Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
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Use the filters below to narrow your results.
HDG-EN30S033.0 (1) ·
HDG-EN32S027.0 (1) ·
HDG-EN32S043.0 (1) ·
LOTR-EN00S120.0 (1) ·
LOTR-EN01S258.0 (1) ·
LOTR-EN01S266.0 (1) ·
LOTR-EN01S271.0 (1) ·
LOTR-EN03S093.0 (1) ·
LOTR-EN05S052.0 (1) ·
LOTR-EN05S058.0 (1) ·
LOTR-EN05S097.0 (1) ·
LOTR-EN05S099.0 (1) ·
LOTR-EN06S074.0 (1) ·
LOTR-EN07S198.0 (1) ·
LOTR-EN07S285.0 (1) ·
LOTR-EN07S286.0 (1) ·
LOTR-EN07S296.0 (1) ·
LOTR-EN07S300.0 (1) ·
LOTR-EN08S095.0 (1) ·
LOTR-EN10S078.0 (1) ·
LOTR-EN11S116.0 (1) ·
LOTR-EN11S134.0 (1) ·
LOTR-EN13S110.0 (1) ·
LOTR-EN13S114.0 (1) ·
LOTR-EN15S107.0 (1) ·
LOTR-EN15S110.0 (1) ·
LOTR-EN18S091.0 (1)
HDG-EN30S033.0 (1) ·
HDG-EN32S027.0 (1) ·
HDG-EN32S043.0 (1) ·
LOTR-EN00S120.0 (1) ·
LOTR-EN01S258.0 (1) ·
LOTR-EN01S266.0 (1) ·
LOTR-EN01S271.0 (1) ·
LOTR-EN03S093.0 (1) ·
LOTR-EN05S052.0 (1) ·
LOTR-EN05S058.0 (1) ·
LOTR-EN05S097.0 (1) ·
LOTR-EN05S099.0 (1) ·
LOTR-EN06S074.0 (1) ·
LOTR-EN07S198.0 (1) ·
LOTR-EN07S285.0 (1) ·
LOTR-EN07S286.0 (1) ·
LOTR-EN07S296.0 (1) ·
LOTR-EN07S300.0 (1) ·
LOTR-EN08S095.0 (1) ·
LOTR-EN10S078.0 (1) ·
LOTR-EN11S116.0 (1) ·
LOTR-EN11S134.0 (1) ·
LOTR-EN13S110.0 (1) ·
LOTR-EN13S114.0 (1) ·
LOTR-EN15S107.0 (1) ·
LOTR-EN15S110.0 (1) ·
LOTR-EN18S091.0 (1)
Advance Scout (1) ·
Assaulting Goblin (1) ·
Denizen of Moria (1) ·
Desolation Orc (1) ·
Fimbul (1) ·
Gate Soldier (1) ·
Gate Veteran (1) ·
Gorgoroth Assassin (1) ·
Isengard Flanker (1) ·
Isengard Informant (1) ·
Isengard Marauder (2) ·
Mordor Defender (1) ·
Mordor Fighter (1) ·
Morgul Ruffian (1) ·
Morgul Skulker (1) ·
Morgul Slayer (1) ·
Orc Brood (1) ·
Orc Chieftain (1) ·
Orc Fanatic (1) ·
Orc Plains Runner (1) ·
Orc Soldier (1) ·
Orkish Sneak (1) ·
Orkish Veteran (1) ·
Persistent Orc (1) ·
Sharku (2)
Assignment: Spot another [ORC] Orc to assign this minion to skirmish a non-[SHIRE] Ring-bearer. The Free Peoples player may add a burden or exert the Ring-bearer twice to discard this minion. (1) ·
At site 9, each Orc is an archer. Regroup: Discard an Orc to make the Free Peoples player wound a companion. (1) ·
Besieger. Assignment: Spot a [SAURON] engine or a site you control to assign this minion to an unbound companion. (1) ·
Damage +1. To play, exert an Orc. Shadow: Discard Fimbul from play to play a minion from your draw deck. (1) ·
Each time this minion is about to be killed or discarded from play, you may spot another [ORC] card to place this minion on top of your draw deck instead. (1) ·
Regroup: Discard this minion from play (or exert this minion if the fellowship?s next site is an underground site) and spot another [ORC] minion to return that minion to your hand. (1) ·
Regroup: Exert this minion to play an [ORC] Troll from your discard pile. (1) ·
Regroup: Exert this minion to wound a companion (except the Ring-bearer). (1) ·
Response: If another Orc is about to take a wound at a battleground, exert this minion to prevent that wound (1) ·
Shadow: Exert or discard this minion to make each [SAURON] minion you spot roaming until the regroup phase. (1) ·
Skirmish: Discard 3 cards from hand to make this minion strength +3. (1) ·
Skirmish: Discard this minion to make another [SAURON] Orc strength +3. (1) ·
Skirmish: Exert this minion and spot another [SAURON] minion and to add a threat. (1) ·
Skirmish: Exert this minion to wound a character he is skirmishing. (1) ·
To play, discard 3 cards from your hand. While you can spot 2 other [ORC] minions, this minion is fierce. (2) ·
To play, spot 3 Free Peoples cultures or discard 2 [ORC] conditions from play. (1) ·
Warg-rider. While Sharku is not exhausted, he is fierce. Each time you play an [ISENGARD] mount, you may make the Free Peoples player exert a companion (except a Hobbit). (1) ·
Warg-rider. While Sharku is not exhausted, he is fierce. Regroup: Exert Sharku to add (1). (1) ·
Warg-rider. While this minion is not exhausted, he is fierce. (1) ·
When you play a weapon on this minion, add (2) (limit once per turn). (1) ·
When you play a [SAURON] condition, you may exert this minion and remove (2) to draw a card. (1) ·
When you play this minion, you may exert him and spot 6 companions to draw a card. (1) ·
When you play this minion, you may shuffle up to 2 [WRAITH] cards from your discard pile into your draw deck. (1) ·
While this minion is at an underground site, it is strength +3. (1) ·
While you can spot a Nazgul, this minion may only take wounds during skirmish phases. (1) ·
While you can spot a threat and another [SAURON] Orc, the Shadow has initiative, regardless of the Free Peoples player's hand. (1)
The Free Peoples player may add a burden or exert the Ring-bearer twice to discard this minion. (1) ·
While Sharku is not exhausted, he is
Each time you play an
While this minion is not exhausted, he is
While you can spot 2 other
'''Assignment:''' Spot another [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc to assign this minion to skirmish a non-[[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] Ring-bearer.
The Free Peoples player may add a burden or exert the Ring-bearer twice to discard this minion. (1) ·
'''Besieger.'''
'''Assignment:''' Spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] engine or site you control to assign this minion to an unbound companion. (1) ·
'''Regroup:''' Discard this minion from play (or exert this minion if the fellowship’s next site is an underground site) and spot another [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion to return that minion to your hand. (1) ·
'''Regroup:''' Exert this minion to play an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Troll from your discard pile. (1) ·
'''Regroup:''' Exert this minion to wound a companion (except the Ring-bearer). (1) ·
'''Shadow:''' Exert or discard this minion to make each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion you spot roaming until the regroup phase. (1) ·
'''Skirmish:''' Discard 3 cards from hand to make this minion strength +3. (1) ·
'''Skirmish:''' Discard this minion to make another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc strength +3. (1) ·
'''Skirmish:''' Exert this minion and spot another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion and to add a threat. (1) ·
'''Skirmish:''' Exert this minion to wound a character he is skirmishing. (1) ·
'''Warg-rider'''. While Sharku is not exhausted, he is '''fierce'''. '''Regroup:''' Exert Sharku to add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) ·
'''Warg-rider.'''
While Sharku is not exhausted, he is '''fierce.'''
Each time you play an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] mount, you may make the Free Peoples player exert a companion (except a Hobbit). (1) ·
'''Warg-rider.'''
While this minion is not exhausted, he is '''fierce.''' (1) ·
At site 9, each Orc is an archer. Regroup: Discard an Orc to make the Free Peoples player wound a companion. (1) ·
Damage +1. To play, exert an Orc. Shadow: Discard Fimbul from play to play a minion from your draw deck. (1) ·
Each time this minion is about to be killed or discarded from play, you may spot another [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] card to place this minion on top of your draw deck instead. (1) ·
Response: If another Orc is about to take a wound at a battleground, exert this minion to prevent that wound (1) ·
To play, discard 3 cards from your hand.
While you can spot 2 other [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minions, this minion is '''fierce'''. (2) ·
To play, spot 3 Free Peoples cultures or discard 2 [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] conditions from play. (1) ·
When you play a weapon on this minion, add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] (limit once per turn). (1) ·
When you play a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] condition, you may exert this minion and remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to draw a card. (1) ·
When you play this minion, you may exert him and spot 6 companions to draw a card. (1) ·
When you play this minion, you may shuffle up to 2 [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] cards from your discard pile into your draw deck. (1) ·
While this minion is at an underground site, it is strength +3. (1) ·
While you can spot a Nazgûl, this minion may only take wounds during skirmish phases. (1) ·
While you can spot a threat and another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc, the Shadow has initiative, regardless of the Free Peoples player’s hand. (1)
None (3) ·
An enemy can do little worse to an Orc than what it would willingly have done to itself. (1) ·
Bearing cruel weapons, Orcs go forth from Mordor to serve the Eye. (1) ·
Neither Man nor beast can withstand the fury of the Orcs. (1) ·
Only Sharku commanded enough respect to control Saruman's warg-riders. (1) ·
Orc chieftains are the most cruel of a heartless race. Both strength and malice are needed to lead such followers. (1) ·
Saruman unleashed the remaining minions to ravage the countryside of Rohan. (1) ·
Sharku used his warg-riders to scout and defend. (1) ·
Sly servants of the Ringwraiths of Morgul Vale, Morgul Orcs are alert to the desires of their masters. (1) ·
Some remained in Isengard to propel the war machine. (1) ·
The Orcs attacked the Alliance, rushing across the field that separated the armies. (1) ·
The vast tunnels of Khazad-dûm are the veins through which a foul Orc ichor can flow unchecked. (1) ·
Wargs and riders sent by Saruman disrupted the villagers' retreat to Helm's Deep. (2) ·
“...a host of orcs lurked, ready at a signal to issue forth like black ants going to war.” (1) ·
“...far away he saw fires spring up....” (1) ·
“...the day-guards, evil-eyed and fell, were marching to their posts.” (1) ·
“...the vomit of the maggot-folk of Mordor.” (1) ·
“...they could endure the Sun, so long as the will of Sauron held sway over them.” (1) ·
“...towards Mordor where the first bitter assault would come....” (1) ·
“...while the less stout-hearted quailed and wept.” (1) ·
“The lines of fire became flowing torrents, file upon file of Orcs bearing flames....” (1) ·
“The men of the West were trapped....” (1) ·
“‘Sauron was diminished, but not destroyed. His Ring was lost but not unmade.'” (1) ·
“‘Send out your warg-riders.'” (1)
Showing below up to 27 results in range #1 to #27.
D
- Data:Advance Scout (10U78)/Data
- Data:Assaulting Goblin (32S227)/Data
- Data:Denizen of Moria (11S116)/Data
- Data:Desolation Orc (15C107)/Data
- Data:Fimbul, Orkish Assassin (30S33)/Data
- Data:Gate Soldier (5C97)/Data
- Data:Gate Veteran (5C99)/Data
- Data:Gorgoroth Assassin (8R95)/Data
- Data:Isengard Flanker (5C52)/Data
- Data:Isengard Informant (13U110)/Data
- Data:Isengard Marauder (0P120)/Data
- Data:Isengard Marauder (15C110)/Data
- Data:Mordor Defender (7C285)/Data
- Data:Mordor Fighter (7R286)/Data
- Data:Morgul Ruffian (7C198)/Data
- Data:Morgul Skulker (1U258)/Data
- Data:Morgul Slayer (3R93)/Data
- Data:Orc Brood (7C296)/Data
- Data:Orc Chieftain (1C266)/Data
- Data:Orc Fanatic (7C300)/Data
- Data:Orc Plains Runner (13S114)/Data
- Data:Orc Soldier (1C271)/Data
- Data:Orkish Sneak (18C91)/Data
- Data:Orkish Veteran (32S243)/Data
- Data:Persistent Orc (11R134)/Data
- Data:Sharku, Vile Marauder (6R74)/Data
- Data:Sharku, Warg-captain (5R58)/Data