Drilldown: CardReleases

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CardReleases > Subset : M or W & Strength: 6-7

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None (5) · '''Archer.''' The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot. (1) · '''Archer.''' '''Triumph -''' At the start of the archery phase, you may make the fellowship archery total +1. (1) · '''Damage + 1.''' '''Hunter 1''' (While skirmishing a non-hunter character, this character is strength +1.) Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice). (1) · '''Damage +1.''' Each underground site’s Shadow number is -2. (1) · '''Ranger.''' '''Response:''' If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound. (1) · '''Ranger.''' '''Archer.'''
'''Skirmish:''' Exert Arwen to make a minion skirmishing an Elf strength -2.
While you can spot an Elf, Arwen is twilight cost -1.
While skirmishing a Nazgul, Arwen is strength +3.
'''Fellowship:''' Exert an Elf to draw a card. (1)
· '''Ranger.''' '''Archer.'''
While you can spot an Elf, Arwen is twilight cost -1.
While skirmishing a Nazgul, Arwen is strength +3.
'''Fellowship:''' Exert an Elf to draw a card.
'''Skirmish:''' Exert Arwen to make a minion skirmishing an Elf strength -2. (1)
· '''Triumph -''' At the start of the fellowship phase, you may make the move limit for this turn +1. (1) · When you play Gandalf (except in your starting fellowship), you may play a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] possession on him from your draw deck or discard pile. Each time Gandalf wins a skirmish, you may reinforce a Free Peoples token. (1)
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