Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (31)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
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Aid - Add a threat. If bearer is a [GANDALF] Wizard, each time bearer wins a skirmish, you may exert a minion (if that minion is a Wizard, wound it instead). (1) ·
Bearer must be a Hobbit. Each time you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, exert bearer or discard this possession. (1) ·
Bearer must be a [GANDALF] Wizard. Each time you play a [GANDALF] spell, you may exert bearer to wound a minion. (1) ·
Bearer must be a [GONDOR] companion. Each time you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, discard 2 random cards from hand or discard this possession. (1) ·
Bearer must be a [GONDOR] Man. While bearer is Denethor, his game text does not apply. (1) ·
Bearer must be a [ROHAN] companion. Each time you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, add (2) or discard this possession. (1)
If bearer is a
Each time you play a
Each time a you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, discard two random cards from hand or discard this possession. (1) · Bearer must be a
While bearer is Denethor, his game text does not apply. (1) · Bearer must be a
Each time a you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, add
Each time a you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, exert bearer or discard this possession. (1)
'''Aid''' - Add a threat. ''(At the start of the maneuver phase, you may add a threat to transfer this to a companion.)''
If bearer is a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard, each time bearer wins a skirmish, you may exert a minion (if that minion is a Wizard, wound it instead). (1) ·
Bearer must be a Hobbit.
Each time a you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, exert bearer or discard this possession. (1) ·
Bearer must be a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard.
Each time you play a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] spell, you may exert bearer to wound a minion. (1) ·
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion.
Each time a you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, discard two random cards from hand or discard this possession. (1) ·
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man.
While bearer is Denethor, his game text does not apply. (1) ·
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion.
Each time a you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] or discard this possession. (1)
Showing below up to 6 results in range #1 to #6.