Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
Archer. Archery: Exert this minion to make the Free Peoples player wound an unbound companion; this minion does not add to the minion archery total. (1) ·
Damage +1. Lurker. (Skirmishes involving lurker minions must be resolved after any others.) This minion is strength +2 for each [URUK-HAI] minion not assigned to a skirmish. (1) ·
Damage +1. Regroup: Stack this minion on a site you control. Shadow: If stacked on a site you control, play this minion. Its twilight cost is -1. (1) ·
Damage +1. When you play this minion, you may place an [ISENGARD] token on a machine. (1) ·
Damage +1. While an ally is in the dead pile, this minion is strength +3 and fierce. (1) ·
Damage +1. While you can spot an exhausted companion, this minion is strength +3. (1) ·
Fierce. During a fierce skirmish involving this minion, it gains hunter 4. (1) ·
Fierce. Each time a player plays an event in a skirmish involving this minion, that player may exert a non-hunter character. (1) ·
Fierce. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Searching Uruk is strength +1 for each other [URUK-HAI] hunter you can spot. (1) ·
Fierce. Hunter 4 (While skirmishing a non-hunter character, this character is strength +4.). Each time this minion is assigned to a non-hunter companion, you may heal a hunter. (1) ·
Hunter 6 (While skirmishing a non-hunter character, this character is strength +6.) (1) ·
Tracker. Fierce. While skirmishing a character bearing a search card, this minion is strength +2 and damage +1. (1)
Each time this minion is assigned to a non-hunter companion, you may heal a hunter. (1) ·
While an ally is in the dead pile, this minion is strength +3 and
When you play this minion, you may place an
Searching Uruk is strength +1 for each other
During a fierce skirmish involving this minion, he gains
Each time a player plays an event in a skirmish involving this minion, that player may exert a non-hunter character. (1) ·
While skirmishing a character bearing a search card, this minion is strength +2 and
'''Archer.'''
'''Archery:''' Exert this minion to make the Free Peoples player wound an unbound companion; this minion does not add to the minion archery total. (1) ·
'''Damage +1. Hunter 4.''' ''(While skirmishing a non-hunter character, this character is strength +4.)''
Each time this minion is assigned to a non-hunter companion, you may heal a hunter. (1) ·
'''Damage +1.'''
'''Regroup:''' Stack this minion on a site you control.
'''Shadow:''' If stacked on a site you control, play this minion. Its twilight cost is -1. (1) ·
'''Damage +1.'''
When you play this minion, you may place an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] token on a machine. (1) ·
'''Damage +1.'''
While an ally is in the dead pile, this minion is strength +3 and '''fierce'''. (1) ·
'''Damage +1.''' '''Lurker.''' (Skirmishes involving lurker minions must be resolved after any others.) This minion is strength +2 for each [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion not assigned to a skirmish. (1) ·
'''Damage +1.''' While you can spot an exhausted companion, this minion is strength +3. (1) ·
'''Fierce. Hunter 1.'''''(While skirmishing a non-hunter character, this character is strength +1.)''
Searching Uruk is strength +1 for each other [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] hunter you can spot. (1) ·
'''Fierce.'''
During a fierce skirmish involving this minion, he gains '''hunter 4'''. (1) ·
'''Fierce.'''
Each time a player plays an event in a skirmish involving this minion, that player may exert a non-hunter character. (1) ·
'''Hunter 6.''' ''(While skirmishing a non-hunter character, this character is strength +6.)'' (1) ·
'''Tracker.''' '''Fierce.'''
While skirmishing a character bearing a search card, this minion is strength +2 and '''damage +1.''' (1)
"'...and there has been war between us for many months.'" (1) ·
"'Bring out your skulking king!'" (1) ·
"Leave none alive!" (1) ·
An enemy on the move is an enemy unprepared. (1) ·
Both the weapon and its wielder were foul creations of Saruman. (1) ·
Fresh troops awaited to attack any weakness. (1) ·
Some of the Uruks watch for stragglers and make certain they don't escape alive. (1) ·
The destruction of the Hornburg fortifications was the task of Saruman's engineer troops. (1) ·
There is no safety where Saruman's emblem is shown. (1) ·
“‘...we must stick together...'” (1) ·
“‘I wish to kill, and then go back north.'” (1) ·
“‘No crying out, no trying to escape.'” (1)
Showing below up to 12 results in range #1 to #12.