Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
HDG-EN30S042.0 (1) ·
HDG-EN30S052.0 (1) ·
HDG-EN31S031.0 (1) ·
LOTR-EN01S174.0 (1) ·
LOTR-EN01S178.0 (1) ·
LOTR-EN01S181.0 (1) ·
LOTR-EN02S058.0 (1) ·
LOTR-EN02S060.0 (1) ·
LOTR-EN02S064.0 (1) ·
LOTR-EN02S075.0 (1) ·
LOTR-EN04S015.0 (1) ·
LOTR-EN04S187.0 (1) ·
LOTR-EN04S229.0 (1) ·
LOTR-EN04S254.0 (1) ·
LOTR-EN06S100.0 (1) ·
LOTR-EN08S056.0 (1) ·
LOTR-EN11S090.0 (1) ·
LOTR-EN11S137.0 (1) ·
LOTR-EN15S075.0 (1)
HDG-EN30S042.0 (1) ·
HDG-EN30S052.0 (1) ·
HDG-EN31S031.0 (1) ·
LOTR-EN01S174.0 (1) ·
LOTR-EN01S178.0 (1) ·
LOTR-EN01S181.0 (1) ·
LOTR-EN02S058.0 (1) ·
LOTR-EN02S060.0 (1) ·
LOTR-EN02S064.0 (1) ·
LOTR-EN02S075.0 (1) ·
LOTR-EN04S015.0 (1) ·
LOTR-EN04S187.0 (1) ·
LOTR-EN04S229.0 (1) ·
LOTR-EN04S254.0 (1) ·
LOTR-EN06S100.0 (1) ·
LOTR-EN08S056.0 (1) ·
LOTR-EN11S090.0 (1) ·
LOTR-EN11S137.0 (1) ·
LOTR-EN15S075.0 (1)
Bill Ferny (1) ·
Corsair Lookout (1) ·
Courageous Easterling (1) ·
Dead Ones (1) ·
Dunlending Ravager (1) ·
Easterling Skirmisher (1) ·
Foul Tentacle (1) ·
Goblin Backstabber (1) ·
Goblin Bowman (1) ·
Goblin Runner (2) ·
Goblin Scrabbler (1) ·
Goblin Sneak (2) ·
Goblin Town Archer (1) ·
Man of Bree (1) ·
Scurrying Goblin (1) ·
Southron Soldier (1) ·
Uruk Foot Soldier (1)
Archer. (1) ·
Archer. When you play this minion, you may spot 3 [Dwarven] companions to add a doubt. The Free Peoples player may wound Bilbo to prevent this. (1) ·
Corsair. When you play this minion, if you have initiative, you may discard an ally to add 2 [RAIDER] tokens to a card that already has a [RAIDER] token on it. (1) ·
Easterling. When you play this minion, you may spot another Easterling to add (1) for each burden (limit (4)). (1) ·
Nazgul are not roaming. The Free Peoples player may not assign a character to skirmish Bill Ferny. Discard Bill Ferny if underground. (1) ·
Skirmish: If this minion is skirmishing, discard this minion to play a [MEN] minion from your discard pile. That minion is fierce until the regroup phase. (1) ·
Southron. Ambush (2). (1) ·
Tentacle. When you play this minion, you may play a tentacle from your draw deck. This minion may not bear possessions and is discarded if not at a marsh. (1) ·
This minion is damage +2 while in the same skirmish as another [MORIA] Orc. (1) ·
This minion is strength +1 for each card in the Free Peoples player's hand. (1) ·
Tracker. Fierce. During a fierce skirmish involving this minion, it is strength +3 and damage +1. (1) ·
Twilight. Damage +1. To play this minion, remove a burden or spot a twilight minion. (1) ·
When you play this minion at an underground site, you may spot another [ORC] minion to add (2). (1) ·
When you play this minion, spot a [Moria] card to add [2]. (1) ·
When you play this minion, you may add (2). (1) ·
When you play this minion, you may discard an [ELVEN] condition. The roaming penalty for each [MORIA] Orc you play is -1. (1) ·
When you play this minion, you may place a [MORIA] Orc from your discard pile beneath your draw deck. (1) ·
When you play this minion, you may place an Orc (or 2 Orcs at an underground site) from your discard pile beneath your draw deck. (1) ·
While skirmishing a [ROHAN] Man, this minion is strength +2. Assignment: Spot an ally to make that ally participate in skirmishes and assign this minion to skirmish that ally. (1)
When you play this minion, if you have initiative, you may discard an ally to add 2
When you play this minion, you may spot another Easterling to add
When you play this minion, you may play a tentacle from your draw deck.
This minion may not bear possessions and is discarded if not at a marsh. (1) ·
During a fierce skirmish involving this minion, it is strength +3 and
To play this minion, remove a burden or spot a twilight minion. (1) · Archer. When you play this minion, you may spot 3 [Dwarven] companions to add a doubt. The Free Peoples player may wound Bilbo to prevent this. (1) · Nazgûl are not roaming.
The Free Peoples player may not assign a character to skirmish Bill Ferny. Discard Bill Ferny if underground. (1) · This minion is
The roaming penalty for each
'''Archer.''' (1) ·
'''Corsair.'''
When you play this minion, if you have initiative, you may discard an ally to add 2 [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] tokens to a card that already has a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] token on it. (1) ·
'''Easterling.'''
When you play this minion, you may spot another Easterling to add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each burden (limit [[Image:Twilight_4.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]). (1) ·
'''Skirmish:''' If this minion is skirmishing, discard this minion to play a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion from your discard pile. That minion is '''fierce''' until the regroup phase. (1) ·
'''Southron.''' '''Ambush''' [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) ·
'''Tentacle.'''
When you play this minion, you may play a tentacle from your draw deck.
This minion may not bear possessions and is discarded if not at a marsh. (1) ·
'''Tracker.''' '''Fierce.'''
During a fierce skirmish involving this minion, it is strength +3 and '''damage +1.''' (1) ·
'''Twilight.''' '''Damage +1. '''
To play this minion, remove a burden or spot a twilight minion. (1) ·
Archer. When you play this minion, you may spot 3 [Dwarven] companions to add a doubt. The Free Peoples player may wound Bilbo to prevent this. (1) ·
Nazgûl are not roaming.
The Free Peoples player may not assign a character to skirmish Bill Ferny. Discard Bill Ferny if underground. (1) ·
This minion is '''damage +2''' while in the same skirmish as another [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc. (1) ·
This minion is strength +1 for each card in the Free Peoples player's hand. (1) ·
When you play this minion at an underground site, you may spot another [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion to add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) ·
When you play this minion, spot a [Moria] card to add [2]. (1) ·
When you play this minion, you may add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) ·
When you play this minion, you may discard an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] condition.
The roaming penalty for each [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc you play is -1. (1) ·
When you play this minion, you may place a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc from your discard pile beneath your draw deck. (1) ·
When you play this minion, you may place an Orc (or 2 Orcs at an underground site) from your discard pile beneath your draw deck. (1) ·
While skirmishing a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man, this minion is strength +2.
'''Assignment:''' Spot an ally to make that ally participate in skirmishes and assign this minion to skirmish that ally. (1)
None (2) ·
An attack from behind provides a cowardly Goblin with a boldness much like courage. (1) ·
Easterlings came to Mordor to aid Sauron in his final assualt. (1) ·
Enemy formations are threatened by the spears of Easterling light troops. (1) ·
The crude arrows of the Goblins served notice of the dangers of Moria. (1) ·
The kingdoms of Harad fight countless wars and train thousands of warriors. (1) ·
Their limber forms allow the Goblins of Moria to slither past barred doors and collapsed passageways. (1) ·
They did not halt until they were out of bowshot from the walls. (1) ·
“...a great horn was blown in the hall, and answering horns and harsh cries were heard further off. There was a hurrying sound of many feet.” (1) ·
“...watchmen on the walls saw afar a new sight of fear, and their last hope left them.” (1) ·
“But it was not an echo, for when they halted it pattered on for a little all by itself, and then grew still.” (1) ·
“Its fingered end had hold of Frodo's foot, and was dragging him into the water.” (1) ·
“One or two gave Frodo a blank look and departed muttering among themselves.” (1) ·
“Orcs were as keen as hounds on a scent, it was said, but they could also climb.” (1) ·
“‘...as for Ferny, he would sell anything to anybody; or make mischief for amusement.'” (1) ·
“‘Evening's coming on, and we ought to get a move on.'” (1) ·
“‘The Dead can't really be there! Is it some devilry hatched in the Dark Land?'” (1) ·
“‘They will not give way now for dusk or dawn, until Théoden is taken, or they themselves are slain.'” (1)
Showing below up to 19 results in range #1 to #19.