Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
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- SubTypes (1)
Use the filters below to narrow your results.
HDG-EN30S041.0 (1) ·
HDG-EN32S042.0 (1) ·
LOTR-EN01S172.0 (1) ·
LOTR-EN01S199.0 (1) ·
LOTR-EN02S067.0 (1) ·
LOTR-EN02S090.0 (1) ·
LOTR-EN03S057.0 (1) ·
LOTR-EN03S058.0 (1) ·
LOTR-EN03S060.0 (1) ·
LOTR-EN03S061.0 (1) ·
LOTR-EN03S062.0 (1) ·
LOTR-EN03S099.0 (1) ·
LOTR-EN05S053.0 (1) ·
LOTR-EN05S055.0 (1) ·
LOTR-EN06S065.0 (1) ·
LOTR-EN06S066.0 (1) ·
LOTR-EN06S067.0 (1) ·
LOTR-EN06S069.0 (1) ·
LOTR-EN11S122.0 (1) ·
LOTR-EN11S131.0 (1) ·
LOTR-EN11S143.0 (1) ·
LOTR-EN12S105.0 (1)
HDG-EN30S041.0 (1) ·
HDG-EN32S042.0 (1) ·
LOTR-EN01S172.0 (1) ·
LOTR-EN01S199.0 (1) ·
LOTR-EN02S067.0 (1) ·
LOTR-EN02S090.0 (1) ·
LOTR-EN03S057.0 (1) ·
LOTR-EN03S058.0 (1) ·
LOTR-EN03S060.0 (1) ·
LOTR-EN03S061.0 (1) ·
LOTR-EN03S062.0 (1) ·
LOTR-EN03S099.0 (1) ·
LOTR-EN05S053.0 (1) ·
LOTR-EN05S055.0 (1) ·
LOTR-EN06S065.0 (1) ·
LOTR-EN06S066.0 (1) ·
LOTR-EN06S067.0 (1) ·
LOTR-EN06S069.0 (1) ·
LOTR-EN11S122.0 (1) ·
LOTR-EN11S131.0 (1) ·
LOTR-EN11S143.0 (1) ·
LOTR-EN12S105.0 (1)
Frenzied Orc (1) ·
Goblin Archer (1) ·
Isengard Artisan (1) ·
Isengard Builder (1) ·
Isengard Journeyman (1) ·
Isengard Plodder (1) ·
Isengard Retainer (1) ·
Isengard Rider (1) ·
Isengard Scout Troop (1) ·
Isengard Servant (1) ·
Isengard Smith (1) ·
Isengard Warrior (1) ·
Isengard Worker (1) ·
Moria Archer Troop (1) ·
Orc Miscreant (1) ·
Orc Taskmaster (1) ·
Orc Trooper (1) ·
Orkish Pursuer (1) ·
Troll’s Keyward (2) ·
Watchful Orc (2)
Archer. While you can spot another [MORIA] archer, add 1 to the minion archery total. (1) ·
Archer. While you can spot another [MORIA] Orc, the fellowship archery total is -6. (1) ·
Cave Troll of Moria's twilight cost is -2. (1) ·
Each time this minion wins a skirmish, you may exert him twice to add a doubt. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion. (1) ·
For each card in your hand, this minion is strength +1. (1) ·
Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Shadow: Exert Troll's Keyward and reveal your hand to add (1) for each [ORC] Troll revealed. (1) ·
Regroup: Discard an [ISENGARD] Orc to make the Free Peoples player wound a companion. (3) ·
Regroup: Exert this minion to discard a weapon (or all Free Peoples possessions if you can spot 5 companions). (1) ·
Regroup: Exert this minion to make the Free Peoples player wound a companion. (3) ·
Regroup: If stacked on an [ISENGARD] card, discard this card to add (2). (1) ·
Shadow: Exert this minion to add (1). (1) ·
To play, spot an [ORC] minion. Regroup: Exert this minion to add a burden. (1) ·
Warg-rider. While this minion is not exhausted, he is fierce. (1) ·
Warg-rider. While this minion is not exhausted, it is fierce. Each time an [ISENGARD] Orc wins a skirmish, you may exert this minion to control a site. (1) ·
When you play this minion, you may play the fellowship's next site (replacing opponent's site if necessary). Shadow: Exert this minion twice to make each site on the adventure path gain battleground, mountain, forest or underground until the end of the turn. (1) ·
When you play this minion, you may spot another [ORC] minion to replace the fellowship's current site with an underground site from your adventure deck. (1) ·
While this minion is at an underground site, each character skirmishing it is strength -2. While you can spot 6 companions, each character skirmishing an [ORC] minion is strength -2. (1) ·
While you can spot another [ISENGARD] Orc, no player may use archery special abilities. Regroup:Exert this minion and spot 3 wounds on the Ring-bearer to exert every companion. (1)
While you can spot another
While this minion is not exhausted, he is
While this minion is not exhausted, it is
Each time an
'''Archer.'''
While you can spot another [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] archer, add 1 to the minion archery total. (1) ·
'''Archer.''' While you can spot another [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc, the fellowship archery total is -6. (1) ·
'''Lurker.''' ''(Skirmishes involving lurker minions must be resolved after any others.)''
'''Shadow:''' Exert Troll’s Keyward and reveal your hand to add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Troll revealed. (1) ·
'''Regroup:''' Discard an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc to make the Free Peoples player wound a companion. (3) ·
'''Regroup:''' Exert this minion to discard a weapon (or all Free Peoples possessions if you can spot 5 companions). (1) ·
'''Regroup:''' Exert this minion to make the Free Peoples player wound a companion. (3) ·
'''Regroup:''' If stacked on an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] card, discard this card to add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) ·
'''Shadow:''' Exert this minion to add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) ·
'''Warg-rider.'''
While this minion is not exhausted, he is '''fierce.''' (1) ·
'''Warg-rider.'''
While this minion is not exhausted, it is '''fierce.'''
Each time an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc wins a skirmish, you may exert this minion to control a site. (1) ·
Cave Troll of Moria’s twilight cost is -2. (1) ·
Each time this minion wins a skirmish, you may exert him twice to add a doubt. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion. (1) ·
For each card in your hand, this minion is strength +1. (1) ·
To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion.
'''Regroup:''' Exert this minion to add a burden. (1) ·
When you play this minion, you may play the fellowship's next site (replacing opponent's site if necessary). Shadow: Exert this minion twice to make each site on the adventure path gain battleground, mountain, forest or underground until the end of the turn. (1) ·
When you play this minion, you may spot another [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion to replace the fellowship's current site with an underground site from your adventure deck. (1) ·
While this minion is at an underground site, each character skirmishing it is strength –2. While you can spot 6 companions, each character skirmishing an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion is strength –2. (1) ·
While you can spot another [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc, no player may use archery special abilities.
'''Regroup:''' Exert this minion and spot 3 wounds on the Ring-bearer to exert every companion. (1)
None (2) ·
An Orc acts when the taskmaster promises reward or the whip. (1) ·
Drudgery and toil at Isengard left Saruman's minions hungry for sport. (1) ·
Minions of Orthanc shared their master's fascination with machines. (1) ·
More enemies seem only to further fuel their rage. (1) ·
Most of the Goblin arrows flew harmlessly into the chasm, but there were so many! (1) ·
Saruman dispatched his trusted Orcs to aid in the sack of Rohan. (1) ·
Some Orcs have learned basic tracking skills. (1) ·
Tending the Cave Troll is a task neither envied or respected within the tribes of Moria. (1) ·
The Dark Lord's power grows in unseen ways. (1) ·
The servants of Isengard worked tirelessly to spread the influence of their master. (1) ·
Though shorter than a Man, the Troll's Keyward is a deadly adversary. (1) ·
“An arrow whistled over Frodo's head.” (1) ·
“‘...the Eagles of the mountain went far and wide, and they saw many things: the gathering of wolves and the mustering of Orcs....'” (1) ·
“‘...where the warg howls, there also the orc prowls.'” (1) ·
“‘He has taken Orcs into his service, and Wolf-riders, and evil Men....'” (1) ·
“‘No other folk make such a trampling....'” (1) ·
“‘Some of the trees they just cut down and leave to rot – orc-mischief that....'” (1) ·
“‘There is evil afoot in Isengard, and the West is no longer safe.'” (1) ·
“‘They were all singing with harsh voices, and laughing, making a hideous din.'” (1) ·
“‘They were Elves once. Taken by the dark powers – tortured and mutilated....'” (1)
Showing below up to 22 results in range #1 to #22.