Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
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Archer. At the start of each archery phase, you may reveal the top card of your draw deck. If it is an [ELVEN] card, wound a minion. (1) ·
Archer. Hunter 1. Archery: Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot (limit +3). (1) ·
Archer. The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. (1) ·
Ranger. Response: If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound. (1) ·
To play spot 3 Elves. Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each [ELVEN] card revealed. (1) ·
While the fellowship is at a forest site, each Elf who has resistance 7 or more gains muster. Each time the fellowship moves during the regroup phase, you may take an [ELVEN] event into hand from your discard pile. (1)
The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. (1) ·
At the start of each archery phase, you may reveal the top card of your draw deck. If it is an
Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each
Each time the fellowship moves during the regroup phase, you may take an
'''Archer. Hunter 1'''''(While skirmishing a non-hunter character, this character is strength +1.)''.
'''Archery:''' Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot.(Limit +3) (1) ·
'''Archer.'''
At the start of each archery phase, you may reveal the top card of your draw deck. If it is an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card, wound a minion. (1) ·
'''Archer.'''
The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. (1) ·
'''Ranger.'''
'''Response:''' If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound. (1) ·
To play, spot 3 Elves.
Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card revealed. (1) ·
While the fellowship is at a forest site, each Elf who has resistance 7 or more gains '''muster'''.
Each time the fellowship moves during the regroup phase, you may take an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event into hand from your discard pile. (1)
“You would die before your stroke fell!” (1) ·
“‘Do not let your hearts be troubled....'” (1) ·
“‘I did not know that your plight was so evil.'” (1) ·
“‘If I can cross the river, the power of my people will protect him.'” (1) ·
“‘My heart bids me go on... but we must hold together. I will follow your counsel.'” (1) ·
“‘They are far, far away.... I know in my heart that they have not rested this night.'” (1)
Showing below up to 6 results in range #1 to #6.