Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
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Use the filters below to narrow your results.
HDG-EN30S052.0 (1) ·
HDG-EN31S020.0 (1) ·
LOTR-EN00W005.0 (1) ·
LOTR-EN01S151.0 (1) ·
LOTR-EN02S058.0 (1) ·
LOTR-EN02S060.0 (1) ·
LOTR-EN03S062.0 (1) ·
LOTR-EN04S190.0 (1) ·
LOTR-EN04S250.0 (1) ·
LOTR-EN04S254.0 (1) ·
LOTR-EN05S055.0 (1) ·
LOTR-EN05S075.0 (1) ·
LOTR-EN06S067.0 (1) ·
LOTR-EN07S192.0 (1) ·
LOTR-EN11S090.0 (1) ·
LOTR-EN11S142.0 (1) ·
LOTR-EN11S188.0 (1) ·
LOTR-EN12S061.0 (1) ·
LOTR-EN12S095.0 (1) ·
LOTR-EN15S072.0 (1) ·
LOTR-EN15S168.0 (1) ·
LOTR-EN17S130.0 (1) ·
LOTR-EN18S067.0 (1) ·
LOTR-EN19S019.0 (1) ·
LOTR-ENV1S025.0 (1) ·
LOTR-ENV1S026.0 (1) ·
LOTR-ENV1S033.0 (1)
HDG-EN30S052.0 (1) ·
HDG-EN31S020.0 (1) ·
LOTR-EN00W005.0 (1) ·
LOTR-EN01S151.0 (1) ·
LOTR-EN02S058.0 (1) ·
LOTR-EN02S060.0 (1) ·
LOTR-EN03S062.0 (1) ·
LOTR-EN04S190.0 (1) ·
LOTR-EN04S250.0 (1) ·
LOTR-EN04S254.0 (1) ·
LOTR-EN05S055.0 (1) ·
LOTR-EN05S075.0 (1) ·
LOTR-EN06S067.0 (1) ·
LOTR-EN07S192.0 (1) ·
LOTR-EN11S090.0 (1) ·
LOTR-EN11S142.0 (1) ·
LOTR-EN11S188.0 (1) ·
LOTR-EN12S061.0 (1) ·
LOTR-EN12S095.0 (1) ·
LOTR-EN15S072.0 (1) ·
LOTR-EN15S168.0 (1) ·
LOTR-EN17S130.0 (1) ·
LOTR-EN18S067.0 (1) ·
LOTR-EN19S019.0 (1) ·
LOTR-ENV1S025.0 (1) ·
LOTR-ENV1S026.0 (1) ·
LOTR-ENV1S033.0 (1)
Bill Ferny (1) ·
Crebain Flock (1) ·
Crooked Townsman (1) ·
Crows of Isengard (1) ·
Foul Tentacle (1) ·
Goblin Bowman (1) ·
Goblin Town Archer (1) ·
Gollum (2) ·
Gríma (1) ·
Hounding Uruk (1) ·
Isengard Journeyman (1) ·
Isengard Scout Troop (1) ·
Isengard Worker (1) ·
Man of Bree (1) ·
Morgul Hound (1) ·
Orc Skulker (1) ·
Reaching Tentacle (1) ·
Searching Uruk (1) ·
Southron Explorer (1) ·
Southron Runner (1) ·
Southron Soldier (1) ·
Thrashing Tentacle (1) ·
Unyielding Goblin (1) ·
Uruk Pursuer (1) ·
Uruk Savage (1) ·
White Hand Scout (1)
Archer. (1) ·
Archer. When you play this minion, you may spot 3 [Dwarven] companions to add a doubt. The Free Peoples player may wound Bilbo to prevent this. (1) ·
Damage +1. (1) ·
Damage +1. Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.) The roaming penalty for each [URUK-HAI] minion you play is -1. (1) ·
Damage +1. While you can spot an exhausted companion, this minion is strength +3. (1) ·
Each time Gollum wins a skirmish, you may add a doubt. Assignment: If Gollum is not roaming, exert Gollum and assign him to Bilbo to make Gollum strength +1 (or +3 at an underground site) until the regroup phase. (1) ·
Fierce. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Searching Uruk is strength +1 for each other [URUK-HAI] hunter you can spot. (1) ·
If Bill Ferny is unwounded, the Free Peoples player cannot assign him to skirmish a companion. Shadow: Exert Bill Ferny twice and spot a site you control to add (2). (1) ·
Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Each skirmish event you play is twilight cost -1. (1) ·
Regroup: Discard an [ISENGARD] Orc to make the Free Peoples player wound a companion. (1) ·
Regroup: Exert Grima to add (2). Regroup: Remove a [MEN] token to add (2). Regroup: Remove (4) to exert an unbound companion. (1) ·
Regroup: Exert this minion to make the Free Peoples player wound a companion. (1) ·
Skirmish: If this minion is at an underground site, exert it to exert a companion it is skirmishing. (1) ·
Southron. Ambush (2). (1) ·
Southron. Ambush (2). While you can spot a Southron, this minion's twilight cost is - 2. (1) ·
Southron. Regroup: Exert this minion and remove (5) to take control of a site. (1) ·
Tentacle. This minion cannot bear possessions. Discard this minion from play if not at a marsh. This minion is strength +1 for each tentacle you spot. (1) ·
Tentacle. This minion may not bear possessions and is discarded if not at a marsh.Shadow: Spot 3 [moria] creatures to play this minion from your discard pile. (1) ·
Tentacle. When you play this minion, you may play a tentacle from your draw deck. This minion may not bear possessions and is discarded if not at a marsh. (1) ·
This minion is strength +1 for each card in the Free Peoples player's hand. (1) ·
This minion is strength +1 for each other character you can spot. (1) ·
This minion is twilight cost -1 for each companion you can spot over 3.Maneuver: Spot 2 wounded companions (or spot Saruman) and discard this minion to place an [isengard] weather from your draw deck or discard pile on top of your draw deck. (1) ·
To play, spot a [GOLLUM] condition. Menace - When you play Gollum make the move limit for this turn -1. (1) ·
Tracker. Fierce. Unbound Hobbits may not be discarded. Response: If an unbound Hobbit is killed, exert this minion to make the Free Peoples player wound an unbound companion. (1) ·
Warg-rider. While this minion is not exhausted, it is fierce. Each time an [ISENGARD] Orc wins a skirmish, you may exert this minion to control a site. (1) ·
When you play this minion, spot a companion to add (1) for each Free Peoples card borne by that companion (limit (3)).Maneuver: Spot 2 Free Peoples items (or spot Saruman) and discard this minion to place an [isengard] item from your draw deck or discard pile on top of your draw deck. (1) ·
While you can spot 2 wounds on the Ring-bearer, this minion is strength +4 and fierce. (1)
The roaming penalty for each
Searching Uruk is strength +1 for each other
Each skirmish event you play is twilight cost –1. (1) ·
While you can spot a Southron, this minion’s twilight cost is -2. (1) ·
When you play this minion, you may play a tentacle from your draw deck.
This minion may not bear possessions and is discarded if not at a marsh. (1) ·
This minion cannot bear possessions.
Discard this minion from play if not at a marsh.
This minion is strength +1 for each tentacle you spot. (1) ·
Unbound Hobbits may not be discarded.
While this minion is not exhausted, it is
Each time an
'''Archer.''' (1) ·
'''Damage +1'''. (When this minion wins a skirmish, add 1 extra wound to the defender.) (1) ·
'''Damage +1. Hunter 2.''' ''(While skirmishing a non-hunter character, this character is strength +2.)''
The roaming penalty for each [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion you play is -1. (1) ·
'''Damage +1.''' While you can spot an exhausted companion, this minion is strength +3. (1) ·
'''Fierce. Hunter 1.'''''(While skirmishing a non-hunter character, this character is strength +1.)''
Searching Uruk is strength +1 for each other [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] hunter you can spot. (1) ·
'''Lurker.''' ''(Skirmishes involving lurker minions must be resolved after any others.)''
Each skirmish event you play is twilight cost –1. (1) ·
'''Regroup:''' Discard an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc to make the Free Peoples player wound a companion. (1) ·
'''Regroup:''' Exert Gríma to add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
'''Regroup:''' Remove a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] token to add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
'''Regroup:''' Remove [[Image:Twilight_4.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to exert an unbound companion. (1) ·
'''Regroup:''' Exert this minion to make the Free Peoples player wound a companion. (1) ·
'''Skirmish:''' If this minion is at an underground site, exert it to exert a companion it is skirmishing. (1) ·
'''Southron.'''
'''Regroup:''' Exert this minion and remove [[Image:Twilight_5.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to take control of a site. (1) ·
'''Southron.''' '''Ambush''' [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
While you can spot a Southron, this minion’s twilight cost is -2. (1) ·
'''Southron.''' '''Ambush''' [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) ·
'''Tentacle.'''
This minion cannot bear possessions. Discard this minion from play if not at a marsh.
This minion is strength +1 for each tentacle you spot. (1) ·
'''Tentacle.'''
When you play this minion, you may play a tentacle from your draw deck.
This minion may not bear possessions and is discarded if not at a marsh. (1) ·
'''Tracker.''' '''Fierce.'''
Unbound Hobbits may not be discarded.
'''Response:''' If an unbound Hobbit is killed, exert this minion to make the Free Peoples player wound an unbound companion. (1) ·
'''Warg-rider.'''
While this minion is not exhausted, it is '''fierce.'''
Each time an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc wins a skirmish, you may exert this minion to control a site. (1) ·
Archer. When you play this minion, you may spot 3 [Dwarven] companions to add a doubt. The Free Peoples player may wound Bilbo to prevent this. (1) ·
Each time Gollum wins a skirmish, you may add a doubt. Assignment: If Gollum is not roaming, exert Gollum and assign him to Bilbo to make Gollum strength +1 (or +3 at an underground site) until the regroup phase. (1) ·
If Bill Ferny is unwounded, the Free Peoples player cannot assign him to skirmish a companion.
'''Shadow:''' Exert Bill Ferny twice and spot a site you control to add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) ·
Tentacle. This minion may not bear possessions and is discarded if not at a marsh.
'''Shadow''': Spot 3 [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] creatures to play this minion from your discard pile. (1) ·
This minion is strength +1 for each card in the Free Peoples player's hand. (1) ·
This minion is strength +1 for each other character you can spot. (1) ·
This minion is twilight cost -1 for each companion you can spot over 3.
'''Maneuver''': Spot 2 wounded companions (or spot Saruman) and discard this minion to place an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] weather from your draw deck or discard pile on top of your draw deck. (1) ·
To play, spot a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] condition. '''Menace -''' When you play Gollum you may make the move limit for this turn –1. (1) ·
When you play this minion, spot a companion to add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each Free Peoples card borne by that companion (limit [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]).
'''Maneuver''': Spot 2 Free Peoples items (or spot Saruman) and discard this minion to place an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] item from your draw deck or discard pile on top of your draw deck. (1) ·
While you can spot 2 wounds on the Ring–bearer, this minion is strength +4 and fierce. (1)
None (2) ·
"'...one harsh croak was heard.'" (1) ·
"'You are held wise, my friend Wormtongue, and are doubtless a great support to your master.'" (1) ·
"'You've got no guts outside your own sties.'" (1) ·
"The others swung round and saw the waters of the lake seething..." (1) ·
An enemy on the move is an enemy unprepared. (1) ·
Drudgery and toil at Isengard left Saruman's minions hungry for sport. (1) ·
In the rush of battle, some Orcs can carry on heedless of their own wounds until their enemy is vanquished. (1) ·
Scouts find oases for Southron armies as they cross the deserts of Harad. (1) ·
Swift scouts track enemy movements to set up surprise attacks. (1) ·
The crude arrows of the Goblins served notice of the dangers of Moria. (1) ·
The kingdoms of Harad fight countless wars and train thousands of warriors. (1) ·
They did not halt until they were out of bowshot from the walls. (1) ·
“All that host was clad in sable, dark as the night.” (1) ·
“Frodo felt something seize him by the ankle...” (1) ·
“Its fingered end had hold of Frodo's foot, and was dragging him into the water.” (1) ·
“One or two gave Frodo a blank look and departed muttering among themselves.” (1) ·
“‘...Gollum is cunning, and the spies of the Enemy are many.'” (1) ·
“‘...he would sell anything to anybody; or make mischief for amusement.'” (1) ·
“‘...the Riders can use men and other creatures as spies, as we found at Bree.'” (1) ·
“‘...we must stick together...'” (1) ·
“‘...where the warg howls, there also the orc prowls.'” (1) ·
“‘I have never heard before of Orcs upon Amon Hen. Yet who knows what may happen in these evil days....'” (1) ·
“‘None of that! Hold your tongues.'” (1) ·
“‘The friendship of Saruman is not lightly thrown aside. One ill turn deserves another.... We have work to do.'” (1) ·
“‘They were Elves once. Taken by the dark powers – tortured and mutilated....'” (1)
Showing below up to 27 results in range #1 to #27.
D
- Data:Bill Ferny, Agent of Saruman (15R72)/Data
- Data:Crebain Flock (V1 25)/Data
- Data:Crooked Townsman (12C61)/Data
- Data:Crows of Isengard (V1 26)/Data
- Data:Foul Tentacle (2C58)/Data
- Data:Goblin Bowman (2C60)/Data
- Data:Goblin Town Archer (30S352)/Data
- Data:Gollum, Small Slimy Creature (31B120)/Data
- Data:Gollum, Worker of Mischief (0W5)/Data
- Data:Grima, Witless Worm (18R67)/Data
- Data:Hounding Uruk (11S188)/Data
- Data:Isengard Journeyman (6C67)/Data
- Data:Isengard Scout Troop (5U55)/Data
- Data:Isengard Worker (3C62)/Data
- Data:Man of Bree (11S90)/Data
- Data:Morgul Hound (7C192)/Data
- Data:Orc Skulker (12C95)/Data
- Data:Reaching Tentacle (19P19)/Data
- Data:Searching Uruk (15U168)/Data
- Data:Southron Explorer (4U250)/Data
- Data:Southron Runner (5C75)/Data
- Data:Southron Soldier (4C254)/Data
- Data:Thrashing Tentacle (V1 33)/Data
- Data:Unyielding Goblin (11S142)/Data
- Data:Uruk Pursuer (4C190)/Data
- Data:Uruk Savage (1C151)/Data
- Data:White Hand Scout (17C130)/Data