Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
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Archer. At the start of each archery phase, you may reveal the top card of your draw deck. If it is an [ELVEN] card, wound a minion. (3) ·
Ranger. While the Ring-bearer has resistance 9 or more, Halbarad's twilight cost is -1. At the start of the maneuver phase, you may discard a [GONDOR] card from hand to heal a [GONDOR] companion. (1)
At the start of each archery phase, you may reveal the top card of your draw deck. If it is an
While the Ring-bearer has resistance 9 or more, Halbarad’s twilight cost is –1.
At the start of the maneuver phase, you may discard a
'''Archer.'''
At the start of each archery phase, you may reveal the top card of your draw deck. If it is an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card, wound a minion. (3) ·
'''Ranger.'''
While the Ring-bearer has resistance 9 or more, Halbarad’s twilight cost is –1.
At the start of the maneuver phase, you may discard a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] card from hand to heal a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion. (1)
Showing below up to 4 results in range #1 to #4.