Drilldown: CardReleases

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CardReleases > Subtypes : Orc or Wizard & Strength: 9-10

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Gandalf (4) · Azog (3) · Bolg (3) · Orkish Invader (2) · Morgul Tormentor (2) · Foul Horde (2)
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GameText:
While you cannot spot 3 companions of the same culture, Gandalf is strength -2. (2) · At the start of each skirmish involving this minion, you may reveal an [ORC] condition from hand to wound the companion this minion is skirmishing twice and then discard this minion. (2) · While this minion is at an underground site, it is strength +2. (2) · Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand. (2) · Warg-rider. While Foul Horde is not exhausted, it is fierce. While Foul Horde has at least 3 vitality, it is ambush (1). While Foul Horde has at least 4 vitality, it is damage + 1. (2) · Damage +1. Each time the fellowship moves, wound Gandalf. (2)
TaggedGameText:
While you cannot spot 3 companions of the same culture, Gandalf is strength –2. (2) · Damage +1. Each time the fellowship moves, wound Gandalf. (2) · Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand. (2) · Warg-rider.
While Foul Horde is not exhausted, it is fierce.
While Foul Horde has at least 3 vitality, it is Ambush twilight1.
While Foul Horde has at least 4 vitality, it is damage +1. (2)
· At the start of each skirmish involving this minion, you may reveal an orc condition from hand to wound the companion this minion is skirmishing twice and then discard this minion. (2) · While this minion is at an underground site, it is strength +2. (2)
FormattedGameText:
While you cannot spot 3 companions of the same culture, Gandalf is strength –2. (2) · '''Damage +1.''' Each time the fellowship moves, wound Gandalf. (2) · Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand. (2) · '''Warg-rider.''' While Foul Horde is not exhausted, it is '''fierce.''' While Foul Horde has at least 3 vitality, it is '''Ambush''' [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. While Foul Horde has at least 4 vitality, it is '''damage +1.''' (2) · At the start of each skirmish involving this minion, you may reveal an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] condition from hand to wound the companion this minion is skirmishing twice and then discard this minion. (2) · While this minion is at an underground site, it is strength +2. (2)
Lore:
None (25) · “...new foes came swirling behind....” (2) · Spawned from terrible acts, the Orcs emerged as ruined and terrible forms of life. (2) · Some Orcs go beyond savagery, taking pleasure in the suffering of their enemies. (2)

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