Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
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Use the filters below to narrow your results.
LOTR-EN00D001.0 (1) ·
LOTR-EN00D002.0 (1) ·
LOTR-EN00D003.0 (1) ·
LOTR-EN00D004.0 (1) ·
LOTR-EN00D007.0 (1) ·
LOTR-EN00D009.0 (1) ·
LOTR-EN00D010.0 (1) ·
LOTR-EN00D011.0 (1) ·
LOTR-EN00D012.0 (1) ·
LOTR-EN00D013.0 (1) ·
LOTR-EN00D014.0 (1) ·
LOTR-EN00J001.0 (1) ·
LOTR-EN00J002.0 (1) ·
LOTR-EN00J003.0 (1)
LOTR-EN00D001.0 (1) ·
LOTR-EN00D002.0 (1) ·
LOTR-EN00D003.0 (1) ·
LOTR-EN00D004.0 (1) ·
LOTR-EN00D007.0 (1) ·
LOTR-EN00D009.0 (1) ·
LOTR-EN00D010.0 (1) ·
LOTR-EN00D011.0 (1) ·
LOTR-EN00D012.0 (1) ·
LOTR-EN00D013.0 (1) ·
LOTR-EN00D014.0 (1) ·
LOTR-EN00J001.0 (1) ·
LOTR-EN00J002.0 (1) ·
LOTR-EN00J003.0 (1)
Breeding pit of Isengard (1) ·
Buckland Homestead (1) ·
Caras Galadhon (1) ·
Cavern Entrance (1) ·
City of Kings (1) ·
Falls of Rauros (1) ·
Goblet of the White City (1) ·
Green Dragon Mug (1) ·
Imladris (1) ·
Neekerbreekers’ Bog (1) ·
Ordnance Grunt (1) ·
Pinnacle of Zirakzigil (1) ·
Rohirrim Stein (1) ·
The Prancing Pony (1)
None (6) ·
Bearer must be a Hobbit. Each time you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, exert bearer or discard this possession. (1) ·
Bearer must be a [GONDOR] companion. Each time you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, discard 2 random cards from hand or discard this possession. (1) ·
Bearer must be a [ROHAN] companion. Each time you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, add (2) or discard this possession. (1) ·
Damage +1. Fierce. To play, spot an [ORC] minion. Shadow: Discard an [ORC] condition from play to play this minion from your discard pile. (1) ·
Dwelling. Shadow: Play a Nazgul to discard a condition from play. (1) ·
Forest. No more than 1 minion can be assigned to each skirmish. (1) ·
Marsh. When the fellowship moves to here, heal each character who has resistance 5 or more and exert each other character. (1) ·
Underground. Skirmish special abilities cannot be used. (1)
Each time a you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, discard two random cards from hand or discard this possession. (1) · Bearer must be a
Each time a you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, add
Each time a you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, exert bearer or discard this possession. (1)
'''Battleground.''' When the fellowship moves to this site during the regroup phase, the Free Peoples player may draw a card. (1) ·
'''Damage +1. Fierce.''' To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion.
'''Shadow:''' Discard an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] condition from play to play this minion from your discard pile. (1) ·
'''Dwelling.''' '''Shadow:''' Play a Nazgûl to discard a condition from play. (1) ·
'''Dwelling.''' At the start of your fellowship phase, you may add a burden to play a ranger from your draw deck. (1) ·
'''Forest.''' No more than 1 minion can be assigned to each skirmish. (1) ·
'''Marsh.''' When the fellowship moves to here, heal each character who has resistance 5 or more and exert each other character. (1) ·
'''Mountain.''' At the start of your fellowship phase, you may exert 3 companions to play a Wizard from your dead pile. (1) ·
'''River.''' When the Fellowship moves to this site in region 2, the Free Peoples player places a card from the dead pile out of play. (1) ·
'''River.''' When the fellowship moves to this site, if it is a sanctuary, remove 2 burdens. (1) ·
'''Underground.''' Skirmish special abilities cannot be used. (1) ·
'''Underground.''' The twilight cost of the first hunter minion played each Shadow phase is –2. (1) ·
Bearer must be a Hobbit.
Each time a you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, exert bearer or discard this possession. (1) ·
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion.
Each time a you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, discard two random cards from hand or discard this possession. (1) ·
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion.
Each time a you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] or discard this possession. (1)
Showing below up to 14 results in range #1 to #14.