (2) ·
'''Forest.''' No more than 1 minion can be assigned to each skirmish. (2) ·
'''Battleground. Mountain. Underground.''' Until the end of the game, sites in this region cannot be replaced. (2) ·
'''Dwelling.''' At the start of your fellowship phase, you may add a burden to play a ranger from your draw deck. (2)
Lore:
Showing below up to 250 results in range #1 to #250.