Drilldown: CardReleases

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CardReleases > Subtypes: Orc & Strength: 6-8 & SiteNum: 6

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For each card in your hand, this minion is strength +1. (1) · For each [SAURON] condition you can spot, this minion is strength +1. (2) · Regroup: Exert this minion to wound a companion (except the Ring-bearer). (1) · Shadow: Exert or discard this minion to make each [SAURON] minion you spot roaming until the regroup phase. (1) · Shadow: Exert this minion to add (1). (1) · Skirmish: Discard 3 cards from hand to make this minion strength +3. (1) · Skirmish: Discard this minion to make another [SAURON] Orc strength +3. (1) · Skirmish: Exert this minion and spot another [SAURON] minion and to add a threat. (1) · Skirmish: Exert this minion and spot another [SAURON] minion to add a threat. (1) · Skirmish: Exert this minion to wound a character he is skirmishing. (1) · Skirmish: Remove 2 threats to make a [SAURON] Orc strength +6. (1) · Tracker. The roaming penalty for each [SAURON] minion you play is -1. Assignment: Spot 2 Hobbit companions to make the Free Peoples player assign a Hobbit to skirmish this minion. (1) · Tracker. The roaming penalty for each [SAURON] minion you play is -1. Response: If an event is played that spots or exerts a ranger, exert or discard this minion to cancel that event. (1) · Tracker. The roaming penalty for each [SAURON] minion you play is -1. Skirmish: Exert this minion to wound a character it is skirmishing. (1) · Tracker. The site number of each [SAURON] Orc is -1. When you play this minion you may exert him and discard 2 cards from hand to draw a card. (1) · Tracker. The site number of each [SAURON] Orc is -1. When you play this minion, you may exert him and remove (2) to draw a card. (1) · Tracker. The site number of each [SAURON] Orc is -1. While you have initiative, this minion is strength +6. (1) · Tracker. The site number of each [SAURON] Orc is -1. While you have initiative, this minion is strength +8. (1) · Tracker.While you can spot an exhausted companion, this minion is an archer.While you can spot 3 exhausted companions, this minion is strength +3. (1) · When you play a weapon on this minion, add (2) (limit once per turn). (1) · When you play a [SAURON] condition, you may exert this minion and remove (2) to draw a card. (1) · When you play this minion, you may exert him and spot 6 companions to draw a card. (1) · When you play this minion, you may shuffle up to 2 [WRAITH] cards from your discard pile into your draw deck. (1) · While you can spot a threat and another [SAURON] Orc, the Shadow has initiative, regardless of the Free Peoples player's hand. (1)
TaggedGameText:
Regroup: Exert this minion to wound a companion (except the Ring-bearer). (1) · Shadow: Exert or discard this minion to make each sauron minion you spot roaming until the regroup phase. (1) · Shadow: Exert this minion to add twilight1. (1) · Skirmish: Discard 3 cards from hand to make this minion strength +3. (1) · Skirmish: Discard this minion to make another sauron Orc strength +3. (1) · Skirmish: Exert this minion and spot another sauron minion and to add a threat. (1) · Skirmish: Exert this minion and spot another sauron minion to add a threat. (1) · Skirmish: Exert this minion to wound a character he is skirmishing. (1) · Skirmish: Remove 2 threats to make a sauronOrc strength +6. (1) · Tracker.
The roaming penalty for each sauron minion you play is -1.
Assignment: Spot two Hobbit companions to make the Free Peoples player assign a Hobbit to skirmish this minion. (1)
· Tracker.
The site number of each sauron Orc is –1.
While you have initiative, this minion is strength +6. (1)
· Tracker.
The site number of each sauron Orc is –1.
While you have initiative, this minion is strength +8. (1)
· Tracker. The roaming penalty for each sauron minion you play is -1.
Response: If an event is played that spots or exerts a ranger, exert or discard this minion to cancel that event. (1)
· Tracker.
The roaming penalty for each sauron minion you play is -1.
Skirmish: Exert this minion to wound a character it is skirmishing. (1)
· Tracker.
The site number of each sauron Orc is -1.
When you play this minion, you may exert him and discard 2 cards from hand to draw a card. (1)
· Tracker.
The site number of each sauron Orc is -1.
When you play this minion, you may exert him and remove twilight2 to draw a card. (1)
· Tracker.
While you can spot an exhausted companion, this minion is an archer.
While you can spot 3 exhausted companions, this minion is strength +3. (1)
· For each sauron condition you can spot, this minion is strength +1. (2) · For each card in your hand, this minion is strength +1. (1) · When you play a sauron condition, you may exert this minion and remove twilight2 to draw a card. (1) · When you play a weapon on this minion, add twilight2 (limit once per turn). (1) · When you play this minion, you may exert him and spot 6 companions to draw a card. (1) · When you play this minion, you may shuffle up to 2 wraith cards from your discard pile into your draw deck. (1) · While you can spot a threat and another sauron Orc, the Shadow has initiative, regardless of the Free Peoples player’s hand. (1)
FormattedGameText:
'''Regroup:''' Exert this minion to wound a companion (except the Ring-bearer). (1) · '''Shadow:''' Exert or discard this minion to make each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion you spot roaming until the regroup phase. (1) · '''Shadow:''' Exert this minion to add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) · '''Skirmish:''' Discard 3 cards from hand to make this minion strength +3. (1) · '''Skirmish:''' Discard this minion to make another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc strength +3. (1) · '''Skirmish:''' Exert this minion and spot another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion and to add a threat. (1) · '''Skirmish:''' Exert this minion and spot another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to add a threat. (1) · '''Skirmish:''' Exert this minion to wound a character he is skirmishing. (1) · '''Skirmish:''' Remove 2 threats to make a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]]Orc strength +6. (1) · '''Tracker'''. While you can spot an exhausted companion, this minion is an '''archer'''. While you can spot 3 exhausted companions, this minion is strength +3. (1) · '''Tracker.''' The roaming penalty for each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion you play is -1. '''Skirmish:''' Exert this minion to wound a character it is skirmishing. (1) · '''Tracker.''' The site number of each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc is -1. When you play this minion, you may exert him and discard 2 cards from hand to draw a card. (1) · '''Tracker.''' The site number of each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc is -1. When you play this minion, you may exert him and remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to draw a card. (1) · '''Tracker.''' The roaming penalty for each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion you play is -1. '''Assignment:''' Spot two Hobbit companions to make the Free Peoples player assign a Hobbit to skirmish this minion. (1) · '''Tracker.''' The site number of each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc is –1. While you have initiative, this minion is strength +6. (1) · '''Tracker.''' The site number of each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc is –1. While you have initiative, this minion is strength +8. (1) · '''Tracker.''' The roaming penalty for each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion you play is -1. '''Response:''' If an event is played that spots or exerts a ranger, exert or discard this minion to cancel that event. (1) · For each card in your hand, this minion is strength +1. (1) · For each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] condition you can spot, this minion is strength +1. (2) · When you play a weapon on this minion, add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] (limit once per turn). (1) · When you play a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] condition, you may exert this minion and remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to draw a card. (1) · When you play this minion, you may exert him and spot 6 companions to draw a card. (1) · When you play this minion, you may shuffle up to 2 [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] cards from your discard pile into your draw deck. (1) · While you can spot a threat and another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc, the Shadow has initiative, regardless of the Free Peoples player’s hand. (1)
Lore:
None (3) · "'...he was waylaid by the Orcs of the Mountains, and almost all his folk were slain.'" (1) · An Orc acts when the taskmaster promises reward or the whip. (1) · Bearing cruel weapons, Orcs go forth from Mordor to serve the Eye. (1) · Orc chieftains are the most cruel of a heartless race. Both strength and malice are needed to lead such followers. (1) · Sly servants of the Ringwraiths of Morgul Vale, Morgul Orcs are alert to the desires of their masters. (1) · The cunning Ambushes of the Orc armies rely upon scouts first finding the enemy. (1) · The Dark Lord's power grows in unseen ways. (1) · “...a host of orcs lurked, ready at a signal to issue forth like black ants going to war.” (1) · “...and then all hope was quenched.” (1) · “...but the sun now climbing towards the South was veilded in the reeks of Mordor....” (1) · “...far away he saw fires spring up....” (1) · “...the day-guards, evil-eyed and fell, were marching to their posts.” (1) · “...the vomit of the maggot-folk of Mordor.” (1) · “...towards Mordor where the first bitter assault would come....” (1) · “The lines of fire became flowing torrents, file upon file of Orcs bearing flames....” (1) · “The men of the West were trapped....” (1) · “‘...why not kill them now? They're a cursed nuisance, and we're in a hurry.'” (1) · “‘And yet we see that Sauron can torture and destroy the very hills.'” (2) · “‘Orc!...Not very near, and yet too near, it seems.'” (1) · “‘Sauron was diminished, but not destroyed. His Ring was lost but not unmade.'” (1) · “‘There's no time to kill them properly.... No time for play on this trip.'” (1)
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