Drilldown: CardReleases

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CardReleases > TwilightCost: 1-2 & Strength: 7-10 & Vitality: 1

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None (1) · Ambush (1). While this minion is at a plains site, it gains an additional ambush (1). (1) · Assignment: Spot another [ORC] Orc to assign this minion to skirmish a non-[SHIRE] Ring-bearer. The Free Peoples player may add a burden or exert the Ring-bearer twice to discard this minion. (1) · Damage +1. When you play this minion, you may make the Free Peoples player discard the top card of his draw deck. (1) · Each time this minion is about to be killed or discarded from play, you may spot another [ORC] card to place this minion on top of your draw deck instead. (1) · Each time this minion wins a skirmish, you may make him strength +2 and fierce until the regroup phase. (1) · Each time this minion wins a skirmish, you may spot another [DUNLAND] Man to take control of a site. (1) · Fierce. While this minion is in a fierce skirmish, it is strength +7 (or +10 if it is skirmishing a companion who has resistance 4 or less). (1) · Regroup: Spot a [MEN] minion in your discard pile and discard this minion to place that minion on your [MEN] support area possession. (1) · Skirmish: If this minion is skirmishing, discard this minion to play a [MEN] minion from your discard pile. That minion is fierce until the regroup phase. (1) · Tracker. Fierce. During a fierce skirmish involving this minion, it is strength +3 and damage +1. (1) · When you play this minion, the Free Peoples player may discard 2 cards from hand to discard him. (2) · While this minion is at an underground site, it is strength +3. (1) · While you can spot a Nazgul, this minion may only take wounds during skirmish phases. (1) · While you control 2 sites, this minion is strength +5, fierce and damage +1. (1) · While you control a site, this minion is an archer. (1)
TaggedGameText:
None (1) · Ambush twilight1. While this minion is at a plains site, it gains an additional ambush twilight1. (1) · Assignment: Spot another orc Orc to assign this minion to skirmish a non-shire Ring-bearer.
The Free Peoples player may add a burden or exert the Ring-bearer twice to discard this minion. (1)
· Damage +1.
When you play this minion, you may make the Free Peoples player discard the top card of his or her draw deck. (1)
· Fierce.
While this minion is in a fierce skirmish, it is strength +7 (or +10 if it is skirmishing a companion who has resistance 4 or less). (1)
· Regroup: Spot a men minion in your discard pile and discard this minion to place that minion on your men support area possession. (1) · Skirmish: If this minion is skirmishing, discard this minion to play a men minion from your discard pile. That minion is fierce until the regroup phase. (1) · Tracker. Fierce.
During a fierce skirmish involving this minion, it is strength +3 and damage +1. (1)
· Each time this minion is about to be killed or discarded from play, you may spot another orc card to place this minion on top of your draw deck instead. (1) · Each time this minion wins a skirmish, you may make him strength +2 and fierce until the regroup phase. (1) · Each time this minion wins a skirmish, you may spot another dunland Man to take control of a site. (1) · When you play this minion, the Free Peoples player may discard 2 cards from hand to discard him. (2) · While this minion is at an underground site, it is strength +3. (1) · While you can spot a Nazgûl, this minion may only take wounds during skirmish phases. (1) · While you control 2 sites, this minion is strength +5, fierce and damage +1. (1) · While you control a site, this minion is an archer. (1)
FormattedGameText:
None (1) · '''Ambush''' [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. While this minion is at a plains site, it gains an additional ambush [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) · '''Assignment:''' Spot another [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc to assign this minion to skirmish a non-[[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] Ring-bearer. The Free Peoples player may add a burden or exert the Ring-bearer twice to discard this minion. (1) · '''Damage +1'''. When you play this minion, you may make the Free Peoples player discard the top card of his or her draw deck. (1) · '''Fierce.''' While this minion is in a fierce skirmish, it is strength +7 (or +10 if it is skirmishing a companion who has resistance 4 or less). (1) · '''Regroup:''' Spot a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion in your discard pile and discard this minion to place that minion on your [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] support area possession. (1) · '''Skirmish:''' If this minion is skirmishing, discard this minion to play a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion from your discard pile. That minion is '''fierce''' until the regroup phase. (1) · '''Tracker.''' '''Fierce.''' During a fierce skirmish involving this minion, it is strength +3 and '''damage +1.''' (1) · Each time this minion is about to be killed or discarded from play, you may spot another [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] card to place this minion on top of your draw deck instead. (1) · Each time this minion wins a skirmish, you may make him '''strength +2''' and '''fierce''' until the regroup phase. (1) · Each time this minion wins a skirmish, you may spot another [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] Man to take control of a site. (1) · When you play this minion, the Free Peoples player may discard 2 cards from hand to discard him. (2) · While this minion is at an underground site, it is strength +3. (1) · While you can spot a Nazgûl, this minion may only take wounds during skirmish phases. (1) · While you control 2 sites, this minion is strength +5, fierce and '''damage +1'''. (1) · While you control a site, this minion is an '''archer'''. (1)
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