Drilldown: CardReleases
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- CardReleases (24728)
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HDG-EN31S045.0 (1) ·
HDG-EN32S033.0 (1) ·
HDG-EN32S067.0 (1) ·
LOTR-EN00S037.0 (1) ·
LOTR-EN00S061.0 (1) ·
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LOTR-EN00S108.0 (1) ·
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LOTR-EN00S115.0 (1) ·
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LOTR-EN02S082.0 (1) ·
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LOTR-EN08S079.0 (1) ·
LOTR-EN08S084.0 (1) ·
LOTR-EN10S071.0 (1) ·
LOTR-EN11S219.0 (1) ·
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LOTR-EN11S226.0 (1) ·
LOTR-EN12S173.0 (1) ·
LOTR-EN12S180.0 (1) ·
LOTR-EN12S183.0 (1) ·
LOTR-EN15S184.0 (1) ·
LOTR-EN17S144.0 (1) ·
LOTR-EN19S035.0 (1) ·
LOTR-EN19S039.0 (1) ·
LOTR-EN19S040.0 (1)
HDG-EN31S045.0 (1) ·
HDG-EN32S033.0 (1) ·
HDG-EN32S067.0 (1) ·
LOTR-EN00S037.0 (1) ·
LOTR-EN00S061.0 (1) ·
LOTR-EN00S081.0 (1) ·
LOTR-EN00S083.0 (1) ·
LOTR-EN00S108.0 (1) ·
LOTR-EN00S109.0 (1) ·
LOTR-EN00S115.0 (1) ·
LOTR-EN01S229.0 (1) ·
LOTR-EN01S236.0 (1) ·
LOTR-EN01S237.0 (1) ·
LOTR-EN02S082.0 (1) ·
LOTR-EN02S085.0 (1) ·
LOTR-EN06S088.0 (1) ·
LOTR-EN06S122.0 (1) ·
LOTR-EN07S210.0 (1) ·
LOTR-EN07S219.0 (1) ·
LOTR-EN07S221.0 (1) ·
LOTR-EN08S079.0 (1) ·
LOTR-EN08S084.0 (1) ·
LOTR-EN10S071.0 (1) ·
LOTR-EN11S219.0 (1) ·
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LOTR-EN11S226.0 (1) ·
LOTR-EN12S173.0 (1) ·
LOTR-EN12S180.0 (1) ·
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LOTR-EN15S184.0 (1) ·
LOTR-EN17S144.0 (1) ·
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LOTR-EN19S040.0 (1)
Black Captain (2) ·
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Captain of the Nine Riders (2) ·
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Dark Lord (1) ·
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Deathless Lord (1) ·
Desirous of Power (1) ·
Eighth of the Nine Riders (2) ·
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Lord of Angmar (1) ·
Lord of the Nazgul (2) ·
Messenger of Morgul (1) ·
Morgul King (1) ·
Revived (3) ·
Second of the Nine Riders (3) ·
The Easterling (1) ·
Thrall of the One (2) ·
Winged Sentry (1) ·
Wraith on Wings (2)
Enduring. Each Man skirmishing The Witch-king loses all strength bonuses from weapons. (2) ·
Enduring. Regroup: Exert Ulaire Attea and spot your [WRAITH] minion to return that minion to your hand. (1) ·
Enduring. Shadow cards cannot exert Ulaire Toldea during a skirmish phase. Skirmish: Heal Ulaire Toldea to make him damage +1. (1) ·
Fierce. Assignment: Spot 4 burdens to assign a companion (except the Ring-bearer) to skirmish Ulaire Toldea. (1) ·
Fierce. Each time a companion is killed in a skirmish involving a Nazgul, wound an ally twice or exert a companion. (1) ·
Fierce. Each time the Witch-king wins a fierce skirmish, you may exert a companion for each companion you can spot over 4. (1) ·
Fierce. Each time Ulaire Attea is assigned to a fierce skirmish involving a character who has resistance 4 or less, you may exert Ulaire Attea to add a burden. (3) ·
Fierce. Each time Ulaire Toldea wins a skirmish, the Free Peoples player must exert a companion or add a burden. (1) ·
Fierce. Each time Ulaire Toldea wins a skirmish, you may play the fellowship's next site. (2) ·
Fierce. For each other Nazgul you can spot, The Witch-king is strength +2. (1) ·
Fierce. Shadow: If you have initiative, exert Ulaire Attea and spot another [WRAITH] minion to add a burden. (1) ·
Fierce. Skirmish: Discard a Nazgul from hand to make The Witch-king strength +1 (or strength +2 if you can spot that discarded Nazgul). (1) ·
Fierce. Skirmish: Remove (1) to make Ulaire Attea strength +1 (limit +5). (1) ·
Fierce. Skirmish: Remove (2) and discard a [WRAITH] card from hand to make Ulaire Attea strength +3. (1) ·
Fierce. The Witch-King is twilight cost -1 for each Wise character you spot. Skirmish: Discard 3 cards from hand to make a [Wraith] minion damage +1 (1) ·
Fierce. The Witch-King is twilight cost -1 for each wound on the Ring-bearer. Each time a companion is played, you may reveal this card from hand to exert the Ring-bearer. (1) ·
Fierce. This minion is twilight cost -1 for each Wise character you spot (limit -2) Skirmish: Remove [1] to make another Wraith minion strength +1 (limit +3) (1) ·
Fierce. This minion is twilight cost -1 for each Wise character you spot (limit -2) Skirmish: Remove [3] to make another Wraith minion strength +2 (limit +4) (1) ·
Fierce. Toil 2. (For each [RINGWRAITH] character you exert when playing this, its twilight cost is -2.) Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) (1) ·
Fierce. Toil 2. (For each [WRAITH] character you exert when playing this, its twilight cost is -2.) Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) (1) ·
Fierce. Ulaire Attea is strength +1 for every 3 twilight tokens you can spot. (1) ·
Fierce. Ulaire Toldea cannot be assigned to skirmish the same companion in a fierce skirmish that he has already been assigned to this turn. (1) ·
Fierce. When you play the Witch-King, you may remove a threat to take a [WRAITH] card into hand from your discard pile. The Ring-bearer cannot take threat wounds. (1) ·
Fierce. When you play Ulaire Toldea, you may exert him to take a [RINGWRAITH] event from your discard pile into hand. (1) ·
Fierce. When you play Ulaire Toldea, you may exert him to take a [WRAITH] event from your discard pile into hand. (1) ·
Fierce. While you can spot 5 twilight tokens in the twilight pool and another [WRAITH] card, Ulaire Attea is strength +3. (1) ·
Fierce. While you have initiative and can spot a Nazgul, Ulaire Toldea?s twilight cost is -6. (1) ·
Twilight. Return to Its Master may not be played. Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (2) ·
Twilight. When you play Ulaire Attea, you may wound an ally. (1)
Shadow cards cannot exert Úlairë Toldëa during a skirmish phase.
Each Man skirmishing The Witch-king loses all strength bonuses from weapons. (2) ·
Skirmish:
For each other Nazgûl you can spot, The Witch-king is strength +2. (1) ·
The Witch-king is twilight cost –1 for each wound on the Ring-bearer.
Each time a companion is played, you may reveal this card from hand to exert the Ring-bearer. (1) ·
When you play The Witch-king, you may remove a threat to take a
The Ring-bearer cannot take threat wounds. (1) ·
When you play Úlairë Toldëa, you may exert him to take a
While you have initiative and can spot a Nazgûl, Úlairë Toldëa’s twilight cost is –6. (1) ·
Úlairë Toldëa cannot be assigned to skirmish the same companion in a fierce skirmish that he has already been assigned to this turn. (1) ·
While you can spot 5 twilight tokens in the twilight pool and another
Each time the Witch-king wins a fierce skirmish, you may exert a companion for each companion you can spot over 4. (1) ·
Úlairë Attëa is strength +1 for every 3 twilight tokens you can spot. (1) ·
Return to Its Master may not be played.
Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (2) ·
When you play Úlairë Attëa, you may wound an ally. (1) · Fierce. The Witch-King is twilight cost -1 for each Wise character you spot. Skirmish: Discard 3 cards from hand to make a [Wraith] minion damage +1 (1) · Fierce. This minion is twilight cost -1 for each Wise character you spot (limit -2) Skirmish: Remove [1] to make another Wraith minion strength +1 (limit +3) (1) · Fierce. This minion is twilight cost -1 for each Wise character you spot (limit -2) Skirmish: Remove [3] to make another Wraith minion strength +2 (limit +4) (1)
'''Enduring.'''
'''Regroup:''' Exert Úlairë Attëa and spot your [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion to return that minion to your hand. (1) ·
'''Enduring.'''
Each Man skirmishing The Witch-king loses all strength bonuses from weapons. (2) ·
'''Enduring.'''
Shadow cards cannot exert Úlairë Toldëa during a skirmish phase.
'''Skirmish:''' Heal Úlairë Toldëa to make him '''damage +1.''' (1) ·
'''Fierce.
Skirmish:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and discard a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card from hand to make Úlairë Attëa strength +3. (1) ·
'''Fierce.'''
'''Skirmish''': Discard a Nazgûl from hand to make The Witch-king strength +1 (or strength +2 if you can spot that discarded Nazgûl). (1) ·
'''Fierce.'''
Each time the Witch-king wins a fierce skirmish, you may exert a companion for each companion you can spot over 4. (1) ·
'''Fierce.'''
Úlairë Attëa is strength +1 for every 3 twilight tokens you can spot. (1) ·
'''Fierce.'''
Úlairë Toldëa cannot be assigned to skirmish the same companion in a fierce skirmish that he has already been assigned to this turn. (1) ·
'''Fierce.'''
While you can spot 5 twilight tokens in the twilight pool and another [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card, Úlairë Attëa is strength +3. (1) ·
'''Fierce.'''
'''Shadow:''' If you have initiative, exert Úlairë Attëa and spot another [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion to add a burden. (1) ·
'''Fierce.'''
'''Skirmish:''' Remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make Úlairë Attëa strength +1 (limit +5). (1) ·
'''Fierce.'''
The Witch-king is twilight cost –1 for each wound on the Ring-bearer.
Each time a companion is played, you may reveal this card from hand to exert the Ring-bearer. (1) ·
'''Fierce.'''
When you play The Witch-king, you may remove a threat to take a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card into hand from your discard pile.
The Ring-bearer cannot take threat wounds. (1) ·
'''Fierce.'''
When you play Úlairë Toldëa, you may exert him to take a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] event from your discard pile into hand. (2) ·
'''Fierce.'''
While you have initiative and can spot a Nazgûl, Úlairë Toldëa’s twilight cost is –6. (1) ·
'''Fierce.'''
'''Assignment:''' Spot 4 burdens to assign a companion (except the Ring-bearer) to skirmish Úlairë Toldëa. (1) ·
'''Fierce.'''
For each other Nazgûl you can spot, The Witch-king is strength +2. (1) ·
'''Fierce.''' '''Toil 2.''' (For each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.) '''Muster.''' (At the start of the regroup phase, you may discard a card from hand to draw a card.) (2) ·
'''Fierce.''' Each time a companion is killed in a skirmish involving a Nazgûl, wound an ally twice or exert a companion. (1) ·
'''Fierce.''' Each time Úlairë Attëa is assigned to a fierce skirmish involving a character who has resistance 4 or less, you may exert Úlairë Attëa to add a burden. (3) ·
'''Fierce.''' Each time Úlairë Toldëa wins a skirmish, the Free Peoples player must exert a companion or add a burden. (1) ·
'''Fierce.''' Each time Úlairë Toldëa wins a skirmish, you may play the fellowship's next site. (2) ·
'''Twilight.'''
Return to Its Master may not be played.
Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice. (2) ·
'''Twilight.'''
When you play Úlairë Attëa, you may wound an ally. (1) ·
Fierce. The Witch-King is twilight cost -1 for each Wise character you spot. Skirmish: Discard 3 cards from hand to make a [Wraith] minion damage +1 (1) ·
Fierce. This minion is twilight cost -1 for each Wise character you spot (limit -2) Skirmish: Remove [1] to make another Wraith minion strength +1 (limit +3) (1) ·
Fierce. This minion is twilight cost -1 for each Wise character you spot (limit -2) Skirmish: Remove [3] to make another Wraith minion strength +2 (limit +4) (1)
None (8) ·
"Nine for Mortal Men doomed to die..." (1) ·
DGMA Premier Series Qualifier (2) ·
Nine Riders Collection (3) ·
The Nazgûl were strongest, and most terrifying, at night. (1) ·
The terrifying pursuit of the Nazgûl on their Black Steeds drives their victims headlong into the wild. (1) ·
Those that knew the most power as kings were placed in particular ways for the Will of Sauron. (2) ·
“...a shape, black-mantled, huge and threatening.” (1) ·
“...his hair was long and gleaming and on his helm was a crown.” (1) ·
“...like shadows of untimely night, he saw in the middle airs below him five birdlike forms...” (1) ·
“...the Nazgûl Lord like a shadow of despair.” (1) ·
“Frodo thought that he heard a faint hiss as of venomous breath and felt a thin piercing chill.” (1) ·
“He sprang forward and bore down on Frodo.” (1) ·
“So black were they that they seemed like black holes in the deep shade behind them.” (2) ·
“‘A great king and sorcerer he was of old, and now he wields a deadly fear.'” (2) ·
“‘Dead? No, you cannot kill them.'” (1) ·
“‘Hissed at me, he did. It gave me quite a shudder.'” (1) ·
“‘Open, in the name of Mordor!' said a voice thin and menacing.” (2) ·
“‘They are calling for it. Calling for the precious.'” (1) ·
“‘They had words with Harry at Westgate on Monday.... He was white and shaking when they left him.'” (1)
Showing below up to 34 results in range #1 to #34.
D
- Data:The Witch-king, Black Captain (0P61)/Data
- Data:The Witch-king, Black Captain (8R84)/Data
- Data:The Witch-king, Black Lord (12R183)/Data
- Data:The Witch-king, Captain of the Nine Riders (0P108)/Data
- Data:The Witch-king, Captain of the Nine Riders (11R226)/Data
- Data:The Witch-king, Conqueror of Arthedain (17R144)/Data
- Data:The Witch-king, Dark Lord (19P40)/Data
- Data:The Witch-king, Deathless Lord (6P122)/Data
- Data:The Witch-king, Lord of Angmar (1R237)/Data
- Data:The Witch-king, Lord of the Nazgul (0P37)/Data
- Data:The Witch-king, Lord of the Nazgul (2R85)/Data
- Data:The Witch-king, Morgul King (7R221)/Data
- Data:The Witch-King, Revived (32B267)/Data
- Data:Ulaire Attea, Black Predator (12R173)/Data
- Data:Ulaire Attea, Dark Predator (19P35)/Data
- Data:Ulaire Attea, Desirous of Power (15R184)/Data
- Data:Ulaire Attea, Keeper of Dol Guldur (1R229)/Data
- Data:Ulaire Attea, Revived (31B245)/Data
- Data:Ulaire Attea, Second of the Nine Riders (0P109)/Data
- Data:Ulaire Attea, Second of the Nine Riders (0P83)/Data
- Data:Ulaire Attea, Second of the Nine Riders (11R219)/Data
- Data:Ulaire Attea, The Easterling (2U82)/Data
- Data:Ulaire Attea, Thrall of the One (8U79)/Data
- Data:Ulaire Attea, Wraith on Wings (7R210)/Data
- Data:Ulaire Toldea, Black Shadow (0P81)/Data
- Data:Ulaire Toldea, Black Shadow (12U180)/Data
- Data:Ulaire Toldea, Dark Shadow (19P39)/Data
- Data:Ulaire Toldea, Eighth of the Nine Riders (0P115)/Data
- Data:Ulaire Toldea, Eighth of the Nine Riders (11S225)/Data
- Data:Ulaire Toldea, Messenger of Morgul (1R236)/Data
- Data:Ulaire Toldea, Revived (32B233)/Data
- Data:Ulaire Toldea, Thrall of the One (10R71)/Data
- Data:Ulaire Toldea, Winged Sentry (6R88)/Data
- Data:Ulaire Toldea, Wraith on Wings (7R219)/Data