Drilldown: CardReleases

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CardReleases > Subtypes : Response or Shadow & TwilightCost: 1-2 & SiteNum: None

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Discard Gollum from play to wound an unbound companion who has resistance 6 or less. (1) · Exert a [MEN] minion to discard a follower from play (if you can spot Grima, also draw a card). (1) · Exert a [SAURON] minion to return a Free Peoples condition to its owner's hand (or 2 if both are [SHIRE] conditions). (1) · If a Dwarf who has resistance 3 or more is about to take a wound, prevent that. (1) · If a Dwarf who is damage +X wins a skirmish, wound a minion not assigned to a skirmish X times. (1) · If a Dwarf wins a fierce skirmish, play a [DWARVEN] possession from your discard pile and you may reinforce a [DWARVEN] token. (1) · If a Nazgul kills a character, wound each character bearing a [WRAITH] condition. (1) · If a skirmish involving a Nazgul is about to end, discard a possession borne by a companion in that skirmish. (1) · If a [GONDOR] Wraith is about to be killed, discard him and exhaust another [GONDOR] Wraith instead. (1) · If an [ISENGARD] minion wins a skirmish, until the regroup phase, make that minion strength +1 for each site you control and fierce. (1) · If the fellowship is in region 1, spot Gollum to wound a companion. If the fellowship is in region 2, spot Gollum to exert a companion. If the fellowship is in region 3, play a [GOLLUM] minion from your discard pile. (1) · If Theoden is about to take a wound in a skirmish, you may discard from play Eomer or Theodred to prevent that. If Theodred is about to take a wound in a skirmish, you may discard from play Eomer or Eowyn to prevent that. (1) · If your [ROHAN] Man wins a skirmish, discard a [ROHAN] possession to wound a minion or to liberate a site. (1) · If your [URUK-HAI] minion wins a skirmish, discard a condition from play. (1) · Spell. If a companion is about to take a wound, spot Gandalf to prevent that wound. (1) · Spot 2 [ORC] minions to discard a Free Peoples condition. The Free Peoples player may add (2) for each Free Peoples condition you can spot to prevent that. (1) · Spot a Nazgul to add a threat (or 3 threats if you have initiative). (1) · Spot an [ORC] minion to reveal the Free Peoples player's hand. The Free Peoples player chooses to either discard a revealed Free Peoples event or add a burden. (1) · Spot an [URUK-HAI] minion to draw 3 cards. Then discard 2 cards from hand or discard an [URUK-HAI] minion from hand. (1) · Spot Gollum or Smeagol to play a minion?from your draw deck. If that minion is a [GOLLUM] minion, you may also play a Shadow possession or Shadow condition from your draw deck. Shuffle your draw deck. (1) · Spot Gollum or Smeagol to return a follower to its owner's hand. (1) · Spot Gollum to make the Free Peoples player choose to either add a burden or exert a companion. (1) · Spot X Wise characters to take into hand X minions from your discard pile. (1) · To play, spot a Nazgul. Remove (X) to choose one: discard a follower from play that has a twilight cost of X; or play from deck a [WRAITH] minion that has a twilight cost of X. (1) · Toil 2. (For each [WRAITH] character you exert when playing this, its twilight cost is -2) Spot your Nazgul at a battleground or forest site to play a mount on him from your draw deck. (1) · Until the end of the assignment phase, each time a Southron is about to take a wound, prevent that. (1)
TaggedGameText:
Spell.
If a companion is about to take a wound, spot Gandalf to prevent that wound. (1)
· Toil 2. (For each wraith character you exert when playing this, its twilight cost is –2.)
Spot your Nazgûl at a battleground or forest site to play a mount on him from your draw deck. (1)
· Discard Gollum from play to wound an unbound companion who has resistance 6 or less. (1) · Exert a men minion to discard a follower from play (if you can spot Gríma, also draw a card). (1) · Exert a sauron minion to return a Free Peoples condition to its owner's hand (or 2 if both are shire conditions). (1) · If a gondor Wraith is about to be killed, discard him and exhaust another gondor Wraith instead. (1) · If a Dwarf who has resistance 3 or more is about to take a wound, prevent that. (1) · If a Dwarf who is damage +X wins a skirmish, wound a minion not assigned to a skirmish X times. (1) · If a Dwarf wins a fierce skirmish, play a dwarven possession from your discard pile and you may reinforce a dwarven token. (1) · If a Nazgûl kills a character, wound each character bearing a wraith condition. (1) · If a skirmish involving a Nazgûl is about to end, discard a possession borne by a companion in that skirmish. (1) · If an isengard minion wins a skirmish, until the regroup phase, make that minion strength +1 for each site you control and fierce. (1) · If the fellowship is in region 1, spot Gollum to wound a companion.
If the fellowship is in region 2, spot Gollum to exert a companion.
If the fellowship is in region 3, play a gollum minion from your discard pile. (1)
· If Théoden is about to take a wound in a skirmish, you may discard from play Éomer or Théodred to prevent that.
If Théodred is about to take a wound in a skirmish, you may discard from play Éomer or Éowyn to prevent that. (1)
· If your rohan Man wins a skirmish, discard a rohan possession to wound a minion or to liberate a site. (1) · If your urukhai minion wins a skirmish, discard a condition from play. (1) · Spot 2 orc minions to discard a Free Peoples condition. The Free Peoples player may add twilight2 for each Free Peoples condition you can spot to prevent that. (1) · Spot a Nazgûl to add a threat (or 3 threats if you have initiative). (1) · Spot an orc minion to reveal the Free Peoples player's hand. The Free Peoples player chooses to either discard a revealed Free Peoples event or add a burden. (1) · Spot an urukhai minion to draw 3 cards. Then discard 2 cards from hand or discard an urukhai minion from hand. (1) · Spot Gollum or Sméagol to play a minion from your draw deck. If that minion is a gollum minion, you may also play a Shadow possession or Shadow condition from your draw deck. (1) · Spot Gollum or Sméagol to return a follower to its owner's hand. (1) · Spot Gollum to make the Free Peoples player choose to either add a burden or exert a companion. (1) · Spot X Wise characters to take into hand X minions from your discard pile. (1) · To play, spot a Nazgûl.
Remove twilightX to choose one: discard a follower from play that has a twilight cost of X; or play from deck a wraith minion that has a twilight cost of X. (1)
· Until the end of the assignment phase, each time a Southron is about to take a wound, prevent that. (1)
FormattedGameText:
'''Spell.''' If a companion is about to take a wound, spot Gandalf to prevent that wound. (1) · '''Toil 2.''' ''(For each'' [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] ''character you exert when playing this, its twilight cost is –2.)'' Spot your Nazgûl at a battleground or forest site to play a mount on him from your draw deck. (1) · Discard Gollum from play to wound an unbound companion who has resistance 6 or less. (1) · Exert a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion to discard a follower from play (if you can spot Gríma, also draw a card). (1) · Exert a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to return a Free Peoples condition to its owner's hand (or 2 if both are [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] conditions). (1) · If a Dwarf who has resistance 3 or more is about to take a wound, prevent that. (1) · If a Dwarf who is damage +X wins a skirmish, wound a minion not assigned to a skirmish X times. (1) · If a Dwarf wins a fierce skirmish, play a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] possession from your discard pile and you may reinforce a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] token. (1) · If a Nazgûl kills a character, wound each character bearing a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] condition. (1) · If a skirmish involving a Nazgûl is about to end, discard a possession borne by a companion in that skirmish. (1) · If a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Wraith is about to be killed, discard him and exhaust another [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Wraith instead. (1) · If an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion wins a skirmish, until the regroup phase, make that minion strength +1 for each site you control and fierce. (1) · If the fellowship is in region 1, spot Gollum to wound a companion. If the fellowship is in region 2, spot Gollum to exert a companion. If the fellowship is in region 3, play a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] minion from your discard pile. (1) · If Théoden is about to take a wound in a skirmish, you may discard from play Éomer or Théodred to prevent that. If Théodred is about to take a wound in a skirmish, you may discard from play Éomer or Éowyn to prevent that. (1) · If your [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man wins a skirmish, discard a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession to wound a minion or to liberate a site. (1) · If your [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion wins a skirmish, discard a condition from play. (1) · Spot 2 [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minions to discard a Free Peoples condition. The Free Peoples player may add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each Free Peoples condition you can spot to prevent that. (1) · Spot a Nazgûl to add a threat (or 3 threats if you have initiative). (1) · Spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion to reveal the Free Peoples player's hand. The Free Peoples player chooses to either discard a revealed Free Peoples event or add a burden. (1) · Spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion to draw 3 cards. Then discard 2 cards from hand or discard an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion from hand. (1) · Spot Gollum or Sméagol to play a minion from your draw deck. If that minion is a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] minion, you may also play a Shadow possession or Shadow condition from your draw deck. (1) · Spot Gollum or Sméagol to return a follower to its owner's hand. (1) · Spot Gollum to make the Free Peoples player choose to either add a burden or exert a companion. (1) · Spot X Wise characters to take into hand X minions from your discard pile. (1) · To play, spot a Nazgûl. Remove [[Image:Twilight_x.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to choose one: discard a follower from play that has a twilight cost of X; or play from deck a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion that has a twilight cost of X. (1) · Until the end of the assignment phase, each time a Southron is about to take a wound, prevent that. (1)
Lore:
None (3) · "A sudden unreasoning fear of discovery laid hold of Frodo, and he thought of his Ring." (1) · "He took it!! I've seen him. He is always stuffing his face when Master is not looking." (1) · "Late is the hour in which this conjurer chooses to appear." (1) · An attacking swarm of Orcs leaves few desirable options. (1) · Southrons rain arrows down upon their enemies from their defended perch atop their great beasts of war. (1) · The villages hold nothing of value to the Uruk-hai; they are simply things to be destroyed. (1) · “...a small white hand in the centre of a black field.” (1) · “...but Gimli had to be dragged away by Legolas....” (1) · “...for at that moment many things happened.” (1) · “...she drove her huge bulk down on him again.” (1) · “...the black horses leaped down the hill in pursuit, and from the Riders came a terrible cry....” (1) · “...they gathered and rallied and fought until the day wore away.” (1) · “Frodo felt his senses reeling and his mind darkening.” (1) · “Gollum hissed and spat, but he did not let go.” (1) · “Mingled with harsh high voices as of birds of prey....” (1) · “Weariness and more than weariness oppressed him...” (1) · “‘...an Elf will go underground and a Dwarf dare not.'” (1) · “‘Go slow! Bring no fire to this place while Faramir lives! Do nothing until Gandalf comes!'” (1) · “‘Now it comes to it, I don't like parting with it at all, I may say.'” (1) · “‘Théodred my son is slain.'” (1) · “‘There's some devilry at work in the Shire....'” (1) · “‘Well, here's one Dwarf she won't ensnare so easily.'” (1) · “‘Yes, the Dead ride behind. They have been summoned....'” (1)
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