Drilldown: CardReleases

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CardReleases > Subtypes: None & StrengthMod : -1 or +1 & VitalityMod: None

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Bearer must be a fellowship companion. While bearer is a [GONDOR] companion, he or she is damage +1. (1) · Bearer must be a [GONDOR] Man. Each time bearer wins a skirmish, you may transfer this condition to another [GONDOR] Man. At the end of each turn, if bearer is not Aragorn, return this condition to hand. (1) · Bearer must be a [ROHAN] Man. At the start of each skirmish you may transfer this condition to a [ROHAN] Man. At the end of each turn, if bearer did not win a skirmish this turn, return this condition to hand. (1) · Bearer must be an [ELVEN] companion. Each time bearer wins a skirmish, you may transfer this condition to another [ELVEN] companion. At the start of the archery phase, you must exert bearer or return this condition to hand. (1) · Bearer must be an [URUK-HAI] minion. Each time bearer wins a skirmish, you may choose one: discard a follower from play; heal an [URUK-HAI] minion; or control a site. (1) · Bearer must be Merry or Pippin. Bearer gains the Theoden signet. Response: If bearer wins a skirmish, exert him to discard each minion involved in that skirmish. (1) · Plays on Smeagol. Skirmish: Discard this condition to make Smeagol damage +1. (1) · Search. To play, exert an [ISENGARD] tracker. Plays on a companion (except the Ring-bearer). Assignment: Exert an [ISENGARD] tracker and remove (2) to assign that tracker to bearer. Bearer may exert to prevent this. (1) · Spell. To play, exert Saruman or an [ISENGARD] Man. Plays on a Free Peoples Man. Special abilities in bearer's game text may not be used. (1) · Tale. Bearer must be the Ring-bearer. Skirmish: Discard this condition to take off The One Ring or to cancel a skirmish involving the Ring-bearer and a Nazgul. (1) · To play, exert a [SAURON] Orc. Plays on Aragorn. (1) · To play, spot a [MEN] Man. Bearer must be a companion. Bearer cannot take wounds during the archery phase. At the start of the regroup phase, discard this condition. (1) · To play, spot an [ISENGARD] Man. Plays on a companion (except the Ring-bearer). Assignment: Assign an [ISENGARD] minion with less strength than bearer to skirmish bearer. Discard this condition. (1) · To play, spot an [URUK-HAI] minion. Bearer must be an unbound companion. Limit 1 per bearer. (1)
TaggedGameText:
Search. To play, exert an isengard tracker.
Plays on a companion (except the Ring-bearer).
Assignment: Exert an isengard tracker and remove twilight2 to assign that tracker to bearer.
Bearer may exert to prevent this. (1)
· Spell. To play, exert Saruman or an isengard Man.
Plays on a Free Peoples Man.
Special abilities in bearer’s game text may not be used. (1)
· Tale. Bearer must be the Ring-bearer.
Skirmish: Discard this condition to take off The One Ring or to cancel a skirmish involving the Ring-bearer and a Nazgûl. (1)
· Bearer must be a gondor Man.
Each time bearer wins a skirmish, you may transfer this condition to another gondor Man.
At the end of each turn, if bearer is not Aragorn, return this condition to hand. (1)
· Bearer must be a rohan Man.
At the start of each skirmish you may transfer this condition to a rohan Man.
At the end of each turn, if bearer did not win a skirmish this turn, return this condition to hand. (1)
· Bearer must be a fellowship companion.
While bearer is a gondor companion, he or she is damage +1. (1)
· Bearer must be an elven companion.
Each time bearer wins a skirmish, you may transfer this condition to another elven companion. (1)
· Bearer must be an urukhai minion.
Each time bearer wins a skirmish, you may choose one: discard a follower from play; heal an urukhai minion; or control a site. (1)
· Bearer must be Merry or Pippin.
Bearer gains the Théoden signet.
Response: If bearer wins a skirmish, exert him to discard each minion involved in that skirmish. (1)
· Plays on Sméagol.
Skirmish: Discard this condition to make Sméagol damage +1.
(1)
· To play, exert a sauron Orc. Plays on Aragorn. (1) · To play, spot a men Man.
Bearer must be a companion (except the Ring-bearer).
Bearer cannot take wounds during the archery phase. At the start of the regroup phase, discard this condition. (1)
· To play, spot an isengard Man. Plays on a companion (except the Ring-bearer). Assignment: Assign an isengard minion with less strength than bearer to skirmish bearer. Discard this condition. (1) · To play, spot an urukhai minion.
Bearer must be an unbound companion. Limit 1 per bearer. (1)
FormattedGameText:
'''Search.''' To play, exert an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] tracker. Plays on a companion (except the Ring-bearer). '''Assignment:''' Exert an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] tracker and remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to assign that tracker to bearer. Bearer may exert to prevent this. (1) · '''Spell. ''' To play, exert Saruman or an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Man. Plays on a Free Peoples Man. Special abilities in bearer’s game text may not be used. (1) · '''Tale.''' Bearer must be the Ring-bearer. '''Skirmish:''' Discard this condition to take off The One Ring or to cancel a skirmish involving the Ring-bearer and a Nazgûl. (1) · Bearer must be a fellowship companion. While bearer is a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion, he or she is damage +1. (1) · Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. Each time bearer wins a skirmish, you may transfer this condition to another [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. At the end of each turn, if bearer is not Aragorn, return this condition to hand. (1) · Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. At the start of each skirmish you may transfer this condition to a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. At the end of each turn, if bearer did not win a skirmish this turn, return this condition to hand. (1) · Bearer must be an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion. Each time bearer wins a skirmish, you may transfer this condition to another [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion. (1) · Bearer must be an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion. Each time bearer wins a skirmish, you may choose one: discard a follower from play; heal an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion; or control a site. (1) · Bearer must be Merry or Pippin.
Bearer gains the Théoden signet.
'''Response:''' If bearer wins a skirmish, exert him to discard each minion involved in that skirmish. (1)
· Plays on Sméagol. '''Skirmish:''' Discard this condition to make Sméagol '''damage +1.''' (1) · To play, exert a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc. Plays on Aragorn. (1) · To play, spot a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] Man. Bearer must be a companion (except the Ring-bearer). Bearer cannot take wounds during the archery phase. At the start of the regroup phase, discard this condition. (1) · To play, spot an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Man. Plays on a companion (except the Ring-bearer). '''Assignment:''' Assign an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion with less strength than bearer to skirmish bearer. Discard this condition. (1) · To play, spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion. Bearer must be an unbound companion. Limit 1 per bearer. (1)
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