Drilldown: CardReleases

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CardReleases > Strength: 10-20 & Vitality: 2-3 & SiteNum: 1-3

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A (4) · O (4) · S (47) · W (2)
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Fierce. Ulaire Attea is strength +1 for every 3 twilight tokens you can spot. (3) · Fierce. Assignment: Assign Ulaire Cantea to a companion who has resistance 0. Skirmish: Spot 6 companions and another [WRAITH] card to kill a companion Ulaire Cantea is skirmishing. (3) · Fierce. Shadow: Exert Ulaire Nelya to replace the fellowship's current site with a site from your adventure deck. (3) · Fierce. While you can spot 6 companions, [WRAITH] minions cannot take wounds (except during skirmish phases). Skirmish: If this minion is mounted, exert him twice to wound a companion bearing a [WRAITH] condition. (3) · Fierce. Skirmish: Remove (2) and discard a [WRAITH] card from hand to make Ulaire Attea strength +3. (3) · Fierce. Each time Ulaire Attea is assigned to a fierce skirmish involving a character who has resistance 4 or less, you may exert Ulaire Attea to add a burden. (3) · Fierce. Each time Ulaire Toldea wins a skirmish, you may play the fellowship's next site. (2) · Fierce. Each time Ulaire Nelya wins a skirmish, you may draw a card. (2) · While Ulaire Cantea is at a forest or dwelling site, he is strength +2 and fierce. (2) · Twilight. While you can spot 2 burdens or 2 wounds on the Ring-bearer, Ulaire Nelya is fierce and damage +1. (2)
TaggedGameText:
Fierce. Each time Úlairë Attëa is assigned to a fierce skirmish involving a character who has resistance 4 or less, you may exert Úlairë Attëa to add a burden. (3) · Fierce.
Úlairë Attëa is strength +1 for every 3 twilight tokens you can spot. (3)
· Fierce.
While you can spot 6 companions, wraith minions cannot take wounds (except during skirmish phases).
Skirmish: If this minion is mounted, exert him twice to wound a companion bearing a wraith condition. (3)
· Fierce.
Assignment:
Assign Úlairë Cantëa to a companion who has resistance 0.
Skirmish: Spot 6 companions and another wraith card to kill a companion Úlairë Cantëa is skirmishing. (3)
· Fierce.
Skirmish:
Remove twilight2 and discard a wraith card from hand to make Úlairë Attëa strength +3. (3)
· Fierce.
Shadow: Exert Úlairë Nelya to replace the fellowship's current site with a site from your adventure deck. (3)
· Fierce. Each time Úlairë Toldëa wins a skirmish, you may play the fellowship's next site. (2) · Fierce.
When you play Úlairë Toldëa, you may exert him to take a wraith event from your discard pile into hand. (2)
· Fierce.
Each time Úlairë Nelya wins a skirmish, you may draw a card. (2)
· Twilight.
While you can spot 2 burdens or 2 wounds on the Ring-bearer, Úlairë Nelya is fierce and damage +1 (2)
· While Úlairë Cantëa is at a forest or dwelling site, he is strength +2 and Fierce. (2)
FormattedGameText:
'''Fierce.''' Each time Úlairë Attëa is assigned to a fierce skirmish involving a character who has resistance 4 or less, you may exert Úlairë Attëa to add a burden. (3) · '''Fierce.''' '''Shadow:''' Exert Úlairë Nelya to replace the fellowship's current site with a site from your adventure deck. (3) · '''Fierce. Skirmish:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and discard a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card from hand to make Úlairë Attëa strength +3. (3) · '''Fierce.''' Úlairë Attëa is strength +1 for every 3 twilight tokens you can spot. (3) · '''Fierce.''' While you can spot 6 companions, [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minions cannot take wounds (except during skirmish phases). '''Skirmish:''' If this minion is mounted, exert him twice to wound a companion bearing a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] condition. (3) · While Úlairë Cantëa is at a forest or dwelling site, he is strength +2 and '''Fierce.''' (2) · '''Fierce.''' When you play Úlairë Toldëa, you may exert him to take a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] event from your discard pile into hand. (2) · '''Fierce.''' Each time Úlairë Nelya wins a skirmish, you may draw a card. (2) · '''Fierce. Assignment:''' Assign Úlairë Cantëa to a companion who has resistance 0. '''Skirmish:''' Spot 6 companions and another [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card to kill a companion Úlairë Cantëa is skirmishing. (2) · '''Fierce.''' Each time Úlairë Toldëa wins a skirmish, you may play the fellowship's next site. (2) · '''Twilight.''' While you can spot 2 burdens or 2 wounds on the Ring-bearer, Úlairë Nelya is '''fierce''' and '''damage +1''' (2)
Lore:
None (9) · "Drawn to the power of the one. They will never stop hunting you." (1) · "Frodo thought he heard a faint hiss as venomous breath and felt a thin piercing chill. Then the shapes slowly advanced." (1) · DGMA Premier Series Qualifier (1) · Driven by Saruman's ranting, waves of Dunlendings descended upon the holdings of Rohan. (1) · Making money and making mischief was often inspiration enough for these louts. The taking of Bree and the Shire was easy work. (1) · Many of the Nine were princes of majesty and power. (1) · Nine Riders Collection (4) · The Nazgûl were strongest, and most terrifying, at night. (3) · The Ringwraith has no semblance to the Man, its being passed into twilight, life spirit into void. (1) · The swarm of Dunlendings destroyed everything in its path. (1) · The terrifying pursuit of the Nazgûl on their Black Steeds drives their victims headlong into the wild. (1) · Those that knew the most power as kings were placed in particular ways for the will of Sauron. (2) · “...across their three necks lay one long naked sword.” (1) · “...like shadows of untimely night, he saw in the middle airs below him five birdlike forms...” (1) · “...the shadows of death fell dark upon the earth.” (1) · “Frodo thought that he heard a faint hiss as of venomous breath and felt a thin piercing chill.” (3) · “Over the lip of the little dell, on the side away from the hill, they felt, rather than saw, a shadow rise, one shadow or more than one.” (1) · “Perching now on the wall beside the ruined gate the Nazgûl sent out its deadly cries. All the cliffs echoed.” (1) · “So black were they that they seemed like black holes in the deep shade behind them.” (2) · “Soon there could be no doubt: Three or four tall black figures were standing there on the slope, looking down on them.” (1) · “There... were mustered... the wild men of the Dunland fells.” (1) · “‘...peril is now both before you and behind you, and upon either side.'” (2) · “‘...Saruman has armed the wild hillmen and herdfolk of Dunland beyond the rivers, and these also he loosed upon us.'” (1) · “‘Do you not hear their voices?'” (1) · “‘Flee them! Speak no words to them! They are deadly.'” (3) · “‘Hissed at me, he did. It gave me quite a shudder.'” (1) · “‘It's from Hobbiton that this here black rider comes, unless there's more than one.'” (1) · “‘Open, in the name of Mordor!' said a voice thin and menacing.” (2) · “‘The Wild Men of Dunland have no love for Théoden of Rohan since he took their land.'” (1) · “‘There's been a strange customer asking for Mr. Baggins of Bag End, and he's only just gone.'” (2) · “‘They are calling for it. Calling for the precious.'” (1) · “‘They are fierce folk when roused.'” (1) · “‘They had words with Harry at Westgate on Monday.... He was white and shaking when they left him.'” (1) · “‘We will take their king.'” (1)
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