Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
ID:
BaseCardID:
Army of Uruk-hai (1) ·
Band of the Eye (1) ·
Beastly Olog-hai (1) ·
Berserk Butcher (1) ·
Berserk Savage (1) ·
Berserk Slayer (1) ·
Force of Uruk-hai (1) ·
Gate Picket (1) ·
Gate Troll (2) ·
Gorgoroth Berserker (1) ·
Gorgoroth Swarm (3) ·
Grishnákh (1) ·
Lieutenant of Orthanc (1) ·
Lurtz (9) ·
Merciless Uruk (1) ·
Olog-Haï Bestial (1) ·
Orc Insurgent (1) ·
Orc Marauder (1) ·
Orc Patrol (1) ·
Orc Seeker (1) ·
Ordnance Grunt (2) ·
Orthanc Berserker (1) ·
Sauron (1) ·
Shagrat (3) ·
Siege Commander (1) ·
Tower Assassin (1) ·
Ulaire Attea (1) ·
Ulaire Toldea (1) ·
Uruk Cavern Striker (1) ·
Uruk Common (1) ·
Uruk Decimator (1) ·
Uruk Hunter (1) ·
Uruk Rear Guard (1) ·
Uruk Rogue (2) ·
Uruk-hai Horde (1) ·
White Hand Captain (1) ·
White Hand Marshal (1)
GameText:
Archer. Damage +1. Maneuver: Spot 6 companions to make Lurtz fierce until the regroup phase. Assignment: Exert Lurtz twice to assign it to an unbound companion. The Free Peoples player may exert that companion or add a burden to prevent this. (2) ·
Damage +1. Skirmish: If no other minions are assigned to a skirmish, you may exert this minion twice to make it fierce and strength +4 until the regroup phase. (2) ·
Archer. Damage +1. Maneuver: Spot another Uruk-hai to make Lurtz fierce until the regroup phase. (2) ·
Damage +1. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) While you can spot 7 possessions, Shagrat is fierce and cannot take wounds (except during skirmish phases). (2) ·
Damage +1. Fierce. To play, spot an [ORC] minion. Shadow: Discard an [ORC] condition from play to play this minion from your discard pile. (2) ·
Damage +1. Each time Lurtz wins a skirmish, the Free People?s player must exert X companions, where X is the current region number. (2) ·
Fierce. While you can spot a Troll, Gate Troll's twilight cost is -4. For each other [SAURON] minion you can spot, this minion is strength +1. (2) ·
Archer. Damage +1. Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) Lurtz is strength +3 for each exhausted companion you can spot. (2)
TaggedGameText:
When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site. (3) ·
Each time Lurtz wins a skirmish, the Free People’s player must exert X companions, where X is the current region number. (2) ·
While you can spot 7 possessions, Shagrat is
Skirmish:
FormattedGameText:
'''Besieger.'''
When you play this minion, you may spot another besieger and 6 companions to play a besieger from your discard pile and control a site. (3) ·
'''Damage +1.''' '''Fierce.''' To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion. '''Assignment:''' Exert this minion to assign it to a companion bearing an artifact. The Free Peoples player may discard an artifact from play to prevent this. (2) ·
'''Fierce.''' While you can spot a Troll, Gate Troll’s twilight cost is –4. For each other [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion you can spot, this minion is strength +1. (2) ·
'''Damage +1. Fierce.''' To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion.
'''Shadow:''' Discard an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] condition from play to play this minion from your discard pile. (2) ·
'''Damage +1.
Skirmish:''' If no other minions are assigned to a skirmish, you may exert this minion twice to make it '''fierce''' and strength +4 until the regroup phase. (2) ·
'''Damage +1'''.
Each time Lurtz wins a skirmish, the Free People’s player must exert X companions, where X is the current region number. (2) ·
'''Damage +1. Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)''
While you can spot 7 possessions, Shagrat is '''fierce''' and cannot take wounds (except during skirmish phases). (2) ·
'''Archer.''' '''Damage +1.''' '''Muster.''' (At the start of the regroup phase, you may discard a card from hand to draw a card.) Lurtz is strength +3 for each exhausted companion you can spot. (2) ·
'''Archer.''' '''Damage +1'''.
'''Maneuver:''' Spot another Uruk-hai to make Lurtz '''fierce''' until the regroup phase. (2)
None (7) ·
"I don't take orders from stinking Morgul rats!" (2) ·
A Ring of Power would not stop the blade of an assassin lying in wait. (1) ·
Berserkers are the first wave of Uruks sent to battle. (1) ·
Casualties of war were neither honored nor remembered by the White Hand. (1) ·
Despite their bloodthirsty nature, Saruman's creations form armies and fight united for him. (1) ·
Far more Orcs has Sauron bred in the pits under Barad-dûr than Saruman could ever imagine. (1) ·
Hunters Design-a-Card contest entry
Submitted by "Eomer_14" (1) · Mount Doom™ Preview
King Draft Pack (1) · Mount Doom™ Release
July 2004 (1) · Only Trolls had the strength to man the siege catapults. (2) · Promised a fair share of plunder, they defended against possible reinforcements. (1) · Saruman bred this ruthless commander, whose brutality matched his own ambition, to track the Nine Walkers. (2) · Sauron's Orcs ranged far and wide, searching for Baggins and the Ring. (1) · Skull-like helmets are distinctive to the Berserkers. (1) · Some minions prefer to fight alone. (2) · The Men and Elves looked out into the darkness, and through the rain they saw, lit by the thousands of torches, the huge advancing Uruk-hai army. (1) · The Uruk-hai leader walked into view on the misty hilltop beneath the dark trees. Hungry for blood. (1) · The voice of Saruman compels his minions to stop at nothing to earn his favor. (1) · They wore black armor and mail that was marked with the white hand of Saruman. (1) · Volleys of arrows are no defense against the onslaught of Saruman's servants. (1) · “...and wielded heavy hammers in their knotted hands.” (1) · “...their bodies were cast aside... and others took their place.” (1) · “File after file passed....” (1) · “Get them into the caves.” (1) · “Now the watch-towers, which had fallen into decay, were repaired, and filled with arms, and garrisoned with ceaseless vigilance.” (1) · “Some held that they were not Trolls, but giant Orcs...” (2) · “The barricade was scattered as if by a thunderbolt.” (1) · “The rumour of war grew behind them.” (1) · “They reached the summit of the rock; they drove towards the gates.” (1) · “This was Cirith Gorgor, the Haunted Pass, the entrance to the land of the Enemy.” (1) · “You will taste man-flesh!” (2) · “‘...what the plague did you bring us here for?'” (1) · “‘And now... perfected. Grown beyond the height of Men – straight-limbed and strong, fearing nothing.'” (2) · “‘Do you wish to see the greatness of our army? We are the fighting Uruk-hai.'” (1) · “‘If you think I'm so damaged that it's safe to flout me, you're mistaken.'” (1) · “‘They might agree with me, with Grishnákh....'” (1) · “‘We came out of Isengard, and led you here, and we shall lead you back the way we choose.'” (1) · “‘You've spoken more than enough, Uglúk,' sneered the evil voice. ‘I wonder how they would like it in Lugbúrz.'” (1)
Submitted by "Eomer_14" (1) · Mount Doom™ Preview
King Draft Pack (1) · Mount Doom™ Release
July 2004 (1) · Only Trolls had the strength to man the siege catapults. (2) · Promised a fair share of plunder, they defended against possible reinforcements. (1) · Saruman bred this ruthless commander, whose brutality matched his own ambition, to track the Nine Walkers. (2) · Sauron's Orcs ranged far and wide, searching for Baggins and the Ring. (1) · Skull-like helmets are distinctive to the Berserkers. (1) · Some minions prefer to fight alone. (2) · The Men and Elves looked out into the darkness, and through the rain they saw, lit by the thousands of torches, the huge advancing Uruk-hai army. (1) · The Uruk-hai leader walked into view on the misty hilltop beneath the dark trees. Hungry for blood. (1) · The voice of Saruman compels his minions to stop at nothing to earn his favor. (1) · They wore black armor and mail that was marked with the white hand of Saruman. (1) · Volleys of arrows are no defense against the onslaught of Saruman's servants. (1) · “...and wielded heavy hammers in their knotted hands.” (1) · “...their bodies were cast aside... and others took their place.” (1) · “File after file passed....” (1) · “Get them into the caves.” (1) · “Now the watch-towers, which had fallen into decay, were repaired, and filled with arms, and garrisoned with ceaseless vigilance.” (1) · “Some held that they were not Trolls, but giant Orcs...” (2) · “The barricade was scattered as if by a thunderbolt.” (1) · “The rumour of war grew behind them.” (1) · “They reached the summit of the rock; they drove towards the gates.” (1) · “This was Cirith Gorgor, the Haunted Pass, the entrance to the land of the Enemy.” (1) · “You will taste man-flesh!” (2) · “‘...what the plague did you bring us here for?'” (1) · “‘And now... perfected. Grown beyond the height of Men – straight-limbed and strong, fearing nothing.'” (2) · “‘Do you wish to see the greatness of our army? We are the fighting Uruk-hai.'” (1) · “‘If you think I'm so damaged that it's safe to flout me, you're mistaken.'” (1) · “‘They might agree with me, with Grishnákh....'” (1) · “‘We came out of Isengard, and led you here, and we shall lead you back the way we choose.'” (1) · “‘You've spoken more than enough, Uglúk,' sneered the evil voice. ‘I wonder how they would like it in Lugbúrz.'” (1)
Showing below up to 52 results in range #1 to #52.
D
- Data:Army of Uruk-hai (11R177)/Data
- Data:Band of the Eye (1R240)/Data
- Data:Beastly Olog-hai (11R108)/Data
- Data:Berserk Butcher (6R60)/Data
- Data:Berserk Savage (5R46)/Data
- Data:Berserk Slayer (5R47)/Data
- Data:Force of Uruk-hai (11R184)/Data
- Data:Gate Picket (6R101)/Data
- Data:Gate Troll (6R103)/Data
- Data:Gate Troll (AI) (6R128)/Data
- Data:Gorgoroth Berserker (8R96)/Data
- Data:Gorgoroth Swarm (0P55)/Data
- Data:Gorgoroth Swarm (0W28)/Data
- Data:Gorgoroth Swarm (10C87)/Data
- Data:Grishnakh, Orc Captain (5R100)/Data
- Data:Lieutenant of Orthanc (4R158)/Data
- Data:Lurtz, Halfling Hunter (0W35)/Data
- Data:Lurtz, Halfling Hunter (18R118)/Data
- Data:Lurtz, Minion of the White Wizard (11R194)/Data
- Data:Lurtz, Minion of the White Wizard (11RF16)/Data
- Data:Lurtz, Now Perfected (0P126)/Data
- Data:Lurtz, Now Perfected (15R162)/Data
- Data:Lurtz, Resilient Captain (19P33)/Data
- Data:Lurtz, Servant of Isengard (1M3)/Data
- Data:Lurtz, Servant of Isengard (1R127)/Data
- Data:Merciless Uruk (12C142)/Data
- Data:Olog-Hai Bestial (0P85)/Data
- Data:Orc Insurgent (6U104)/Data
- Data:Orc Marauder (7U301)/Data
- Data:Orc Patrol (5U107)/Data
- Data:Orc Seeker (7R306)/Data
- Data:Ordnance Grunt (0D7)/Data
- Data:Ordnance Grunt (13R117)/Data
- Data:Orthanc Berserker (3R66)/Data
- Data:Sauron, The Necromancer (32B245)/Data
- Data:Shagrat, Captain of Cirith Ungol (10R99)/Data
- Data:Shagrat, Tower Captain (18R122)/Data
- Data:Shagrat, Tower Captain (18RF17)/Data
- Data:Siege Commander (7R311)/Data
- Data:Tower Assassin (2R93)/Data
- Data:Ulaire Attea, Revived (31B245)/Data
- Data:Ulaire Toldea, Revived (32B233)/Data
- Data:Uruk Cavern Striker (15R174)/Data
- Data:Uruk Common (12C149)/Data
- Data:Uruk Decimator (12R150)/Data
- Data:Uruk Hunter (4U188)/Data
- Data:Uruk Rear Guard (4C191)/Data
- Data:Uruk Rogue (13R174)/Data
- Data:Uruk Rogue (13RF18)/Data
- Data:Uruk-hai Horde (4R203)/Data
- Data:White Hand Captain (17R123)/Data
- Data:White Hand Marshal (18R127)/Data