Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
LOTR-EN00W012.0 (1) ·
LOTR-EN01S177.0 (1) ·
LOTR-EN03S064.0 (1) ·
LOTR-EN06S068.0 (1) ·
LOTR-EN06S127.0 (1) ·
LOTR-EN07S191.0 (1) ·
LOTR-EN07S197.0 (1) ·
LOTR-EN07S264.0 (1) ·
LOTR-EN07S279.0 (1) ·
LOTR-EN07S282.0 (1) ·
LOTR-EN07S294.0 (1) ·
LOTR-EN08S072.0 (1) ·
LOTR-EN08S106.0 (1) ·
LOTR-EN09S041.0 (1) ·
LOTR-EN10S063.0 (1) ·
LOTR-EN10S088.0 (1) ·
LOTR-EN15A012.0 (1) ·
LOTR-EN15S104.0 (1) ·
LOTR-EN15S108.0 (1) ·
LOTR-EN15S109.0 (1) ·
LOTR-EN17S073.0 (1) ·
LOTR-EN17S076.0 (1) ·
LOTR-EN18A010.0 (1) ·
LOTR-EN18S080.0 (1)
LOTR-EN00W012.0 (1) ·
LOTR-EN01S177.0 (1) ·
LOTR-EN03S064.0 (1) ·
LOTR-EN06S068.0 (1) ·
LOTR-EN06S127.0 (1) ·
LOTR-EN07S191.0 (1) ·
LOTR-EN07S197.0 (1) ·
LOTR-EN07S264.0 (1) ·
LOTR-EN07S279.0 (1) ·
LOTR-EN07S282.0 (1) ·
LOTR-EN07S294.0 (1) ·
LOTR-EN08S072.0 (1) ·
LOTR-EN08S106.0 (1) ·
LOTR-EN09S041.0 (1) ·
LOTR-EN10S063.0 (1) ·
LOTR-EN10S088.0 (1) ·
LOTR-EN15A012.0 (1) ·
LOTR-EN15S104.0 (1) ·
LOTR-EN15S108.0 (1) ·
LOTR-EN15S109.0 (1) ·
LOTR-EN17S073.0 (1) ·
LOTR-EN17S076.0 (1) ·
LOTR-EN18A010.0 (1) ·
LOTR-EN18S080.0 (1)
Army of Sauron (1) ·
Army of Udûn (1) ·
Black Land Shrieker (1) ·
Destructive Orc (1) ·
Goblin Patrol Troop (1) ·
Gorbag (2) ·
Gorgoroth Troop (1) ·
Gothmog (4) ·
Host of Moria (1) ·
Host of Udûn (1) ·
Isengard Mechanics (2) ·
Morgul Detachment (1) ·
Morgul Regiment (1) ·
Morgul Vanguard (1) ·
Orc Archer Troop (1) ·
Orc Commander (1) ·
Orkish Berserker (1) ·
Orkish Fiend (1) ·
Siege Troop (1)
None (1) ·
Archer. If you have initiative, the minion archery total is +1 and Orc Archer Troop is fierce. (1) ·
Assignment: Assign this minion to an unbound companion bearing a hand weapon. (1) ·
Besieger. Regroup: Exert this minion twice to take control of a site. (1) ·
Besieger. Skirmish: Stack your besieger on a site you control to make Gorgoroth Troop strength +2. (1) ·
Besieger. When you play Gothmog, the Free Peoples player must wound a companion for each site you control. While you control a site, Gothmog is fierce. (1) ·
Each other [ISENGARD] Orc is strength +1. Regroup: Exert Orc Commander to make the Free Peoples player wound a companion. (1) ·
Each the fellowship and minion archery totals are +3. Regroup: Remove (2) to play an [ORC] minion from your discard pile. (1) ·
Each the fellowship and minion archery totals are +3. Regroup: Remove (2) to play an [ORC] minion from your discard pile. That minion comes into play exhausted. (1) ·
For each Nazgul you can spot, the Free Peoples player must exert a companion to assign this minion to a skirmish. Skirmish: Exert this minion to make a Nazgul or [WRAITH] Orc strength +1. (1) ·
Hunter 3. (While skirmishing a non-hunter character, this character is strength +3.) When you play Gorbag, you may discard a card from the top of the Free Peoples player?s deck for each hunter character you can spot. (2) ·
Regroup: Discard an [ISENGARD] Orc to make the Free Peoples player wound a companion (or 2 companions if you spot 6 companions). Regroup: If this minion is stacked on an [ISENGARD] card, spot an [ISENGARD] Orc and discard this minion to add (3). (2) ·
Shadow: Discard a [SAURON] Orc to add a threat. Skirmish: Remove a threat to make Army of Udun strength +1. Regroup: Discard Army of Udun and X other [SAURON] Orcs to add X threats. (1) ·
To play, spot a [SAURON] Orc. Menace - When you play this minion, make it strength +10. (1) ·
To play, spot an [ORC] condition. Black Land Shrieker is twilight cost -1 for each threat you spot. (1) ·
To play, spot an [ORC] Orc. While at an underground site, this minion is fierce and the Free Peoples player may not replace sites or play a site from his or her adventure deck. (1) ·
When this minion wins a skirmish, discard an [ORC] minion from play. (1) ·
When you play Destructive Orc, you may discard a fortification for each [ORC] possession and each [ORC] artifact you can spot. (1) ·
When you play Host of Moria, you may play a [MORIA] card from your discard pile. (1) ·
When you play Host of Udun, you may remove X threats to make its twilight cost -X. (1) ·
While you can spot a Nazgul, this minion is fierce and damage +1. (1) ·
While you have initiative, each [WRAITH] minion is an archer. (1)
None (1) ·
Archer.
If you have initiative, the minion archery total is +1 and Orc Archer Troop is fierce. (1) ·Assignment: Assign this minion to an unbound companion bearing a hand weapon. (1) ·
Besieger.
Regroup: Exert this minion twice to take control of a site. (1) ·
Besieger.
Skirmish: Stack a besieger on a site you control to make Gorgoroth Troop strength +2. (1) ·
Besieger.
When you play Gothmog, the Free Peoples player must wound a companion for each site you control.
While you control a site, Gothmog isfierce. (1) ·
Hunter 3. (While skirmishing a non-hunter character, this character is strength +3.)
When you play Gorbag, you may discard a card from the top of the Free Peoples player’s deck for each hunter character you can spot. (2) ·Regroup: Discard an isengard Orc to make the Free Peoples player wound a companion (or 2 companions if you spot 6 companions). Regroup: If this minion is stacked on an isengard card, spot an isengard Orc and discard this minion to add twilight3 . (2) ·
Shadow: Discard a sauron Orc to add a threat.
Skirmish: Remove a threat to make Army of Udûn strength +1.
Regroup: Discard Army of Udûn and X other sauron Orcs to add X threats. (1) ·
Each other isengard Orc is strength +1.
Regroup: Exert Orc Commander to make the Free Peoples player wound a companion. (1) ·
Each the fellowship and minion archery totals are +3.
Regroup: Remove twilight2 to play an orc minion from your discard pile. (2) ·
For each Nazgûl you can spot, the Free Peoples player must exert a companion to assign this minion to a skirmish.
Skirmish: Exert this minion to make a Nazgûl or wraith Orc strength +1. (1) ·
To play, spot a sauron Orc.
Menace - When you play this minion make it strength +10. (1) ·
To play, spot an orc condition.
Black Land Shrieker is twilight cost -1 for each threat you spot. (1) · To play, spot anorc Orc.
While at an underground site, this minion isfierce and the Free Peoples player may not replace sites or play a site from his or her adventure deck. (1) ·
When this minion wins a skirmish, discard an orc minion from play. (1) ·
When you play Destructive Orc, you may discard a fortification for each orc possession and each orc artifact you can spot. (1) ·
When you play Host of Moria, you may play a moria card from your discard pile. (1) ·
When you play Host of Udûn, you may remove X threats to make its twilight cost –X. (1) ·
While you can spot a Nazgûl, this minion is fierce and damage +1 . (1) ·
While you have initiative, each wraith minion is an archer. (1)
If you have initiative, the minion archery total is +1 and Orc Archer Troop is fierce. (1) ·
When you play Gothmog, the Free Peoples player must wound a companion for each site you control.
While you control a site, Gothmog is
When you play Gorbag, you may discard a card from the top of the Free Peoples player’s deck for each hunter character you can spot. (2) ·
Black Land Shrieker is twilight cost -1 for each threat you spot. (1) · To play, spot an
While at an underground site, this minion is
None (1) ·
'''Archer.'''
If you have initiative, the minion archery total is +1 and Orc Archer Troop is fierce. (1) ·
'''Assignment:''' Assign this minion to an unbound companion bearing a hand weapon. (1) ·
'''Besieger.'''
'''Regroup:''' Exert this minion twice to take control of a site. (1) ·
'''Besieger.'''
'''Skirmish:''' Stack a besieger on a site you control to make Gorgoroth Troop strength +2. (1) ·
'''Besieger.'''
When you play Gothmog, the Free Peoples player must wound a companion for each site you control.
While you control a site, Gothmog is '''fierce.''' (1) ·
'''Hunter 3.''' ''(While skirmishing a non-hunter character, this character is strength +3.)''
When you play Gorbag, you may discard a card from the top of the Free Peoples player’s deck for each hunter character you can spot. (2) ·
'''Regroup:''' Discard an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc to make the Free Peoples player wound a companion (or 2 companions if you spot 6 companions). '''Regroup:''' If this minion is stacked on an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] card, spot an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc and discard this minion to add [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (2) ·
'''Shadow:''' Discard a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc to add a threat.
'''Skirmish:''' Remove a threat to make Army of Udûn strength +1.
'''Regroup:''' Discard Army of Udûn and X other [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orcs to add X threats. (1) ·
Each other [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc is strength +1.
'''Regroup:''' Exert Orc Commander to make the Free Peoples player wound a companion. (1) ·
Each the fellowship and minion archery totals are +3.
'''Regroup:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to play an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion from your discard pile. (2) ·
For each Nazgûl you can spot, the Free Peoples player must exert a companion to assign this minion to a skirmish.
'''Skirmish:''' Exert this minion to make a Nazgûl or [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] Orc strength +1. (1) ·
To play, spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc.
'''Menace -''' When you play this minion make it strength +10. (1) ·
To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] condition.
Black Land Shrieker is twilight cost -1 for each threat you spot. (1) ·
To play, spot an[[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]]Orc.
While at an underground site, this minion is '''fierce''' and the Free Peoples player may not replace sites or play a site from his or her adventure deck. (1) ·
When this minion wins a skirmish, discard an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion from play. (1) ·
When you play Destructive Orc, you may discard a fortification for each [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] possession and each [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] artifact you can spot. (1) ·
When you play Host of Moria, you may play a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] card from your discard pile. (1) ·
When you play Host of Udûn, you may remove X threats to make its twilight cost –X. (1) ·
While you can spot a Nazgûl, this minion is fierce and '''damage +1'''. (1) ·
While you have initiative, each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion is an archer. (1)
None (8) ·
"... long-armed crook-legged Orcs. They had a red eye painted on their shields." (1) ·
"Fear. The city is rank with it." (2) ·
At Minas Tirith, some Orcs chose to attack the city before it's inhabitants. (1) ·
Dwellers of foul pits and tunnels. (1) ·
No sound from an Orc was more frightening. (1) ·
These Orcs were fearsome warriors. (1) ·
“...a host had issued from Minas Morgul....” (1) ·
“As they ran they heard the beat and echo of many hurrying feet behind. A shrill yell went up: they had been seen. There was a ring and clash of steel.” (1) ·
“I'm gonna bleed you...like a stuck pig!” (2) ·
“There was a horn-blast and a rush of feet, and orcs one after another leaped into the chamber.” (1) ·
“‘...soon the host of Morgul will enter in at many points.'” (1) ·
“‘His own folk quail at him, and they would slay themselves at his bidding.'” (1) ·
“‘It seems their delight to slash and beat down growing things that are not even in their way.'” (1) ·
“‘Move into the City. Kill all in your path.'” (1)
Showing below up to 24 results in range #1 to #24.
D
- Data:Gothmog, Lieutenant of Morgul (10R88)/Data
- Data:Gothmog, Morgul Commander (8R72)/Data
- Data:Gothmog, Morgul Leader (18R80)/Data
- Data:Gothmog, Morgul Leader (18RF10)/Data
- Data:Host of Moria, Legion of the Underdeeps (9R+41)/Data
- Data:Host of Udun (7U282)/Data
- Data:Isengard Mechanics (6R68)/Data
- Data:Isengard Mechanics (AI) (6R127)/Data