Drilldown: CardReleases

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CardReleases > Subtypes: Orc & Strength: 9-17 & Vitality: 2

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Isengard Marauder (2) · Champion Orc (2) · Orkish Invader (2) · Morgul Tormentor (2)
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GameText:
Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand. (2) · At the start of each skirmish involving this minion, you may reveal an [ORC] condition from hand to wound the companion this minion is skirmishing twice and then discard this minion. (2) · Toil 2. (For each [ORC] character you exert when playing this, its twilight cost is -2.) (2) · To play, discard 3 cards from your hand. While you can spot 2 other [ORC] minions, this minion is fierce. (2)
TaggedGameText:
Toil 2. (For each orc character you exert when playing this, its twilight cost is –2.) (2) · At the start of each skirmish involving this minion, you may reveal an orc condition from hand to wound the companion this minion is skirmishing twice and then discard this minion. (2) · Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand. (2) · To play, discard 3 cards from your hand.
While you can spot 2 other orc minions, this minion is fierce. (2)
FormattedGameText:
'''Toil 2.''' (For each [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.) (2) · At the start of each skirmish involving this minion, you may reveal an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] condition from hand to wound the companion this minion is skirmishing twice and then discard this minion. (2) · Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand. (2) · To play, discard 3 cards from your hand. While you can spot 2 other [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minions, this minion is '''fierce'''. (2)
Lore:
None (12) · A few Orcs are veterans of single combats to settle disputes in the mountain tribes. (2) · As the free people of Middle-earth fell, Mordor's strength grew. (1) · Bred for battle, Sauron's soldiers live for the thrill of the fight – and the spoils of victory. (1) · Frontline minions drew the fire of parapet archers. (1) · Larger Orcs are strong enough to run for many miles, and can tire out their prey before attacking. (1) · Once inside the walls of the City, the besiegers were ordered to kill on sight. (1) · Orcs are seldom intimidated, and often goaded, by superior forces. (1) · Orcs can spring from the shadows in surprising numbers. (1) · Orcs relish the kill more than the fight itself, and will often rush to engage a weakened foe. (1) · Orcs that would only seek out violence at random on their own were brought together to serve Sauron's purpose. (1) · Quick to contain their fleeing victims, the Orkish riders were always feared. (1) · Saruman's Orcs labor day and night to provide him with the resources he needs to wage war. (1) · Sauron has countless armies of Orcs at his disposal. (1) · Some Orcs go beyond savagery, taking pleasure in the suffering of their enemies. (2) · Spawned from terrible acts, the Orcs emerged as ruined and terrible forms of life. (2) · The foul Orcs who slaughtered the last of Balin's followers still thrive in the halls of Khazad-dûm and the surrounding countryside. (1) · The Orcs infesting Khazad-dûm despoiled and defiled the ancient Dwarven mansion. (1) · The smell of human flesh is often enough to frenzy an Orc warrior. (1) · The spiny helms forged by the Orcs of Moria can inflict as much damage as their scimitars. (1) · These Orcs were fearsome warriors. (1) · These Orcs were loathsome as Elves were fair. (1) · Though he had seen it many times before, Grond's destructive power never ceased to amaze. (1) · Though most Orcs are small in stature, seldom can one be found without another nearby. (1) · Under the cover of darkness the Orcs came. (1) · Wargs and riders sent by Saruman disrupted the villagers' retreat to Helm's Deep. (2) · “...a huge orc-chieftain, almost man-high, clad in black mail from head to foot, leaped into the chamber; behind him his followers clustered in the doorway.” (1) · “...deafening, roaring in his ears, the crash of the feet and the rending clamour of the Orcs before him.” (1) · “...filled with malice, hating even their own kind....” (1) · “...he watched the enemy come charging to the assault.” (1) · “...hurrying orcs were digging... just out of bowshot from the walls....” (1) · “...like a storm upon the plain and a thunder in the mountains.” (1) · “...new foes came swirling behind....” (2) · “...their purpose was only to test the strength of the defence and to keep the men of Gondor busy in many places.” (1) · “Grond! Grond! Grond!” (1) · “Move on! To the Gate!” (1) · “Sam looked up towards the orc-tower, and suddenly from its narrow windows lights stared out like small red eyes.” (1) · “‘...I'll stick you, if you don't shut it down, see?'” (1) · “‘...the fear of him has passed before him over the River.'” (1)
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