Drilldown: CardReleases

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CardReleases > TwilightCost: 4-6 & Vitality: 1-2 & SiteNum: 4-5

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Orkish Invader (2) · Champion Orc (2) · Uruk Blitz (2) · Desert Soldier (2) · Covetous Uruk (2)
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To play, spot an [URUK-HAI] minion. While the fellowship is in region 1, each Uruk-hai is damage +1. While the fellowship is in region 2, each companion is strength -1. While the fellowship is in region 3, each unbound companion is resistance -2. (2) · At the start of each skirmish involving this minion, you may reveal an [ORC] condition from hand to wound the companion this minion is skirmishing twice and then discard this minion. (2) · Damage +1. This minion is strength +1 for each possession you spot. (2) · Toil 2. (For each [ORC] character you exert when playing this, its twilight cost is -2.) (2) · Southron. At the start of each skirmish involving this minion, you may remove (3) to wound a companion or ally he is skirmishing. (2)
TaggedGameText:
Southron.
At the start of each skirmish involving this minion, you may remove twilight3 to wound a companion or ally he is skirmishing. (2)
· Toil 2. (For each orc character you exert when playing this, its twilight cost is –2.) (2) · Damage +1.
This minion is strength +1 for each possession you spot. (2)
· To play, spot an urukhai minion.
While the fellowship is in region 1, each Uruk-hai is damage +1.
While the fellowship is in region 2, each companion is strength –1.
While the fellowship is in region 3, each unbound companion is resistance –2. (2)
· At the start of each skirmish involving this minion, you may reveal an orc condition from hand to wound the companion this minion is skirmishing twice and then discard this minion. (2)
FormattedGameText:
At the start of each skirmish involving this minion, you may reveal an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] condition from hand to wound the companion this minion is skirmishing twice and then discard this minion. (2) · '''Toil 2.''' (For each [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.) (2) · '''Southron.''' At the start of each skirmish involving this minion, you may remove [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to wound a companion or ally he is skirmishing. (2) · To play, spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion. While the fellowship is in region 1, each Uruk-hai is '''damage +1'''. While the fellowship is in region 2, each companion is strength –1. While the fellowship is in region 3, each unbound companion is resistance –2. (2) · '''Damage +1'''. This minion is strength +1 for each possession you spot. (2)
Lore:
None (21) · A few Orcs are veterans of single combats to settle disputes in the mountain tribes. (2) · The Uruk-hai pillage the remains of the fallen merely to satisfy their bloodlust. (2) · Spawned from terrible acts, the Orcs emerged as ruined and terrible forms of life. (2) · “‘Wolves and orcs were housed in Isengard, for Saruman was mustering a great force....'” (2)
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