Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
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- SubTypes (1)
Use the filters below to narrow your results.
HDG-EN32S045.0 (1) ·
LOTR-EN00S055.0 (1) ·
LOTR-EN00W028.0 (1) ·
LOTR-EN01S240.0 (1) ·
LOTR-EN04S164.0 (1) ·
LOTR-EN07S274.0 (1) ·
LOTR-EN07S311.0 (1) ·
LOTR-EN08S096.0 (1) ·
LOTR-EN10S087.0 (1) ·
LOTR-EN10S099.0 (1) ·
LOTR-EN11S177.0 (1) ·
LOTR-EN11S184.0 (1) ·
LOTR-EN11S199.0 (1) ·
LOTR-EN12S150.0 (1) ·
LOTR-EN13A017.0 (1) ·
LOTR-EN13A018.0 (1) ·
LOTR-EN13S169.0 (1) ·
LOTR-EN13S172.0 (1) ·
LOTR-EN13S174.0 (1) ·
LOTR-EN15S161.0 (1) ·
LOTR-EN15S171.0 (1) ·
LOTR-EN17S119.0 (1) ·
LOTR-EN17S123.0 (1) ·
LOTR-EN18A017.0 (1) ·
LOTR-EN18S122.0 (1)
HDG-EN32S045.0 (1) ·
LOTR-EN00S055.0 (1) ·
LOTR-EN00W028.0 (1) ·
LOTR-EN01S240.0 (1) ·
LOTR-EN04S164.0 (1) ·
LOTR-EN07S274.0 (1) ·
LOTR-EN07S311.0 (1) ·
LOTR-EN08S096.0 (1) ·
LOTR-EN10S087.0 (1) ·
LOTR-EN10S099.0 (1) ·
LOTR-EN11S177.0 (1) ·
LOTR-EN11S184.0 (1) ·
LOTR-EN11S199.0 (1) ·
LOTR-EN12S150.0 (1) ·
LOTR-EN13A017.0 (1) ·
LOTR-EN13A018.0 (1) ·
LOTR-EN13S169.0 (1) ·
LOTR-EN13S172.0 (1) ·
LOTR-EN13S174.0 (1) ·
LOTR-EN15S161.0 (1) ·
LOTR-EN15S171.0 (1) ·
LOTR-EN17S119.0 (1) ·
LOTR-EN17S123.0 (1) ·
LOTR-EN18A017.0 (1) ·
LOTR-EN18S122.0 (1)
Army of Uruk-hai (1) ·
Band of the Eye (1) ·
Force of Uruk-hai (1) ·
Gorgoroth Berserker (1) ·
Gorgoroth Officer (1) ·
Gorgoroth Swarm (3) ·
Hunting Uruk (1) ·
Orthanc Champion (1) ·
Relentless Uruk (1) ·
Sauron (1) ·
Shagrat (3) ·
Siege Commander (1) ·
Tracking Uruk (1) ·
Uruk Blitz (2) ·
Uruk Decimator (1) ·
Uruk Outrider (1) ·
Uruk Rogue (2) ·
White Hand Aggressor (1) ·
White Hand Captain (1)
Besieger. When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site. (1) ·
Besieger. Enduring. To play, spot a [SAURON] Orc. Maneuver: If you have initiative, exert this minion twice to take control of a site. Maneuver: Remove a threat and exert this minion twice to take control of a site. (1) ·
Besieger. Skirmish: Discard 2 cards from hand to make a besieger fierce until the regroup phase. (1) ·
Besieger. Skirmish: Discard 2 cards from hand to play a [SAURON] Orc stacked on a site you control. That Orc is fierce and strength +6 until the regroup phase. (1) ·
Besieger. When you play this minion, if you can spot another besieger, you may spot 6 companions to play a besieger from your discard pile and control a site. (1) ·
Besieger. When you play this minion, you may spot 6 companions and another besieger to play a besieger from your discard pile and control a site. (1) ·
Damage +1. Assignment: Exert Orthanc Champion to assign it to an unbound companion. That companion may exert to prevent this. (1) ·
Damage +1. Each Free Peoples archer who has resistance 5 or less does not add to the Free Peoples archery total. (1) ·
Damage +1. Each time a Free Peoples event is played during a skirmish involving this minion, this minion is strength -2 until the regroup phase. (1) ·
Damage +1. Each time Shagrat loses a skirmish, you may exert a character. (1) ·
Damage +1. Each time this minion is about to take a wound at a battleground site, you may spot another [URUK-HAI] card to make the Free Peoples player draw a card instead. (1) ·
Damage +1. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) While you can spot 7 possessions, Shagrat is fierce and cannot take wounds (except during skirmish phases). (2) ·
Damage +1. Skirmish: If no other minions are assigned to a skirmish, you may exert this minion twice to make it fierce and strength +4 until the regroup phase. (2) ·
Damage +1. While you control a site, this minion cannot take wounds, except during the skirmish phase. (1) ·
Each [Gundabad] Orc is strength +1 and fierce. Assignment: Exert Sauron to assign a [Gundabad] or [Wraith] minion to a companion (except Bilbo). The Free Peoples player may add 2 doubts or exert that companion to prevent this. (1) ·
Fierce. While this minion is assigned to a skirmish, each hunter character is strength +1. (1) ·
Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) (1) ·
Response: If this minion wins a skirmish, remove (2) to make the Free Peoples player discard a card at random from hand. (1) ·
This minion is damage +1 for each character in the dead pile. (1) ·
To play, spot an [URUK-HAI] minion. While the fellowship is in region 1, each Uruk-hai is damage +1. While the fellowship is in region 2, each companion is strength -1. While the fellowship is in region 3, each unbound companion is resistance -2. (2) ·
While this minion is at a battleground site, he gains hunter 1 (While skirmishing a non-hunter character, this character is strength +1.) (1) ·
While this minion is at a battleground site, it is strength +2. While this minion is bearing a possession, it is damage +1. (1)
When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site. (3) ·
To play, spot a
While you can spot 7 possessions, Shagrat is
That companion may exert to prevent this. (1) ·
Each time Shagrat loses a skirmish, you may exert a character. (1) ·
While you control a site, this minion cannot take wounds, except during the skirmish phase. (1) ·
Skirmish:
While this minion is assigned to a skirmish, each hunter character is strength +1. (1) ·
While the fellowship is in region 1, each Uruk-hai is
While the fellowship is in region 2, each companion is strength –1.
While the fellowship is in region 3, each unbound companion is resistance –2. (2) · While this minion is at a battleground site, he gains
While this minion is bearing a possession, it is
'''Besieger.'''
'''Skirmish:''' Discard 2 cards from hand to make a besieger fierce until the regroup phase. (1) ·
'''Besieger.'''
'''Skirmish:''' Discard 2 cards from hand to play a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc stacked on a site you control. That Orc is fierce and strength +6 until the regroup phase. (1) ·
'''Besieger.'''
When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site. (3) ·
'''Besieger.''' '''Enduring.'''
To play, spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc.
'''Maneuver:''' If you have initiative, exert Gorgoroth Berserker twice to take control a site. '''Maneuver:''' Remove a threat and exert Gorgoroth Berserker twice to take control a site. (1) ·
'''Damage +1.
Skirmish:''' If no other minions are assigned to a skirmish, you may exert this minion twice to make it '''fierce''' and strength +4 until the regroup phase. (2) ·
'''Damage +1. Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)''
While you can spot 7 possessions, Shagrat is '''fierce''' and cannot take wounds (except during skirmish phases). (2) ·
'''Damage +1.'''
While you control a site, this minion cannot take wounds, except during the skirmish phase. (1) ·
'''Damage +1.'''
Each time Shagrat loses a skirmish, you may exert a character. (1) ·
'''Damage +1.'''
'''Assignment: '''Exert Orthanc Champion to assign it to an unbound companion.
That companion may exert to prevent this. (1) ·
'''Damage +1.''' Each Free Peoples archer who has resistance 5 or less does not add to the Free Peoples archery total. (1) ·
'''Damage +1.''' Each time a Free Peoples event is played during a skirmish involving this minion, this minion is strength –2 until the regroup phase. (1) ·
'''Damage +1.''' Each time this minion is about to take a wound at a battleground site, you may spot another [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] card to make the Free Peoples player draw a card instead. (1) ·
'''Fierce.'''
While this minion is assigned to a skirmish, each hunter character is strength +1. (1) ·
'''Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)'' (1) ·
'''Response:''' If this minion wins a skirmish, remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make the Free Peoples player discard a card at random from hand. (1) ·
Each [Gundabad] Orc is strength +1 and fierce. Assignment: Exert Sauron to assign a [Gundabad] or [Wraith] minion to a companion (except Bilbo). The Free Peoples player may add 2 doubts or exert that companion to prevent this. (1) ·
This minion is '''damage +1''' for each character in the dead pile. (1) ·
To play, spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion.
While the fellowship is in region 1, each Uruk-hai is '''damage +1'''.
While the fellowship is in region 2, each companion is strength –1.
While the fellowship is in region 3, each unbound companion is resistance –2. (2) ·
While this minion is at a battleground site, he gains '''hunter 1''' ''(While skirmishing a non-hunter character, this character is strength +1.)'' (1) ·
While this minion is at a battleground site, it is strength +2.
While this minion is bearing a possession, it is '''damage +1.''' (1)
None (5) ·
"I don't take orders from stinking Morgul rats!" (2) ·
"It's Saruman's army! The war has started." (1) ·
A warrior trained in single combat, he tore a swath through the defenders. (1) ·
Despite their bloodthirsty nature, Saruman's creations form armies and fight united for him. (1) ·
Far more Orcs has Sauron bred in the pits under Barad-dûr than Saruman could ever imagine. (1) ·
Mount Doom™ Preview
King Draft Pack (1) · Mount Doom™ Release
July 2004 (1) · Single-minded in purpose, the Uruk-hai are not easily swayed from their intended path. (1) · Some minions prefer to fight alone. (2) · The lesser the enemy, the greater the rage. (1) · They wore black armor and mail that was marked with the white hand of Saruman. (1) · Volleys of arrows are no defense against the onslaught of Saruman's servants. (1) · “...and wielded heavy hammers in their knotted hands.” (1) · “File after file passed....” (1) · “The barricade was scattered as if by a thunderbolt.” (1) · “They're taking the Hobbits to Isengard!” (1) · “‘If you think I'm so damaged that it's safe to flout me, you're mistaken.'” (1) · “‘We are servants of Saruman the Wise, the White Hand: the Hand that gives us man's-flesh to eat.'” (1)
King Draft Pack (1) · Mount Doom™ Release
July 2004 (1) · Single-minded in purpose, the Uruk-hai are not easily swayed from their intended path. (1) · Some minions prefer to fight alone. (2) · The lesser the enemy, the greater the rage. (1) · They wore black armor and mail that was marked with the white hand of Saruman. (1) · Volleys of arrows are no defense against the onslaught of Saruman's servants. (1) · “...and wielded heavy hammers in their knotted hands.” (1) · “File after file passed....” (1) · “The barricade was scattered as if by a thunderbolt.” (1) · “They're taking the Hobbits to Isengard!” (1) · “‘If you think I'm so damaged that it's safe to flout me, you're mistaken.'” (1) · “‘We are servants of Saruman the Wise, the White Hand: the Hand that gives us man's-flesh to eat.'” (1)
Showing below up to 25 results in range #1 to #25.
D
- Data:Army of Uruk-hai (11R177)/Data
- Data:Band of the Eye (1R240)/Data
- Data:Force of Uruk-hai (11R184)/Data
- Data:Gorgoroth Berserker (8R96)/Data
- Data:Gorgoroth Officer (7R274)/Data
- Data:Gorgoroth Swarm (0P55)/Data
- Data:Gorgoroth Swarm (0W28)/Data
- Data:Gorgoroth Swarm (10C87)/Data
- Data:Hunting Uruk (15C161)/Data
- Data:Orthanc Champion (4R164)/Data
- Data:Relentless Uruk (11C199)/Data
- Data:Sauron, The Necromancer (32B245)/Data
- Data:Shagrat, Captain of Cirith Ungol (10R99)/Data
- Data:Shagrat, Tower Captain (18R122)/Data
- Data:Shagrat, Tower Captain (18RF17)/Data
- Data:Siege Commander (7R311)/Data
- Data:Tracking Uruk (15S171)/Data
- Data:Uruk Blitz (13R169)/Data