Drilldown: CardReleases

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CardReleases > Subset : J or M or W & TwilightCost: 1-2

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None (3) · Archer. The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. (1) · Archer. Triumph - At the start of the archery phase, make the fellowship archery total +1. (1) · Bearer must be a Hobbit. Each time you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, exert bearer or discard this possession. (1) · Bearer must be a [GONDOR] companion. Each time you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, discard 2 random cards from hand or discard this possession. (1) · Bearer must be a [ROHAN] companion. Each time you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, add (2) or discard this possession. (1) · Damage +1. Each underground site's Shadow number is -2. (1) · Damage +1. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice). (1) · Damage +1. Triumph - At the start of the fellowship phase draw 4 cards. (1) · Damage +3. Gimli may bear an additional hand weapon. At an underground site, Gimli's twilight cost is -2. While skirmishing an Orc, Gimli is strength +2. Response: If Gimli wins a skirmish, exert him to replace an unbound companion assigned to a skirmish. (1) · Gollum is strength +1 for each burden. Each times Gollum wins a skirmish, you may add a burden. (1) · Maneuver: Exert Sam twice to make him defender +1 until the regroup phase. Response: If Frodo dies, make Sam the Ring-bearer (resistance 5). (1) · Maneuver: Spot 4 Free Peoples cultures and exert Grima to return an unbound companion, and all cards on him or her, to their owners? hands. (1) · Ranger. Archer. Skirmish: Exert Arwen to make a minion skirmishing an Elf strength -2. While you can spot an Elf, Arwen is twilight cost -1. While skirmishing a Nazgul, Arwen is strength +3. Fellowship: Exert an Elf to draw a card. (1) · Ranger. Archer. While you can spot an Elf, Arwen is twilight cost -1. While skirmishing a Nazgul, Arwen is strength +3. Fellowship: Exert an Elf to draw a card. Skirmish: Exert Arwen to make a minion skirmishing an Elf strength -2. (1) · Ranger. Response: If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound. (1) · Regroup: Discard Merry to heal a [GANDALF] companion. (1) · To play, spot a [GOLLUM] condition. Menace - When you play Gollum make the move limit for this turn -1. (1) · Triumph - At the start of the fellowship phase remove 3 burdens. Response: If Frodo dies, make Sam the Ring-bearer (Resistance 5). (1) · Triumph - At the start of the fellowship phase, the move limit for this turn is +1. (1)
TaggedGameText:
None (3) · Archer.
The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. (1)
· Archer. Triumph - At the start of the archery phase, you may make the fellowship archery total +1. (1) · Damage + 1. Hunter 1 (While skirmishing a non-hunter character, this character is strength +1.)
Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice). (1)
· Damage +1.
Each underground site’s Shadow number is -2. (1)
· Damage +1. Triumph - At the start of the fellowship phase you may draw 4 cards (1) · Damage +3.
Gimli may bear an additional hand weapon.
At an underground site, Gimli's twilight cost is -2.
While skirmishing an Orc, Gimli is strength +2.
Response: If Gimli wins a skirmish, exert him to replace an unbound companion assigned to a skirmish. (1)
· Maneuver: Exert Sam twice to make him defender +1 until the regroup phase.
Response: If Frodo dies, make Sam the Ring-bearer (resistance 5). (1)
· Maneuver: Spot 4 Free Peoples cultures and exert Gríma to return an unbound companion, and all cards on him or her, to their owners’ hands. (1) · Ranger.
Response: If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound. (1)
· Ranger. Archer.
Skirmish: Exert Arwen to make a minion skirmishing an Elf strength -2.
While you can spot an Elf, Arwen is twilight cost -1.
While skirmishing a Nazgul, Arwen is strength +3.
Fellowship: Exert an Elf to draw a card. (1)
· Ranger. Archer.
While you can spot an Elf, Arwen is twilight cost -1.
While skirmishing a Nazgul, Arwen is strength +3.
Fellowship: Exert an Elf to draw a card.
Skirmish: Exert Arwen to make a minion skirmishing an Elf strength -2. (1)
· Regroup: Discard Merry to heal a gandalf companion. (1) · Triumph - At the start of the fellowship phase you may remove 3 burdens.
Response: If Frodo dies, make Sam the Ring-bearer (Resistance 5). (1)
· Triumph - At the start of the fellowship phase, you may make the move limit for this turn +1. (1) · Bearer must be a gondor companion.
Each time a you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, discard two random cards from hand or discard this possession. (1)
· Bearer must be a rohan companion.
Each time a you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, add twilight2 or discard this possession. (1)
· Bearer must be a Hobbit.
Each time a you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, exert bearer or discard this possession. (1)
· Gollum is strength +1 for each burden. Each time Gollum wins a skirmish, you may add a burden. (1) · To play, spot a gollum condition. Menace - When you play Gollum you may make the move limit for this turn –1. (1)
FormattedGameText:
None (3) · '''Archer.''' The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. (1) · '''Archer.''' '''Triumph -''' At the start of the archery phase, you may make the fellowship archery total +1. (1) · '''Damage + 1.''' '''Hunter 1''' (While skirmishing a non-hunter character, this character is strength +1.) Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice). (1) · '''Damage +1.''' Each underground site’s Shadow number is -2. (1) · '''Damage +1.''' '''Triumph -''' At the start of the fellowship phase you may draw 4 cards (1) · '''Damage +3.'''
Gimli may bear an additional hand weapon.
At an underground site, Gimli's twilight cost is -2.
While skirmishing an Orc, Gimli is strength +2.
'''Response:''' If Gimli wins a skirmish, exert him to replace an unbound companion assigned to a skirmish. (1)
· '''Maneuver:''' Exert Sam twice to make him '''defender +1''' until the regroup phase. '''Response:''' If Frodo dies, make Sam the '''Ring-bearer (resistance 5).''' (1) · '''Maneuver:''' Spot 4 Free Peoples cultures and exert Gríma to return an unbound companion, and all cards on him or her, to their owners’ hands. (1) · '''Ranger.''' '''Response:''' If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound. (1) · '''Ranger.''' '''Archer.'''
'''Skirmish:''' Exert Arwen to make a minion skirmishing an Elf strength -2.
While you can spot an Elf, Arwen is twilight cost -1.
While skirmishing a Nazgul, Arwen is strength +3.
'''Fellowship:''' Exert an Elf to draw a card. (1)
· '''Ranger.''' '''Archer.'''
While you can spot an Elf, Arwen is twilight cost -1.
While skirmishing a Nazgul, Arwen is strength +3.
'''Fellowship:''' Exert an Elf to draw a card.
'''Skirmish:''' Exert Arwen to make a minion skirmishing an Elf strength -2. (1)
· '''Regroup:''' Discard Merry to heal a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion. (1) · '''Triumph -''' At the start of the fellowship phase you may remove 3 burdens. '''Response:''' If Frodo dies, make Sam the Ring-bearer ('''Resistance 5'''). (1) · '''Triumph -''' At the start of the fellowship phase, you may make the move limit for this turn +1. (1) · Bearer must be a Hobbit. Each time a you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, exert bearer or discard this possession. (1) · Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion. Each time a you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, discard two random cards from hand or discard this possession. (1) · Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion. Each time a you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] or discard this possession. (1) · Gollum is strength +1 for each burden. Each time Gollum wins a skirmish, you may add a burden. (1) · To play, spot a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] condition. '''Menace -''' When you play Gollum you may make the move limit for this turn –1. (1)
Lore:
None (5) · Hunters Design-a-Card contest entry
Submitted by "Bjearid" (1)
· “...and she was called Undómiel, for she was the Evenstar of her people.” (1) · “...the Elf had no boots, but wore only light shoes, as he always did....” (1) · “Very fair was her face, and her long hair was like a river of gold.” (1) · “‘...Gollum is cunning, and the spies of the Enemy are many.'” (1) · “‘And so I have been sent at last by Dáin to warn Bilbo that he is sought by the Enemy.'” (1) · “‘Don't talk to it Merry. Don't encourage it.'” (1) · “‘First he was a conspirator, now he's a jester. He'll end up by becoming a wizard – or a warrior!'” (1) · “‘I care for you and yours as best I may.... Let others deal with these irksome guests.'” (1) · “‘If I can cross the river, the power of my people will protect him.'” (1) · “‘In the ruins of the Dwarves, a dwarf's head will be less easy to bewilder than Elves or Men or Hobbits.'” (1) · “‘Still he's a Baggins, my precious, yes, a Baggins. A Baggins stole it. He found it and he said nothing. We hates Bagginses.'” (1) · “‘The ring cannot be destroyed, Gimli, son of Gloin, by any craft that we here possess.’” (1) · “‘The thieves, the thieves, the filthy little thieves.'” (1) · “‘They are far, far away.... I know in my heart that they have not rested this night.'” (1) · “‘Though you should find all barren and laid waste, there will be few gardens in Middle-earth that will bloom like your garden.'” (1)
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