Drilldown: CardReleases

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CardReleases > TwilightCost: 2-3 & Strength: 2-5 & SiteNum: 5-6

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Archer. Archery: Exert Orophin to wound an Uruk-hai. (1) · Archer. Archery: Exert Rumil to wound an Orc. (1) · Archer. Regroup: Exert Calaglin to wound a minion. (1) · Archer. Regroup: Exert Dinendal to remove (2). (1) · At the start of each of your turns, heal every ally whose home is site 6. Fellowship: Exert Galadriel to play an Elf for free. (1) · At the start of each of your turns, you may heal a [Esgaroth] Man (except the Master). Maneuver: Exert Baïn to allow Bard to participate in archery fire and skirmishes until the regroup phase. (1) · At the start of each of your turns, you may heal an Elf. Fellowship: Exert Galadriel to play the fellowship's next site if it is a forest (replacing opponent's site if necessary). (1) · At the start of each of your turns, you may spot Bard to heal Bard and The Master. Fellowship: Exert The Master twice to discard up to 3 cards from hand and draw an equal number of cards. (1) · At the start of each turn, heal Galadriel. Skirmish: Exert Galadriel to discard the top card of your draw deck. If it is a Shadow card, make a minion skirmishing an Elf strength -3. (1) · Damage +1. (1) · Damage +1. Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.) The roaming penalty for each [URUK-HAI] minion you play is -1. (1) · Damage +1. While you can spot an exhausted companion, this minion is strength +3. (1) · Each time a [Esgaroth] ally is assigned to a skirmish, exert a [Dwarven] companion. Maneuver: Heal a [Esgaroth] ally to play Alfrid from your discard pile. Skirmish: Exert Alfrid twice to play a Shadow condition from your draw deck. (1) · Fierce. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Searching Uruk is strength +1 for each other [URUK-HAI] hunter you can spot. (1) · Tracker. Fierce. Unbound Hobbits may not be discarded. Response: If an unbound Hobbit is killed, exert this minion to make the Free Peoples player wound an unbound companion. (1) · While you can spot your site 6, Uruviel has the game text of that site. (1)
TaggedGameText:
Archer.
Regroup: Exert Dínendal to remove twilight2. (1)
· Archer.
Archery: Exert Orophin to wound an Uruk-hai. (1)
· Archer.
Archery: Exert Rúmil to wound an Orc. (1)
· Archer.
Regroup: Exert Calaglin to wound a minion. (1)
· Damage +1. Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.)
The roaming penalty for each urukhai minion you play is -1. (1)
· Damage +1. While you can spot an exhausted companion, this minion is strength +3. (1) · Damage +1. (When this minion wins a skirmish, add 1 extra wound to the defender.) (1) · Fierce. Hunter 1.(While skirmishing a non-hunter character, this character is strength +1.)
Searching Uruk is strength +1 for each other urukhai hunter you can spot. (1)
· Tracker. Fierce.
Unbound Hobbits may not be discarded.
Response: If an unbound Hobbit is killed, exert this minion to make the Free Peoples player wound an unbound companion. (1)
· At the start of each of your turns, heal every ally whose home is site 6.
Fellowship: Exert Galadriel to play an Elf for free. (1)
· At the start of each of your turns, you may heal a [Esgaroth] Man (except the Master). Maneuver: Exert Baïn to allow Bard to participate in archery fire and skirmishes until the regroup phase. (1) · At the start of each of your turns, you may heal an Elf.
Fellowship: Exert Galadriel to play the fellowship's next site if it is a forest (replacing opponent's site if necessary). (1)
· At the start of each of your turns, you may spot Bard to heal Bard and The Master. Fellowship: Exert The Master twice to discard up to 3 cards from hand and draw an equal number of cards. (1) · At the start of each turn, heal Galadriel. Skirmish: Exert Galadriel to discard the top card of your draw deck. If it is a Shadow card, make a minion skirmishing an Elf strength –3. (1) · Each time a [Esgaroth] ally is assigned to a skirmish, exert a [Dwarven] companion. Maneuver: Heal a [Esgaroth] ally to play Alfrid from your discard pile. Skirmish: Exert Alfrid twice to play a Shadow condition from your draw deck. (1) · While you can spot your site 6, Uruviel has the game text of that site. (1)
FormattedGameText:
'''Archer.''' '''Archery:''' Exert Orophin to wound an Uruk-hai. (1) · '''Archer.''' '''Archery:''' Exert Rúmil to wound an Orc. (1) · '''Archer.''' '''Regroup:''' Exert Calaglin to wound a minion. (1) · '''Archer.''' '''Regroup:''' Exert Dínendal to remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) · '''Damage +1'''. (When this minion wins a skirmish, add 1 extra wound to the defender.) (1) · '''Damage +1. Hunter 2.''' ''(While skirmishing a non-hunter character, this character is strength +2.)'' The roaming penalty for each [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion you play is -1. (1) · '''Damage +1.''' While you can spot an exhausted companion, this minion is strength +3. (1) · '''Fierce. Hunter 1.'''''(While skirmishing a non-hunter character, this character is strength +1.)'' Searching Uruk is strength +1 for each other [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] hunter you can spot. (1) · '''Tracker.''' '''Fierce.''' Unbound Hobbits may not be discarded. '''Response:''' If an unbound Hobbit is killed, exert this minion to make the Free Peoples player wound an unbound companion. (1) · At the start of each of your turns, heal every ally whose home is site 6. '''Fellowship:''' Exert Galadriel to play an Elf for free. (1) · At the start of each of your turns, you may heal a [Esgaroth] Man (except the Master). Maneuver: Exert Baïn to allow Bard to participate in archery fire and skirmishes until the regroup phase. (1) · At the start of each of your turns, you may heal an Elf. '''Fellowship:''' Exert Galadriel to play the fellowship's next site if it is a forest (replacing opponent's site if necessary). (1) · At the start of each of your turns, you may spot Bard to heal Bard and The Master. Fellowship: Exert The Master twice to discard up to 3 cards from hand and draw an equal number of cards. (1) · At the start of each turn, heal Galadriel. '''Skirmish:''' Exert Galadriel to discard the top card of your draw deck. If it is a Shadow card, make a minion skirmishing an Elf strength –3. (1) · Each time a [Esgaroth] ally is assigned to a skirmish, exert a [Dwarven] companion. Maneuver: Heal a [Esgaroth] ally to play Alfrid from your discard pile. Skirmish: Exert Alfrid twice to play a Shadow condition from your draw deck. (1) · While you can spot your site 6, Uruviel has the game text of that site. (1)
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