Drilldown: CardReleases

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CardReleases > StrengthMod : -1 or +4 & VitalityMod: None

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Bearer cannot bear any Shadow cards. When this condition is transferred to bearer, discard all Shadow cards it bears. Maneuver: Exert a [GONDOR] Man or spot a ranger to transfer this condition from your support area to minion. (1) · Bearer must be a Southron. Bearer is fierce. Each time bearer overwhelms a character, you may add (5). (1) · Bearer must be an Ent. Limit 1 per bearer. Discard this condition at the end of the turn. (2) · Fortification. Maneuver: Exert a [GONDOR] Man or spot a knight to transfer this condition from your support area to a minion. (1) · Fortification. Skirmish: Exert 2 [GONDOR] Men or spot 3 knights to transfer this condition from your support area to a minion skirmishing a [GONDOR] Man. Exhaust that minion. (1) · Search. To play, exert an [ISENGARD] tracker. Plays on a companion (except the Ring-bearer). Assignment: Exert an [ISENGARD] tracker and remove (2) to assign that tracker to bearer. Bearer may exert to prevent this. (1) · Spell. To play, exert Saruman or an [ISENGARD] Man. Plays on a Free Peoples Man. Special abilities in bearer's game text may not be used. (1) · To play, exert a [SAURON] Orc. Plays on Aragorn. (1) · To play, spot a [MEN] Man. Bearer must be a companion. Bearer cannot take wounds during the archery phase. At the start of the regroup phase, discard this condition. (1) · To play, spot an [ISENGARD] Man. Plays on a companion (except the Ring-bearer). Assignment: Assign an [ISENGARD] minion with less strength than bearer to skirmish bearer. Discard this condition. (1) · To play, spot an [URUK-HAI] minion. Bearer must be an unbound companion. Limit 1 per bearer. (1)
TaggedGameText:
Fortification.
Maneuver: Exert a gondor Man or spot a knight to transfer this condition from your support area to a minion. (1)
· Fortification.
Skirmish: Exert 2 gondor Men or spot 3 knights to transfer this condition from your support area to a minion skirmishing a gondor Man. Exhaust that minion. (1)
· Search. To play, exert an isengard tracker.
Plays on a companion (except the Ring-bearer).
Assignment: Exert an isengard tracker and remove twilight2 to assign that tracker to bearer.
Bearer may exert to prevent this. (1)
· Spell. To play, exert Saruman or an isengard Man.
Plays on a Free Peoples Man.
Special abilities in bearer’s game text may not be used. (1)
· Bearer cannot bear any Shadow cards.
When this condition is transferred to bearer, discard all Shadow cards it bears.
Maneuver: Exert a gondor Man or spot a ranger to transfer this condition from your support area to a minion. (1)
· Bearer must be a Southron.
Bearer is fierce.
Each time bearer overwhelms a character, you may add twilight5. (1)
· Bearer must be an Ent. Limit 1 per bearer. Discard this condition at the end of the turn. (2) · To play, exert a sauron Orc. Plays on Aragorn. (1) · To play, spot a men Man.
Bearer must be a companion (except the Ring-bearer).
Bearer cannot take wounds during the archery phase. At the start of the regroup phase, discard this condition. (1)
· To play, spot an isengard Man. Plays on a companion (except the Ring-bearer). Assignment: Assign an isengard minion with less strength than bearer to skirmish bearer. Discard this condition. (1) · To play, spot an urukhai minion.
Bearer must be an unbound companion. Limit 1 per bearer. (1)
FormattedGameText:
'''Fortification.''' '''Maneuver:''' Exert a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man or spot a knight to transfer this condition from your support area to a minion. (1) · '''Fortification.''' '''Skirmish:''' Exert 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Men or spot 3 knights to transfer this condition from your support area to a minion skirmishing a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. Exhaust that minion. (1) · '''Search.''' To play, exert an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] tracker. Plays on a companion (except the Ring-bearer). '''Assignment:''' Exert an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] tracker and remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to assign that tracker to bearer. Bearer may exert to prevent this. (1) · '''Spell. ''' To play, exert Saruman or an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Man. Plays on a Free Peoples Man. Special abilities in bearer’s game text may not be used. (1) · Bearer cannot bear any Shadow cards. When this condition is transferred to bearer, discard all Shadow cards it bears. '''Maneuver:''' Exert a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man or spot a ranger to transfer this condition from your support area to a minion. (1) · Bearer must be a Southron. Bearer is '''fierce.''' Each time bearer overwhelms a character, you may add [[Image:Twilight_5.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) · Bearer must be an Ent. Limit 1 per bearer. Discard this condition at the end of the turn. (2) · To play, exert a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc. Plays on Aragorn. (1) · To play, spot a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] Man. Bearer must be a companion (except the Ring-bearer). Bearer cannot take wounds during the archery phase. At the start of the regroup phase, discard this condition. (1) · To play, spot an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Man. Plays on a companion (except the Ring-bearer). '''Assignment:''' Assign an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion with less strength than bearer to skirmish bearer. Discard this condition. (1) · To play, spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion. Bearer must be an unbound companion. Limit 1 per bearer. (1)
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