Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
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Use the filters below to narrow your results.
ID:
BaseCardID:
Title:
None (4) ·
Black Rider (2) ·
Covetous Uruk (2) ·
Orkish Aggressor (2) ·
Elite Rider (2) ·
Watchful Orc (2) ·
White Hand Attacker (2) ·
Ent Avenger (2) ·
Brawling Uruk (2) ·
Orkish Marauder (2) ·
Guard of the White Tree (2) ·
Orkish Veteran (2) ·
Riders of the Mark (2) ·
Orc Butcher (2) ·
Desert Spearman (2)
None (4) ·
Creature (3) ·
Dwarf (1) ·
Elf (7) ·
Ent (6) ·
Half-troll (1) ·
Man (99) ·
Nazgul (2) ·
Orc (111) ·
Spider (3) ·
Tree (1) ·
Uruk-hai (69) ·
Wraith (7)
GameText:
TaggedGameText:
None (7) ·
To play, spot 2 rohan companions.
You may play Riders of the Mark any time you could play a skirmish event. When you play Riders of the Mark, you may exhaust a minion. (2) ·Regroup: Discard an isengard Orc to make the Free Peoples player wound a companion. (2) ·
For each sauron condition you can spot, this minion is strength +1. (2) ·
Regroup: Exert this minion to make the Free Peoples player wound a companion. (2) ·
Damage +1.
When you play this minion, you may place anisengard token on a machine. (2) ·
Damage +1.
Response: If a special ability of a companion who has resistance 5 or less is used, exert this minion to cancel its effect. (2) ·
While the fellowship is in region 1, this minion is strength +4.
While the fellowship is in region 2, this minion is strength +2. (2) ·Knight.
Skirmish: Discard a gondor condition from your support area to make this companion strength +2. (2) ·
Warg-rider.
While this minion is not exhausted, he isfierce. (2) ·
While you can spot 3 Ents, this companion is strength +2. (2) ·
Shadow: Exert this minion to add twilight1 . (2) ·
Southron.
At the start of each skirmish involving this minion, you may removetwilight3 to wound a companion or ally he is skirmishing. (2) ·
Damage +1 .
This minion is strength +1 for each possession you spot. (2) ·Easterling.
Skirmish: Exert this minion to make him damage +1 . (2) ·
Southron. Ambush twilight1 .
When the Free Peoples player assigns this minion to a character and you have initiative, wound that character. (2)
You may play Riders of the Mark any time you could play a skirmish event. When you play Riders of the Mark, you may exhaust a minion. (2) ·
When you play this minion, you may place an
While the fellowship is in region 2, this minion is strength +2. (2) ·
Skirmish:
While this minion is not exhausted, he is
At the start of each skirmish involving this minion, you may remove
This minion is strength +1 for each possession you spot. (2) ·
When the Free Peoples player assigns this minion to a character and you have initiative, wound that character. (2)
FormattedGameText:
None (6) ·
'''Knight.
Skirmish:''' Discard a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] condition from your support area to make this companion strength +2. (2) ·
'''Regroup:''' Discard an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc to make the Free Peoples player wound a companion. (2) ·
For each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] condition you can spot, this minion is strength +1. (2) ·
'''Regroup:''' Exert this minion to make the Free Peoples player wound a companion. (2) ·
'''Damage +1.'''
'''Response:''' If a special ability of a companion who has resistance 5 or less is used, exert this minion to cancel its effect. (2) ·
While the fellowship is in region 1, this minion is strength +4.
While the fellowship is in region 2, this minion is strength +2. (2) ·
'''Shadow:''' Exert this minion to add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (2) ·
'''Damage +1'''.
This minion is strength +1 for each possession you spot. (2) ·
'''Warg-rider.'''
While this minion is not exhausted, he is '''fierce.''' (2) ·
While you can spot 3 Ents, this companion is strength +2. (2) ·
To play, spot 2 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companions.
You may play Riders of the Mark any time you could play a skirmish event. When you play Riders of the Mark, you may exhaust a minion. (2) ·
'''Damage +1.'''
When you play this minion, you may place an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] token on a machine. (2) ·
'''Southron.'''
At the start of each skirmish involving this minion, you may remove [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to wound a companion or ally he is skirmishing. (2) ·
'''Southron.''' '''Ambush''' [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
When the Free Peoples player assigns this minion to a character and you have initiative, wound that character. (2) ·
'''Easterling.'''
'''Skirmish:''' Exert this minion to make him '''damage +1'''. (2)
Lore:
None (42) ·
“‘And yet we see that Sauron can torture and destroy the very hills.'” (2) ·
The Uruk-hai pillage the remains of the fallen merely to satisfy their bloodlust. (2) ·
“With astonishing speed and skill they checked their steeds, wheeled, and came charging round.” (2) ·
“‘The Orcs have often plundered Moria; there is nothing left in the upper halls.'” (2) ·
"Argh!!" (2) ·
“As they drew near the flash and flicker of their eyes could be seen.” (2) ·
They are trained to parry the swords of their enemies. (2)
Showing below up to 250 results in range #1 to #250.