Drilldown: CardReleases
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- CardReleases (24728)
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Discard this minion if underground. Shadow: Exert this minion to look at the Free Peoples player's hand. (1) ·
Nazgul are not roaming. The Free Peoples player may not assign a character to skirmish Bill Ferny. Discard Bill Ferny if underground. (1) ·
While the fellowship is in region 1, this minion is strength +4. While the fellowship is in region 2, this minion is strength +2. (2)
Discard this minion if underground.
Shadow: Exert this minion to look at the Free Peoples player’s hand. (1) ·
Nazgûl are not roaming.
The Free Peoples player may not assign a character to skirmish Bill Ferny. Discard Bill Ferny if underground. (1) · While the fellowship is in region 1, this minion is strength +4.
While the fellowship is in region 2, this minion is strength +2. (2)
The Free Peoples player may not assign a character to skirmish Bill Ferny. Discard Bill Ferny if underground. (1) · While the fellowship is in region 1, this minion is strength +4.
While the fellowship is in region 2, this minion is strength +2. (2)
Discard this minion if underground.
'''Shadow:''' Exert this minion to look at the Free Peoples player’s hand. (1) ·
Nazgûl are not roaming.
The Free Peoples player may not assign a character to skirmish Bill Ferny. Discard Bill Ferny if underground. (1) ·
While the fellowship is in region 1, this minion is strength +4.
While the fellowship is in region 2, this minion is strength +2. (2)
Showing below up to 4 results in range #1 to #4.