Drilldown: CardReleases

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CardReleases > Subset : A or J or M & Subtitle: None & VitalityMod: None & SiteNum: None & SiteNumMod: None

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None (68) · Bearer must be a Dwarf. Bearer is damage +1. Bearer is strength +1 for each [DWARVEN] artifact in your discard pile. Regroup: Discard this to take a non-event [DWARVEN] card into hand from your discard pile. (1) · Bearer must be a Dwarf. Each time bearer takes a wound, you may reinforce a [DWARVEN] token. Skirmish: Discard a [DWARVEN] card from hand to make bearer damage +1. (1) · Bearer must be a Hobbit. Each time you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, exert bearer or discard this possession. (1) · Bearer must be a Hobbit. Fellowship: Discard this possession to remove a burden. Skirmish: If bearer is an unbound Hobbit, discard this possession to prevent him or her from being overwhelmed unless his or her strength is tripled. (1) · Bearer must be a Nazgul. Bearer is damage +1. When you play this artifact, you may remove two threats to take a [WRAITH] card into hand from your discard pile. Response: If a player reconciles, return bearer to his owner's hand. (1) · Bearer must be a Nazgul. Each time bearer wins a skirmish, the Free Peoples player must either add a burden or exert a companion. Response: If a player reconciles, return bearer to his owner's hand. (1) · Bearer must be a [GONDOR] companion. Each time you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, discard 2 random cards from hand or discard this possession. (1) · Bearer must be a [GONDOR] Man. While bearer is Denethor, his game text does not apply. (1) · Bearer must be a [ROHAN] companion. Each time you move to a site, bearer is strength +1 until the end of the game. At the start of your fellowship phase, add (2) or discard this possession. (1) · Bearer must be a [ROHAN] Man. Fellowship: Exert bearer to play a follower from your draw deck. Reshuffle your draw deck. Skirmish: Discard a follower from play to make bearer strength +4 (if bearer is Erkenbrand, he is strength +5 instead). (1) · Bearer must be a [ROHAN] Man. The minion archery total is -1. Skirmish: If bearer is Erkenbrand, you may add (2) to cancel a fierce skirmish involving him. Response: If a [ROHAN] Man is about to take a wound, spot Gandalf and exert bearer to prevent that wound. (1) · Bearer must be an [ELVEN] companion. Archery: If bearer is Arwen, discard 2 [ELVEN] cards from hand to wound a minion. (1) · Bearer must be an [ELVEN] companion. Bearer may bear this hand weapon in addition to 1 other hand weapon. Maneuver: If bearer is Arwen, exert her to draw 2 cards. (1) · Bearer must be Arwen or Elrond. Each time bearer wins a skirmish, you may exert him or her to discard a condition from play. (1) · Bearer must be Faramir. He is damage +1. Each minion skirmishing Faramir at a battleground or forest site is roaming. (1) · Each time you play Saruman, spot a minion. That minion is fierce until the start of the regroup phase. Each Wizard is strength +3 and damage +1. (1) · Maneuver: Exert a [SAURON] minion to make the Free Peoples player discard a card at random from his or her hand. (1) · Play a Nazgul. His twilight cost is -1 for each forest site you can spot (limit -4). (1) · Remove a burden to choose one: assign a [WRAITH] minion to a companion who has resistance 0; or have a [WRAITH] minion lose fierce and gain hunter 2 until the regroup phase. (1) · Response: If a [ROHAN] possession is discarded from play and no more than one possession is stacked here, stack it here. Fellowship: Add (1) to play a possession stacked here as if from hand. (1) · Spell. Spot Gandalf and an unbound companion skirmishing a minion to use Gandalf?s resistance to resolve that skirmish instead of that companion?s strength. (1) · Spot 2 [MEN] minions to wound an unbound companion. (1) · To play, spot 2 minions. While you can spot Sauron, each other minion is damage +1. While the fellowship is in the same region as Mount Doom, each companion is resistance -2. (1) · To play, spot an Elf. Toil 2. (For each [ELVEN] character you exert when playing this, its twilight cost is -2.) Archery: Discard this condition to make the fellowship archery total +2. (1) · To play, spot Aragorn, Elendil, or Isildur. Skirmish: Spot a [GONDOR] Man with 3 or more vitality and discard a [GONDOR] card from hand to make that Man strength +2. (1) · To play, spot Denethor (or 2 [GONDOR] companions). Each time a minion is killed or discarded from play during a skirmish, you may reinforce a [GONDOR] token. Skirmish: Remove 3 [GONDOR] tokens to discard a possession. (1) · To play, spot Galadriel or Celeborn. While Galadriel is the Ring-bearer, she is strength +2 and resistance +2. Each time you play an [ELVEN] skirmish event, you may reinforce an [ELVEN] token. (1) · To play, spot Theoden (or 2 [ROHAN] companions). Saruman and Grima cannot be assigned to skirmishes. Response: If a [ROHAN] Man is about to take a wound, exert another [ROHAN] Man and add (2) to prevent that. (1) · To play, spot Theoden. Skirmish: Spot a [ROHAN] Man bearing a possession and discard a [ROHAN] possession from hand to make that Man strength +2. (1) · Toil 3. (For each [ORC] character you exert when playing this, its twilight cost is -3.) Assign an [ORC] minion to a companion (except the Ring-bearer). (1)
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Lore:
None (76) · "'Beyond the Shadow it waits for you still...'" (1) · "But if doom denies this to me, then I will have naught: neither life diminished, nor love halved, nor honour abated." (1) · "Diese Klinge heißt Hadafang. Sie ist ein angemessener Schutz für eine edle Dame.“ (1) · "Doch die Macht des Ringes konnte nicht gebrochen werden.“ (1) · "Es wird hier in der Nähe harte Gefechte geben, ehe der Tag sich vollendet.“ (1) · "Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta!" (1) · "I'm naked in the dark. There's nothing, no veil between me and the Wheel of Fire. I can see him with my waking eyes!" (1) · "Immerhin ist er ein Beutlin, mein Schatz, ja, ein Beutlin. Ein Beutlin hat ihn gestohlen. Er fand ihn und hat nichts gesagt, nichts. Wir hassen Beutlins.“ (1) · "One for the Dark Lord on his dark throne." (1) · "Will you look into the mirror?" (1) · Arwen had skill with a bow matched only by her beauty. (1) · Bogner und Pfeilmacher treiben guten Handel mit den Räubern aus Harad. (1) · Die Hitze der Schlacht lässt Orksoldaten oft die Formation brechen und voller Blutdurst angreifen. (1) · Die meiste Ausrüstung wird vom Feind erbeutet. Es werden Schmiede gebraucht, um sie anzupassen. (1) · Die Wildheit der Dunländer lässt sich nur schwer besänftigen. (1) · Dwarven armor is among the strongest crafted in Middle-earth. (1) · Easily caught by the heat of battle, Orc soldiers often break formation and attack where their bloodlust takes them. (1) · Frodo zögerte eine Sekunde: Neugier oder irgendeine andere Anwandlung kämpfte gegen seinen Wunsch an, sich zu verbergen. (1) · From the heights of Orthanc, Saruman spied on Middle-earth and plotted his rise to power. (1) · Gut gezielt und schnell geschossen, verfehlen die Pfeile der Elben selten ihr Ziel. (1) · In Rohan ist das Aussehen der Klinge ebenso wichtig wie ihre Qualität. (1) · In Rohan, equal craft is brought to the exhibition of a blade as to the forging. (1) · Manche Uruks kämpfen lieber allein. (1) · Sie sind geübt darin, die Schwerter ihrer Feinde zu parieren. (1) · Sighted by keen vision and loosed with blinding swiftness, Elven arrows rarely miss their targets (1) · The ferocity of the Dunlendings is not easily slaked. (1) · Um die monströse Ramme Grond zu schwingen, braucht es monströse Kraft. (1) · With Gríma's treacherous whispers removed and Saruman's grasp released, none doubted the might and lordship of Théoden, the King of Rohan. (1) · Woe be to any against whom she wielded it. (1) · « Le pouvoir de l'Anneau ne pouvait être vaincu. » (1) · “El Poder del Anillo no podía ser deshecho.” (1) · “Frodo hesitated for a second: curiosity or some other feeling was struggling with his desire to hide.” (1) · “The dragon passed like an express train...and burst over Bywater with a deafening explosion.” (1) · “This blade is called Hadafang, a noble defense against the enemy throng for a noble lady.” (1) · “‘Il potere dell'Anello non può essere annullato.'” (1) · “‘The power of the Ring could not be undone.'” (1) · “‘There will be hard handstrokes nigh at hand ere the day is full.'” (1)
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