Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
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Use the filters below to narrow your results.
LOTR-EN01S131.0 (1) ·
LOTR-EN03S066.0 (1) ·
LOTR-EN04S136.0 (1) ·
LOTR-EN04S186.0 (1) ·
LOTR-EN04S202.0 (1) ·
LOTR-EN04S205.0 (1) ·
LOTR-EN05S045.0 (1) ·
LOTR-EN11S189.0 (1) ·
LOTR-EN11S190.0 (1) ·
LOTR-EN11S198.0 (1) ·
LOTR-EN11S202.0 (1) ·
LOTR-EN12S137.0 (1) ·
LOTR-EN12S140.0 (1) ·
LOTR-EN12S142.0 (1) ·
LOTR-EN12S147.0 (1) ·
LOTR-EN12S149.0 (1) ·
LOTR-EN12S151.0 (1) ·
LOTR-EN12S154.0 (1) ·
LOTR-EN12S156.0 (1) ·
LOTR-EN15A014.0 (1) ·
LOTR-EN15S157.0 (1) ·
LOTR-EN15S170.0 (1) ·
LOTR-EN15S174.0 (1) ·
LOTR-EN15S178.0 (1) ·
LOTR-EN17S121.0 (1) ·
LOTR-EN17S124.0 (1) ·
LOTR-EN18S127.0 (1)
LOTR-EN01S131.0 (1) ·
LOTR-EN03S066.0 (1) ·
LOTR-EN04S136.0 (1) ·
LOTR-EN04S186.0 (1) ·
LOTR-EN04S202.0 (1) ·
LOTR-EN04S205.0 (1) ·
LOTR-EN05S045.0 (1) ·
LOTR-EN11S189.0 (1) ·
LOTR-EN11S190.0 (1) ·
LOTR-EN11S198.0 (1) ·
LOTR-EN11S202.0 (1) ·
LOTR-EN12S137.0 (1) ·
LOTR-EN12S140.0 (1) ·
LOTR-EN12S142.0 (1) ·
LOTR-EN12S147.0 (1) ·
LOTR-EN12S149.0 (1) ·
LOTR-EN12S151.0 (1) ·
LOTR-EN12S154.0 (1) ·
LOTR-EN12S156.0 (1) ·
LOTR-EN15A014.0 (1) ·
LOTR-EN15S157.0 (1) ·
LOTR-EN15S170.0 (1) ·
LOTR-EN15S174.0 (1) ·
LOTR-EN15S178.0 (1) ·
LOTR-EN17S121.0 (1) ·
LOTR-EN17S124.0 (1) ·
LOTR-EN18S127.0 (1)
Advance Uruk Patrol (1) ·
Berserk Rager (1) ·
Breeding Pit Conscript (1) ·
Chasing Uruk (1) ·
Crushing Uruk (1) ·
Intimidating Uruk (1) ·
Invincible Uruk (1) ·
Merciless Uruk (1) ·
Orthanc Assassin (1) ·
Orthanc Berserker (1) ·
Patrol of Uruk-hai (1) ·
Sentry Uruk (2) ·
Squad of Uruk-hai (1) ·
Suppressing Uruk (1) ·
Uruk Cavern Striker (1) ·
Uruk Common (1) ·
Uruk Desecrator (1) ·
Uruk Follower (1) ·
Uruk Slaughterer (1) ·
Uruk Village Stormer (1) ·
Uruk-hai Band (1) ·
Uruk-hai Guard (1) ·
Uruk-hai Mob (1) ·
White Hand Berserker (1) ·
White Hand Destroyer (1) ·
White Hand Marshal (1)
Archer. Damage +1. (1) ·
Damage +1. Assignment: Exert this minion and spot a companion to prevent the Free Peoples player from assigning that companion to this minion. (1) ·
Damage +1. At the start of the archery phase, if you control a site, you may add 2 to the minion archery total for each Free Peoples culture you can spot over 2. (1) ·
Damage +1. Berserk Rager is strength +1 for each wound on a character in its skirmish. Skirmish: Remove 3 [ISENGARD] tokens from a machine and exert Berserk Rager twice to wound every ally twice. (1) ·
Damage +1. Each time a companion is killed in a skirmish involving an [URUK-HAI] minion, you may discard any number of cards from hand to draw the same number of cards. (1) ·
Damage +1. Each time this minion is assigned to a skirmish, if it is not at a battleground site, remove (2) or discard this minion. (1) ·
Damage +1. Each time this minion wins a skirmish, you may control a site. (1) ·
Damage +1. Each time this minion wins a skirmish, you may spot a companion who has resistance 4 or less to place this minion on the bottom of your draw deck. (1) ·
Damage +1. Each unbound companion is resistance -2 for each wound he or she has. (1) ·
Damage +1. Maneuver: Spot 5 burdens and exert Orthanc Berserker twice to exhaust a companion (except the Ring-bearer). (1) ·
Damage +1. Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) When you play this minion, you may discard a card from hand to draw a card. (1) ·
Damage +1. Skirmish: Spot a Free Peoples player?s site on the adventure path and exert this minion twice to exchange the spotted site with a site you control. You now control the spotted site. (1) ·
Damage +1. The twilight cost of this minion is -1 for each site you control. (1) ·
Damage +1. This minion is strength +2 for each site you control. (1) ·
Damage +1. When you play this minion at a battleground site, spot an unbound companion to make that companion resistance -2 until the end of the turn. (1) ·
Damage +1. While at a battleground, this minion is fierce. While you control a battleground, this minion is strength +4. (1) ·
Damage +1. While there is a companion in the dead pile, each unbound companion is resistance -4. (1) ·
Damage +1. While this minion is at a battleground site, it cannot take wounds. While you can spot 6 companions, each [URUK-HAI] minion cannot take wounds. (1) ·
Damage +1. While this minion is skirmishing a character who has resistance 4 or less, this minion is damage +1. (1) ·
Damage +1. While this minion is skirmishing a Free Peoples character who has resistance 5 or less, this minion cannot take wounds. (1) ·
Damage +1. While you can spot a companion of strength 12 or more, this minion is strength +4. Each time a companion or ally is killed during a skirmish involving an [URUK-HAI] minion, you may take control of a site. (1) ·
Fierce. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Each time this minion wins a skirmish, you may spot 4 hunters (or Ugluk) to control a site. (1) ·
Fierce. This minion gains hunter 3 for each site you control. (1) ·
Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Response: If a companion loses a skirmish involving an [URUK-HAI] minion, exert this minion to discard a possession borne by that companion. (1) ·
To play, spot an [URUK-HAI] minion. While you can spot a fierce minion, this minion is fierce. While you can spot a hunter, this minion gains hunter 1. While you can spot a character that is damage +1, this minion is damage +1. (2) ·
Tracker. Fierce. Unbound Hobbits may not be discarded. Response: If an unbound Hobbit is killed, exert this minion to add a burden. (1)
The twilight cost of this minion is -1 for each site you control. (1) ·
Assignment:
When you play this minion, you may discard a card from hand to draw a card. (1) ·
This minion is strength +2 for each site you control. (1) ·
While at a battleground, this minion is
While you control a battleground, this minion is strength +4. (1) ·
Each time a companion is killed in a skirmish involving an
Each time this minion is assigned to a skirmish, if it is not at a battleground site, remove
Each time this minion wins a skirmish, you may spot a companion who has resistance 4 or less to place this minion on the bottom of your draw deck. (1) ·
Each unbound companion is resistance –2 for each wound he or she has. (1) ·
While there is a companion in the dead pile, each unbound companion is resistance –4. (1) ·
At the start of the archery phase, if you control a site, you may add 2 to the minion archery total for each Free Peoples culture you can spot over 2. (1) ·
Berserk Rager is strength +1 for each wound on a character in its skirmish.
Each time this minion wins a skirmish, you may control a site. (1) ·
While you can spot a companion of strength 12 or more, this minion is strength +4.
Each time a companion or ally is killed during a skirmish involving an
Each time this minion wins a skirmish, you may spot 4 hunters (or Uglúk) to control a site. (1) ·
This minion gains
Unbound Hobbits may not be discarded.
While you can spot a fierce minion, this minion is
While you can spot a hunter, this minion gains
While you can spot a character that is damage +1, this minion is
'''Archer.''' '''Damage +1'''. (1) ·
'''Damage +1'''.
'''Skirmish:''' Spot a Free Peoples player’s site on the adventure path and exert this minion twice to exchange the spotted site with a site you control. You now control the spotted site. (1) ·
'''Damage +1'''.
While you can spot a companion of strength 12 or more, this minion is strength +4.
Each time a companion or ally is killed during a skirmish involving an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion, you may take control of a site. (1) ·
'''Damage +1.
Assignment:''' Exert this minion and spot a companion to prevent the Free Peoples player from assigning that companion to this minion. (1) ·
'''Damage +1. '''
The twilight cost of this minion is -1 for each site you control. (1) ·
'''Damage +1. Muster.''' ''(At the start of the regroup phase, you may discard a card from hand to draw a card.)''
When you play this minion, you may discard a card from hand to draw a card. (1) ·
'''Damage +1.'''
At the start of the archery phase, if you control a site, you may add 2 to the minion archery total for each Free Peoples culture you can spot over 2. (1) ·
'''Damage +1.'''
Berserk Rager is strength +1 for each wound on a character in its skirmish.
'''Skirmish:''' Remove 3 [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] tokens from a machine and exert Berserk Rager twice to wound every ally twice. (1) ·
'''Damage +1.'''
Each time this minion wins a skirmish, you may control a site. (1) ·
'''Damage +1.'''
Each time a companion is killed in a skirmish involving an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion, you may discard any number of cards from hand to draw the same number of cards. (1) ·
'''Damage +1.'''
Each time this minion is assigned to a skirmish, if it is not at a battleground site, remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] or discard this minion. (1) ·
'''Damage +1.'''
Each time this minion wins a skirmish, you may spot a companion who has resistance 4 or less to place this minion on the bottom of your draw deck. (1) ·
'''Damage +1.'''
Each unbound companion is resistance –2 for each wound he or she has. (1) ·
'''Damage +1.'''
While there is a companion in the dead pile, each unbound companion is resistance –4. (1) ·
'''Damage +1.'''
'''Maneuver:''' Spot 5 burdens and exert Orthanc Berserker twice to exhaust a companion (except the Ring-bearer). (1) ·
'''Damage +1.'''
This minion is strength +2 for each site you control. (1) ·
'''Damage +1.'''
While at a battleground, this minion is '''fierce.'''
While you control a battleground, this minion is strength +4. (1) ·
'''Damage +1.''' When you play this minion at a battleground site, spot an unbound companion to make that companion resistance –2 until the end of the turn. (1) ·
'''Damage +1.''' While this minion is at a battleground site, it cannot take wounds. While you can spot 6 companions, each [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion cannot take wounds. (1) ·
'''Damage +1.''' While this minion is skirmishing a character who has resistance 4 or less, this minion is '''Damage +1.''' (1) ·
'''Damage +1.''' While this minion is skirmishing a Free Peoples character who has resistance 5 or less, this minion cannot take wounds. (1) ·
'''Fierce. Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)''
Each time this minion wins a skirmish, you may spot 4 hunters (or Uglúk) to control a site. (1) ·
'''Fierce.'''
This minion gains '''hunter 3''' for each site you control. (1) ·
'''Lurker.''' ''(Skirmishes involving lurker minions must be resolved after any others.)''
'''Response:''' If a companion loses a skirmish involving an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion, exert this minion to discard a possession borne by that companion. (1) ·
'''Tracker.''' '''Fierce.'''
Unbound Hobbits may not be discarded.
'''Response:''' If an unbound Hobbit is killed, exert this minion to add a burden. (1) ·
To play, spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion.
While you can spot a fierce minion, this minion is '''fierce'''.
While you can spot a hunter, this minion gains '''hunter 1'''.
While you can spot a character that is damage +1, this minion is '''damage +1'''. (2)
None (2) ·
"'This is no parley. You have nothing to say.'" (1) ·
"...there was a crash and a flash of flame and smoke." (1) ·
A select few of Saruman's Uruk-hai were charged with harvesting his war-machine. (1) ·
Black-feathered arrows from Uruk-hai bows reign over the corpses of Saruman's enemies. (1) ·
Captives of the Uruk-hai are treated with brutality and malice, but only if they survive their capture. (1) ·
Casualties of war were neither honored nor remembered by the White Hand. (1) ·
Few fighters are skilled enough to outstrip the natural instincts of the Uruk-hai. (1) ·
Fighting in packs, the Uruk-hai feast on the weak. (1) ·
In battle, the Uruk-hai inspire terror in even the bravest of their enemies. (1) ·
Like a force of nature, the Uruks are unstoppable. (1) ·
Madness is seldom considered a liability, but a requisite in the ranks of the Uruk-hai. (1) ·
The Men and Elves looked out into the darkness, and through the rain they saw, lit by the thousands of torches, the huge advancing Uruk-hai army. (1) ·
The voice of Saruman compels his minions to stop at nothing to earn his favor. (1) ·
Their mission at Helm's Deep was to clear the walls. (1) ·
Their toughness comes from both armor and hide. (1) ·
Uruks strike with crippling force. (1) ·
“But at the moment Uglúk was not engaged in sport. He needed speed and had to humour unwilling followers.” (1) ·
“Get them into the caves.” (1) ·
“Saruman's hordes will pillage and burn...” (1) ·
“There were four... of greater stature, swart, slant-eyed, with thick legs and broad hands.” (1) ·
“They reached the summit of the rock; they drove towards the gates.” (1) ·
“‘But why not kill them quick, kill them now?'” (1) ·
“‘Let the fighting Uruk-hai do the work, as usual.'” (1) ·
“‘This is no rabble of mindless Orcs.'” (1) ·
“‘Wolves and orcs were housed in Isengard, for Saruman was mustering a great force....'” (1)
Showing below up to 27 results in range #1 to #27.
D
- Data:Advance Uruk Patrol (4U136)/Data
- Data:Berserk Rager (5U45)/Data
- Data:Breeding Pit Conscript (12C137)/Data
- Data:Chasing Uruk (15C157)/Data
- Data:Crushing Uruk (12U140)/Data
- Data:Intimidating Uruk (11U189)/Data
- Data:Invincible Uruk (11S190)/Data
- Data:Merciless Uruk (12C142)/Data
- Data:Orthanc Assassin (1R131)/Data
- Data:Orthanc Berserker (3R66)/Data
- Data:Patrol of Uruk-hai (11C198)/Data
- Data:Sentry Uruk (15R170)/Data
- Data:Sentry Uruk (15RF14)/Data
- Data:Squad of Uruk-hai (11C202)/Data
- Data:Suppressing Uruk (12U147)/Data
- Data:Uruk Cavern Striker (15R174)/Data
- Data:Uruk Common (12C149)/Data
- Data:Uruk Desecrator (12S151)/Data
- Data:Uruk Follower (4R186)/Data
- Data:Uruk Slaughterer (12R154)/Data
- Data:Uruk Village Stormer (15C178)/Data
- Data:Uruk-hai Band (4U202)/Data
- Data:Uruk-hai Guard (12R156)/Data
- Data:Uruk-hai Mob (4U205)/Data
- Data:White Hand Berserker (17R121)/Data
- Data:White Hand Destroyer (17R124)/Data
- Data:White Hand Marshal (18R127)/Data