Drilldown: CardReleases
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- CardReleases (24728)
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HDG-EN32S015.0 (1) ·
HDG-EN32S020.0 (1) ·
HDG-EN32S025.0 (1) ·
LOTR-EN01S045.0 (1) ·
LOTR-EN01S056.0 (1) ·
LOTR-EN01S057.0 (1) ·
LOTR-EN01S067.0 (1) ·
LOTR-EN01S151.0 (1) ·
LOTR-EN03S010.0 (1) ·
LOTR-EN03S012.0 (1) ·
LOTR-EN03S017.0 (1) ·
LOTR-EN04S190.0 (1) ·
LOTR-EN06S018.0 (1) ·
LOTR-EN11S188.0 (1) ·
LOTR-EN15S168.0 (1) ·
LOTR-EN17S130.0 (1)
HDG-EN32S015.0 (1) ·
HDG-EN32S020.0 (1) ·
HDG-EN32S025.0 (1) ·
LOTR-EN01S045.0 (1) ·
LOTR-EN01S056.0 (1) ·
LOTR-EN01S057.0 (1) ·
LOTR-EN01S067.0 (1) ·
LOTR-EN01S151.0 (1) ·
LOTR-EN03S010.0 (1) ·
LOTR-EN03S012.0 (1) ·
LOTR-EN03S017.0 (1) ·
LOTR-EN04S190.0 (1) ·
LOTR-EN06S018.0 (1) ·
LOTR-EN11S188.0 (1) ·
LOTR-EN15S168.0 (1) ·
LOTR-EN17S130.0 (1)
Archer. Archery: Exert Orophin to wound an Uruk-hai. (1) ·
Archer. Archery: Exert Rumil to wound an Orc. (1) ·
Archer. Regroup: Exert Calaglin to wound a minion. (1) ·
Archer. Regroup: Exert Dinendal to remove (2). (1) ·
At the start of each of your turns, heal every ally whose home is site 6. Fellowship: Exert Galadriel to play an Elf for free. (1) ·
At the start of each of your turns, you may heal a [Esgaroth] Man (except the Master). Maneuver: Exert Baïn to allow Bard to participate in archery fire and skirmishes until the regroup phase. (1) ·
At the start of each of your turns, you may heal an Elf. Fellowship: Exert Galadriel to play the fellowship's next site if it is a forest (replacing opponent's site if necessary). (1) ·
At the start of each of your turns, you may spot Bard to heal Bard and The Master. Fellowship: Exert The Master twice to discard up to 3 cards from hand and draw an equal number of cards. (1) ·
At the start of each turn, heal Galadriel. Skirmish: Exert Galadriel to discard the top card of your draw deck. If it is a Shadow card, make a minion skirmishing an Elf strength -3. (1) ·
Damage +1. (1) ·
Damage +1. Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.) The roaming penalty for each [URUK-HAI] minion you play is -1. (1) ·
Damage +1. While you can spot an exhausted companion, this minion is strength +3. (1) ·
Each time a [Esgaroth] ally is assigned to a skirmish, exert a [Dwarven] companion. Maneuver: Heal a [Esgaroth] ally to play Alfrid from your discard pile. Skirmish: Exert Alfrid twice to play a Shadow condition from your draw deck. (1) ·
Fierce. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Searching Uruk is strength +1 for each other [URUK-HAI] hunter you can spot. (1) ·
Tracker. Fierce. Unbound Hobbits may not be discarded. Response: If an unbound Hobbit is killed, exert this minion to make the Free Peoples player wound an unbound companion. (1) ·
While you can spot your site 6, Uruviel has the game text of that site. (1)
The roaming penalty for each
Searching Uruk is strength +1 for each other
Unbound Hobbits may not be discarded.
'''Archer.'''
'''Archery:''' Exert Orophin to wound an Uruk-hai. (1) ·
'''Archer.'''
'''Archery:''' Exert Rúmil to wound an Orc. (1) ·
'''Archer.'''
'''Regroup:''' Exert Calaglin to wound a minion. (1) ·
'''Archer.'''
'''Regroup:''' Exert Dínendal to remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) ·
'''Damage +1'''. (When this minion wins a skirmish, add 1 extra wound to the defender.) (1) ·
'''Damage +1. Hunter 2.''' ''(While skirmishing a non-hunter character, this character is strength +2.)''
The roaming penalty for each [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion you play is -1. (1) ·
'''Damage +1.''' While you can spot an exhausted companion, this minion is strength +3. (1) ·
'''Fierce. Hunter 1.'''''(While skirmishing a non-hunter character, this character is strength +1.)''
Searching Uruk is strength +1 for each other [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] hunter you can spot. (1) ·
'''Tracker.''' '''Fierce.'''
Unbound Hobbits may not be discarded.
'''Response:''' If an unbound Hobbit is killed, exert this minion to make the Free Peoples player wound an unbound companion. (1) ·
At the start of each of your turns, heal every ally whose home is site 6.
'''Fellowship:''' Exert Galadriel to play an Elf for free. (1) ·
At the start of each of your turns, you may heal a [Esgaroth] Man (except the Master). Maneuver: Exert Baïn to allow Bard to participate in archery fire and skirmishes until the regroup phase. (1) ·
At the start of each of your turns, you may heal an Elf.
'''Fellowship:''' Exert Galadriel to play the fellowship's next site if it is a forest (replacing opponent's site if necessary). (1) ·
At the start of each of your turns, you may spot Bard to heal Bard and The Master. Fellowship: Exert The Master twice to discard up to 3 cards from hand and draw an equal number of cards. (1) ·
At the start of each turn, heal Galadriel. '''Skirmish:''' Exert Galadriel to discard the top card of your draw deck. If it is a Shadow card, make a minion skirmishing an Elf strength –3. (1) ·
Each time a [Esgaroth] ally is assigned to a skirmish, exert a [Dwarven] companion. Maneuver: Heal a [Esgaroth] ally to play Alfrid from your discard pile. Skirmish: Exert Alfrid twice to play a Shadow condition from your draw deck. (1) ·
While you can spot your site 6, Uruviel has the game text of that site. (1)
None (3) ·
"'You've got no guts outside your own sties.'" (1) ·
An Elf-maid of the Galadhrim, Uruviel has dwelt for years beneath the mallorn trees of Lothlórien. (1) ·
An enemy on the move is an enemy unprepared. (1) ·
Brother to Haldir, Rúmil guards the northern marches of the Golden Wood. (1) ·
The swift bow of Orophin, Haldir's kinsman, has slain many Orcs. (1) ·
“He was almost certain that he could hear stealthy movements.... Not Elves; for the woodland folk were altogether noiseless in their movements.” (1) ·
“Very tall they were, and the Lady no less tall than the Lord; and they were grave and beautiful... and the hair of the Lady was of deep gold....” (1) ·
“‘...we must stick together...'” (1) ·
“‘In Dwimordene, in Lórien / More fair than thoughts of Mortal Men.'” (1) ·
“‘None of that! Hold your tongues.'” (1) ·
“‘The friendship of Saruman is not lightly thrown aside. One ill turn deserves another.... We have work to do.'” (1) ·
“‘There is in her and in this land no evil, unless a man bring it hither himself. Then let him beware!'” (1) ·
“‘We have been keeping watch on the rivers, ever since we saw a great troop of Orcs going north toward Moria....'” (1)
Showing below up to 16 results in range #1 to #16.