Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
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- Cards (3721)
- Cultures (23)
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Archer. Maneuver: If you can spot more minions than companions, exert Elf Army to allow it to participate in archery fire and skirmishes until the regroup phase. (1) ·
At the start of each of your turns, heal every ally whose home is site 6. Fellowship: Exert Galadriel to play an Elf for free. (1) ·
At the start of each of your turns, you may heal an Elf. Fellowship: Exert Galadriel to play the fellowship's next site if it is a forest (replacing opponent's site if necessary). (1) ·
At the start of each turn, heal Galadriel. Skirmish: Exert Galadriel to discard the top card of your draw deck. If it is a Shadow card, make a minion skirmishing an Elf strength -3. (1) ·
Elladan is twilight cost -2. Each time you play an [ELVEN] event during a skirmish involving Elrohir or Elladan, each minion in that skirmish is strength -2. (1) ·
Elrohir is twilight cost -2. Each time you play an [ELVEN] event during a skirmish involving Elladan or Elrohir, that event is twilight cost -2. (1) ·
To play, spot 3 Elf companions. Skirmish: Exert Naith Troop to discard the top card of your draw deck. If it is an [ELVEN] card, make a minion skirmishing Naith Troop strength -2. (1) ·
When Galadriel is in your starting fellowship, her twilight cost is -3. Fellowship or Regroup: Discard an [ELVEN] event from hand to discard a Shadow condition or Shadow possession. (1) ·
While Galadriel bears an artifact or The One Ring, she is resistance +1 for each [ELVEN] companion you can spot. (1) ·
Wise. At the start of each of your turns, you may heal Gandalf. Skirmish: Exert Galadriel and discard a Shadow card from hand to make a minion strength -2 (or -3 if a Wise character is skirmishing that minion). (1)
Archer. Maneuver: If you can spot more minions than companions, exert Elf Army to allow it to participate in archery fire and skirmishes until the regroup phase. (1) ·
At the start of each of your turns, heal every ally whose home is site 6.
Fellowship: Exert Galadriel to play an Elf for free. (1) ·
At the start of each of your turns, you may heal an Elf.
Fellowship: Exert Galadriel to play the fellowship's next site if it is a forest (replacing opponent's site if necessary). (1) ·
At the start of each turn, heal Galadriel. Skirmish: Exert Galadriel to discard the top card of your draw deck. If it is a Shadow card, make a minion skirmishing an Elf strength –3. (1) ·
Elladan is twilight cost –2.
Each time you play anelven event during a skirmish involving Elrohir or Elladan, each minion in that skirmish is strength –2. (1) ·
Elrohir is twilight cost –2.
Each time you play anelven event during a skirmish involving Elladan or Elrohir, that event is twilight cost –2. (1) ·
To play, spot 3 Elf companions. Skirmish: Exert Naith Troop to discard the top card of your draw deck. If it is an elven card, make a minion skirmishing Naith Troop strength –2. (1) ·
When Galadriel is in your starting fellowship, her twilight cost is –3.
Fellowship or Regroup: Discard an elven event from hand to discard a Shadow condition or Shadow possession. (1) ·
While Galadriel bears an artifact or The One Ring, she is resistance +1 for each elven companion you can spot. (1) ·
Wise. At the start of each of your turns, you may heal Gandalf. Skirmish: Exert Galadriel and discard a Shadow card from hand to make a minion strength -2 (or -3 if a Wise character is skirmishing that minion). (1)
Each time you play an
Each time you play an
Archer. Maneuver: If you can spot more minions than companions, exert Elf Army to allow it to participate in archery fire and skirmishes until the regroup phase. (1) ·
At the start of each of your turns, heal every ally whose home is site 6.
'''Fellowship:''' Exert Galadriel to play an Elf for free. (1) ·
At the start of each of your turns, you may heal an Elf.
'''Fellowship:''' Exert Galadriel to play the fellowship's next site if it is a forest (replacing opponent's site if necessary). (1) ·
At the start of each turn, heal Galadriel. '''Skirmish:''' Exert Galadriel to discard the top card of your draw deck. If it is a Shadow card, make a minion skirmishing an Elf strength –3. (1) ·
Elladan is twilight cost –2.
Each time you play an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event during a skirmish involving Elrohir or Elladan, each minion in that skirmish is strength –2. (1) ·
Elrohir is twilight cost –2.
Each time you play an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event during a skirmish involving Elladan or Elrohir, that event is twilight cost –2. (1) ·
To play, spot 3 Elf companions. '''Skirmish:''' Exert Naith Troop to discard the top card of your draw deck. If it is an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card, make a minion skirmishing Naith Troop strength –2. (1) ·
When Galadriel is in your starting fellowship, her twilight cost is –3.
'''Fellowship''' or '''Regroup:''' Discard an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event from hand to discard a Shadow condition or Shadow possession. (1) ·
While Galadriel bears an artifact or The One Ring, she is resistance +1 for each [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion you can spot. (1) ·
Wise. At the start of each of your turns, you may heal Gandalf. Skirmish: Exert Galadriel and discard a Shadow card from hand to make a minion strength -2 (or -3 if a Wise character is skirmishing that minion). (1)
None (2) ·
Now only the bow and the sword can forestall the coming of the Shadow. (1) ·
The Lady Celebrían bore Elrond two sons, the identical twins Elladan and Elrohir; elder brothers ofArwen, and grandchildren of Galadriel. (1) ·
“Very tall they were, and the Lady no less tall than the Lord; and they were grave and beautiful... and the hair of the Lady was of deep gold....” (1) ·
“‘...I shall not be dark, but beautiful and terrible as the Morning and the Night!...Dreadful as the Storm and the Lightning!'” (1) ·
“‘From the North we came with this purpose, and from Elrond our father we brought this very counsel. We will not turn back.'” (1) ·
“‘I pass the test,' she said. ‘I will diminish, and go into the West, and remain Galadriel.'” (1) ·
“‘In Dwimordene, in Lórien / More fair than thoughts of Mortal Men.'” (1) ·
“‘There is in her and in this land no evil, unless a man bring it hither himself. Then let him beware!'” (1)
Showing below up to 10 results in range #1 to #10.