Drilldown: CardReleases
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- CardReleases (24728)
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HDG-EN32S013.0 (1) ·
LOTR-EN00S122.0 (1) ·
LOTR-EN01S045.0 (1) ·
LOTR-EN01S048.0 (1) ·
LOTR-EN01S056.0 (1) ·
LOTR-EN01S057.0 (1) ·
LOTR-EN01S060.0 (1) ·
LOTR-EN01S067.0 (1) ·
LOTR-EN03S010.0 (1) ·
LOTR-EN03S012.0 (1) ·
LOTR-EN03S014.0 (1) ·
LOTR-EN03S017.0 (1) ·
LOTR-EN03S018.0 (1) ·
LOTR-EN03S020.0 (1) ·
LOTR-EN03S025.0 (1) ·
LOTR-EN04S067.0 (1) ·
LOTR-EN04S068.0 (1) ·
LOTR-EN04S071.0 (1) ·
LOTR-EN04S076.0 (1) ·
LOTR-EN04S078.0 (1) ·
LOTR-EN04S085.0 (1) ·
LOTR-EN05S010.0 (1) ·
LOTR-EN06S018.0 (1) ·
LOTR-EN09S014.0 (1) ·
LOTR-EN10S011.0 (1) ·
LOTR-EN11S027.0 (1) ·
LOTR-EN15S014.0 (1) ·
LOTR-EN15S017.0 (1) ·
LOTR-EN18S009.0 (1)
HDG-EN32S013.0 (1) ·
LOTR-EN00S122.0 (1) ·
LOTR-EN01S045.0 (1) ·
LOTR-EN01S048.0 (1) ·
LOTR-EN01S056.0 (1) ·
LOTR-EN01S057.0 (1) ·
LOTR-EN01S060.0 (1) ·
LOTR-EN01S067.0 (1) ·
LOTR-EN03S010.0 (1) ·
LOTR-EN03S012.0 (1) ·
LOTR-EN03S014.0 (1) ·
LOTR-EN03S017.0 (1) ·
LOTR-EN03S018.0 (1) ·
LOTR-EN03S020.0 (1) ·
LOTR-EN03S025.0 (1) ·
LOTR-EN04S067.0 (1) ·
LOTR-EN04S068.0 (1) ·
LOTR-EN04S071.0 (1) ·
LOTR-EN04S076.0 (1) ·
LOTR-EN04S078.0 (1) ·
LOTR-EN04S085.0 (1) ·
LOTR-EN05S010.0 (1) ·
LOTR-EN06S018.0 (1) ·
LOTR-EN09S014.0 (1) ·
LOTR-EN10S011.0 (1) ·
LOTR-EN11S027.0 (1) ·
LOTR-EN15S014.0 (1) ·
LOTR-EN15S017.0 (1) ·
LOTR-EN18S009.0 (1)
Balglin (1) ·
Calaglin (1) ·
Dínendal (1) ·
Elven Defender (1) ·
Elven Warrior (1) ·
Erestor (1) ·
Fereveldir (1) ·
Ferevellon (1) ·
Galadriel (6) ·
Galdor (1) ·
Golradir (1) ·
Haldir (4) ·
Lórien Guardian (1) ·
Lórien Swordsman (1) ·
Orophin (1) ·
Rúmil (1) ·
Saelbeth (1) ·
Silinde (1) ·
Thandronen (1) ·
Uruviel (1) ·
Woodland Sentinel (1)
None (5) ·
Bearer of Wisdom (1) ·
Chief Advisor to Elrond (1) ·
Councilor From the West (1) ·
Councilor of Imladris (1) ·
Elf of Lorien (1) ·
Elf of Mirkwood (1) ·
Elf of the Golden Wood (1) ·
Elven Councilor (1) ·
Elven Lady (1) ·
Elven Protector (1) ·
Elven Warrior (1) ·
Emissary of the Galadhrim (1) ·
Keeper of Nenya (1) ·
Lady of Light (1) ·
Lady of the Golden Wood (1) ·
Lady Redeemed (1) ·
Lorien Bowman (1) ·
Maid of Lorien (1) ·
Sentry of the Golden Wood (2) ·
Silent Scout (1) ·
Son of Thandronen (2) ·
Veteran Protector (1)
Archer. Archery: Exert Orophin to wound an Uruk-hai. (1) ·
Archer. Archery: Exert Rumil to wound an Orc. (1) ·
Archer. Regroup: Exert Calaglin to wound a minion. (1) ·
Archer. Regroup: Exert Dinendal to remove (2). (1) ·
At the start of each of your turns, heal every ally whose home is site 6. Fellowship: Exert Galadriel to play an Elf for free. (1) ·
At the start of each of your turns, you may heal an Elf. Fellowship: Exert Galadriel to play the fellowship's next site if it is a forest (replacing opponent's site if necessary). (1) ·
At the start of each turn, heal Galadriel. Skirmish: Exert Galadriel to discard the top card of your draw deck. If it is a Shadow card, make a minion skirmishing an Elf strength -3. (1) ·
Each minion skirmishing this companion is strength -2 for each wound on that minion. (1) ·
Regroup: Exert this companion to make a Shadow player wound a minion. (1) ·
To play, spot an Elf. Regroup: Exert Galdor and spot a minion to return that minion to its owner's hand. (1) ·
To play, spot an Elf. Regroup: Exert Thandronen to discard a minion stacked on a condition or stacked on a site. (1) ·
To play, spot an Elf. Response: If an Elf is about to take a wound from a [SAURON] minion or [SAURON] event, exert Erestor to prevent that wound. (1) ·
To play, spot an Elf. Skirmish: Exert Fereveldir and discard an [ELVEN] token from your condition to wound a minion Fereveldir is skirmishing. (1) ·
To play, spot an Elf. Skirmish: Exert Ferevellon to make a minion skirmishing him strength -2. (1) ·
To play, spot an Elf. Skirmish: Exert Golradir to make an Orc strength -1. (1) ·
To play, spot an Elf. Skirmish: Exert Saelbeth to make an Uruk-hai strength -1. (1) ·
To play, spot an Elf. While Haldir is at site 6, 7, or 8, he is strength +2. (1) ·
To play, spot an Elf. While skirmishing a wounded minion, Balglin takes no more than 1 wound during each skirmish phase. (1) ·
To play, spot an Elf. While the fellowship is at a battleground site, Haldir is strength +2. While the fellowship is at a forest site, Haldir is an archer. (2) ·
When Galadriel is in your starting fellowship, her twilight cost is -3. Fellowship or Regroup: Discard an [ELVEN] event from hand to discard a Shadow condition or Shadow possession. (1) ·
While Galadriel bears an artifact or The One Ring, she is resistance +1 for each [ELVEN] companion you can spot. (1) ·
While no opponent controls a site, Haldir is strength +2. Regroup: Exert Haldir at a battleground and exert another Elf to liberate a site. (1) ·
While this companion is at a forest site, he is strength +2. (1) ·
While this companion is bearing a possession, he is strength +2. Maneuver: Exert this companion to place an [ELVEN] card from your discard pile on the bottom of your draw deck. (1) ·
While you can spot an [ELVEN] token, this companion is strength +2. (1) ·
While you can spot your site 3, Silinde has the game text of that site. (1) ·
While you can spot your site 6, Uruviel has the game text of that site. (1) ·
Wise. At the start of each of your turns, you may heal Gandalf. Skirmish: Exert Galadriel and discard a Shadow card from hand to make a minion strength -2 (or -3 if a Wise character is skirmishing that minion). (1)
While Haldir is at site 6, 7, or 8, he is strength +2. (1) · To play, spot an Elf.
While skirmishing a wounded minion, Balglin takes no more than 1 wound during each skirmish phase. (1) · To play, spot an Elf.
While the fellowship is at a battleground site, Haldir is strength +2.
While the fellowship is at a forest site, Haldir is an
'''Archer.'''
'''Archery:''' Exert Orophin to wound an Uruk-hai. (1) ·
'''Archer.'''
'''Archery:''' Exert Rúmil to wound an Orc. (1) ·
'''Archer.'''
'''Regroup:''' Exert Calaglin to wound a minion. (1) ·
'''Archer.'''
'''Regroup:''' Exert Dínendal to remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) ·
'''Regroup:''' Exert this companion to make a Shadow player wound a minion. (1) ·
At the start of each of your turns, heal every ally whose home is site 6.
'''Fellowship:''' Exert Galadriel to play an Elf for free. (1) ·
At the start of each of your turns, you may heal an Elf.
'''Fellowship:''' Exert Galadriel to play the fellowship's next site if it is a forest (replacing opponent's site if necessary). (1) ·
At the start of each turn, heal Galadriel. '''Skirmish:''' Exert Galadriel to discard the top card of your draw deck. If it is a Shadow card, make a minion skirmishing an Elf strength –3. (1) ·
Each minion skirmishing this companion is strength -2 for each wound on that minion. (1) ·
To play, spot an Elf.
'''Skirmish:''' Exert Saelbeth to make an Uruk-hai strength -1. (1) ·
To play, spot an Elf.
While skirmishing a wounded minion, Balglin takes no more than 1 wound during each skirmish phase. (1) ·
To play, spot an Elf.
While the fellowship is at a battleground site, Haldir is strength +2.
While the fellowship is at a forest site, Haldir is an '''archer'''. (2) ·
To play, spot an Elf.
'''Skirmish:''' Exert Fereveldir and discard an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token from your condition to wound a minion Fereveldir is skirmishing. (1) ·
To play, spot an Elf.
While Haldir is at site 6, 7, or 8, he is strength +2. (1) ·
To play, spot an Elf.
'''Regroup:''' Exert Galdor and spot a minion to return that minion to its owner’s hand. (1) ·
To play, spot an Elf.
'''Regroup:''' Exert Thandronen to discard a minion stacked on a condition or stacked on a site. (1) ·
To play, spot an Elf.
'''Response:''' If an Elf is about to take a wound from a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion or [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] event, exert Erestor to prevent that wound. (1) ·
To play, spot an Elf.
'''Skirmish:''' Exert Ferevellon to make a minion skirmishing him strength -2. (1) ·
To play, spot an Elf.
'''Skirmish:''' Exert Golradir to make an Orc strength -1. (1) ·
When Galadriel is in your starting fellowship, her twilight cost is –3.
'''Fellowship''' or '''Regroup:''' Discard an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event from hand to discard a Shadow condition or Shadow possession. (1) ·
While Galadriel bears an artifact or The One Ring, she is resistance +1 for each [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion you can spot. (1) ·
While no opponent controls a site, Haldir is strength +2.
'''Regroup:''' Exert Haldir at a battleground and exert another Elf to liberate a site. (1) ·
While this companion is at a forest site, he is strength +2. (1) ·
While this companion is bearing a possession, he is strength +2.
'''Maneuver:''' Exert this companion to place an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card from your discard pile on the bottom of your draw deck. (1) ·
While you can spot an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token, this companion is strength +2. (1) ·
While you can spot your site 3, Silinde has the game text of that site. (1) ·
While you can spot your site 6, Uruviel has the game text of that site. (1) ·
Wise. At the start of each of your turns, you may heal Gandalf. Skirmish: Exert Galadriel and discard a Shadow card from hand to make a minion strength -2 (or -3 if a Wise character is skirmishing that minion). (1)
None (1) ·
Among the representatives of the Elves of Northern Mirkwood was Silinde, friend of the House of Thranduil. (1) ·
An Elf-maid of the Galadhrim, Uruviel has dwelt for years beneath the mallorn trees of Lothlórien. (1) ·
Brother to Haldir, Rúmil guards the northern marches of the Golden Wood. (1) ·
Elven warriors used their strength and wisdom equally in battle. (1) ·
Haldir's Elven bowmen were experienced defenders of the borders of the Golden Wood (1) ·
He is a strong fighter. He asks for no quarter and gives none. (1) ·
Long, curved Elven steel cut down Uruks already weakened by Elven arrows. (1) ·
Online Hunters Release Event
October 2005 (1) · Thandronen's sons patrol the borders of Lórien together. (1) · The swift bow of Orophin, Haldir's kinsman, has slain many Orcs. (1) · The twin sons of Thandronen marched with their father to defend Helm's Deep. (1) · The Uruks at Helm's Deep fell to his blade as easily as Goblins from the mountains. (1) · The wisdom of Saelbeth prepared the Company for the dangers they would face. (1) · Their stay at Rivendell provided the Fellowship with counsel from many sources. (1) · While they may prefer to avoid conflict, the elves can be ferocious warriors in defense of their ideals. (1) · “He was almost certain that he could hear stealthy movements.... Not Elves; for the woodland folk were altogether noiseless in their movements.” (1) · “Very tall they were, and the Lady no less tall than the Lord; and they were grave and beautiful... and the hair of the Lady was of deep gold....” (1) · “‘...I shall not be dark, but beautiful and terrible as the Morning and the Night!...Dreadful as the Storm and the Lightning!'” (1) · “‘...since you come with an Elf of our kindred, we are willing to befirend you, as Elrond asked...'” (1) · “‘But there are some of us still who go abroad for the gathering of news and the watching of our enemies.... I am one. Haldir is my name.'” (1) · “‘I pass the test,' she said. ‘I will diminish, and go into the West, and remain Galadriel.'” (1) · “‘In days of old, my people stood beside the King of Gondor – we come to honor that allegiance.'” (1) · “‘In Dwimordene, in Lórien / More fair than thoughts of Mortal Men.'” (1) · “‘My heart tells me that Sauron will expect us to take the western way, when he learns what has befallen. He soon will.'” (1) · “‘Then there are but two courses... to hide the Ring for ever, or to unmake it.'” (1) · “‘There is in her and in this land no evil, unless a man bring it hither himself. Then let him beware!'” (1) · “‘We drove them off after some time; they were many and fierce, but they cam over the mountains, and were unused to the woods.‘“ (1) · “‘We have been keeping watch on the rivers, ever since we saw a great troop of Orcs going north toward Moria....'” (1)
October 2005 (1) · Thandronen's sons patrol the borders of Lórien together. (1) · The swift bow of Orophin, Haldir's kinsman, has slain many Orcs. (1) · The twin sons of Thandronen marched with their father to defend Helm's Deep. (1) · The Uruks at Helm's Deep fell to his blade as easily as Goblins from the mountains. (1) · The wisdom of Saelbeth prepared the Company for the dangers they would face. (1) · Their stay at Rivendell provided the Fellowship with counsel from many sources. (1) · While they may prefer to avoid conflict, the elves can be ferocious warriors in defense of their ideals. (1) · “He was almost certain that he could hear stealthy movements.... Not Elves; for the woodland folk were altogether noiseless in their movements.” (1) · “Very tall they were, and the Lady no less tall than the Lord; and they were grave and beautiful... and the hair of the Lady was of deep gold....” (1) · “‘...I shall not be dark, but beautiful and terrible as the Morning and the Night!...Dreadful as the Storm and the Lightning!'” (1) · “‘...since you come with an Elf of our kindred, we are willing to befirend you, as Elrond asked...'” (1) · “‘But there are some of us still who go abroad for the gathering of news and the watching of our enemies.... I am one. Haldir is my name.'” (1) · “‘I pass the test,' she said. ‘I will diminish, and go into the West, and remain Galadriel.'” (1) · “‘In days of old, my people stood beside the King of Gondor – we come to honor that allegiance.'” (1) · “‘In Dwimordene, in Lórien / More fair than thoughts of Mortal Men.'” (1) · “‘My heart tells me that Sauron will expect us to take the western way, when he learns what has befallen. He soon will.'” (1) · “‘Then there are but two courses... to hide the Ring for ever, or to unmake it.'” (1) · “‘There is in her and in this land no evil, unless a man bring it hither himself. Then let him beware!'” (1) · “‘We drove them off after some time; they were many and fierce, but they cam over the mountains, and were unused to the woods.‘“ (1) · “‘We have been keeping watch on the rivers, ever since we saw a great troop of Orcs going north toward Moria....'” (1)
Showing below up to 29 results in range #1 to #29.
D
- Data:Balglin, Elven Warrior (5U10)/Data
- Data:Calaglin, Elf of Lorien (3U10)/Data
- Data:Dinendal, Silent Scout (3U12)/Data
- Data:Elven Defender (18C9)/Data
- Data:Elven Warrior (15C14)/Data
- Data:Erestor, Chief Advisor to Elrond (3C14)/Data
- Data:Fereveldir, Son of Thandronen (4C67)/Data
- Data:Ferevellon, Son of Thandronen (4C68)/Data
- Data:Galadriel, Bearer of Wisdom (9R+14)/Data
- Data:Galadriel, Elven Lady (32HG13)/Data
- Data:Galadriel, Keeper of Nenya (6R18)/Data
- Data:Galadriel, Lady of Light (1R45)/Data
- Data:Galadriel, Lady of the Golden Wood (3R17)/Data
- Data:Galadriel, Lady Redeemed (10R11)/Data
- Data:Galdor, Councilor From the West (3U18)/Data
- Data:Golradir, Councilor of Imladris (3U20)/Data
- Data:Haldir, Elf of the Golden Wood (1U48)/Data
- Data:Haldir, Emissary of the Galadhrim (4C71)/Data
- Data:Haldir, Sentry of the Golden Wood (0P122)/Data
- Data:Haldir, Sentry of the Golden Wood (15U17)/Data
- Data:Lorien Guardian (4C76)/Data
- Data:Lorien Swordsman (4C78)/Data
- Data:Orophin, Lorien Bowman (1U56)/Data
- Data:Rumil, Elven Protector (1U57)/Data
- Data:Saelbeth, Elven Councilor (3U25)/Data
- Data:Silinde, Elf of Mirkwood (1U60)/Data
- Data:Thandronen, Veteran Protector (4C85)/Data
- Data:Uruviel, Maid of Lorien (1C67)/Data
- Data:Woodland Sentinel (11C27)/Data