Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
Bearer must be a [GONDOR] Man. Bearer is a knight. (1) ·
Bearer must be an [ORC] Orc. While bearer is mounted, it cannot take wounds except during the skirmish phase. (1) ·
Bearer must be Merry. While you can spot 3 [ROHAN] Men, Merry cannot be overwhelmed unless his strength is tripled. (1) ·
Bearer must be Pippin. While you can spot 3 [GONDOR] Men, Pippin may take no more than 1 wound in a skirmish. (1)
Bearer must be a gondor Man. Bearer is a knight . (1) ·
Bearer must be an orc Orc.
While bearer is mounted, it cannot take wounds except during the skirmish phase. (1) · Bearer must be Merry.
While you can spot 3rohan Men, Merry cannot be overwhelmed unless his strength is tripled. (1) ·
Bearer must be Pippin.
While you can spot 3gondor Men, Pippin may take no more than 1 wound in a skirmish. (1)
While bearer is mounted, it cannot take wounds except during the skirmish phase. (1) · Bearer must be Merry.
While you can spot 3
While you can spot 3
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. Bearer is a '''knight'''. (1) ·
Bearer must be an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc.
While bearer is mounted, it cannot take wounds except during the skirmish phase. (1) ·
Bearer must be Merry.
While you can spot 3 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Men, Merry cannot be overwhelmed unless his strength is tripled. (1) ·
Bearer must be Pippin.
While you can spot 3 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Men, Pippin may take no more than 1 wound in a skirmish. (1)
None (2) ·
"'Surely this is the greatest jest in all the history of Gondor: that we should ride with seven thousand, scarce as many as the vanguard of its army in the days of its power, to assail the mountains and the impenetrable gate of the Black Land!'" (1) ·
Foul of smell but light to bear, a warg would often allow its rider little leeway. (1)
Showing below up to 4 results in range #1 to #4.