Drilldown: CardReleases

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CardReleases > Subtypes: Nazgul & Strength: 10-12 & SiteNum: 1-3

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Fierce. Assignment: Assign Ulaire Cantea to a companion who has resistance 0. Skirmish: Spot 6 companions and another [WRAITH] card to kill a companion Ulaire Cantea is skirmishing. (3) · Fierce. Ulaire Attea is strength +1 for every 3 twilight tokens you can spot. (3) · Fierce. Shadow: Exert Ulaire Nelya to replace the fellowship's current site with a site from your adventure deck. (3) · Fierce. While you can spot 6 companions, [WRAITH] minions cannot take wounds (except during skirmish phases). Skirmish: If this minion is mounted, exert him twice to wound a companion bearing a [WRAITH] condition. (3) · Fierce. Each time Ulaire Attea is assigned to a fierce skirmish involving a character who has resistance 4 or less, you may exert Ulaire Attea to add a burden. (3) · Fierce. Skirmish: Remove (2) and discard a [WRAITH] card from hand to make Ulaire Attea strength +3. (3) · While Ulaire Cantea is at a forest or dwelling site, he is strength +2 and fierce. (2) · Fierce. When you play Ulaire Enquea, if you can spot 2 other Nazgul, you may exert 2 unbound companions (or exert each companion if you can spot 6 companions). (2) · Twilight. While you can spot 2 burdens or 2 wounds on the Ring-bearer, Ulaire Nelya is fierce and damage +1. (2) · Fierce.Toil 1. (For each [WRAITH] character you exert when playing this, its twilight cost is -1) Response: If you are playing a [WRAITH] event that has toil X, exert Ulaire Enquea to reduce that event's twilight cost by X. (2) · Fierce. Each time Ulaire Nelya wins a skirmish, you may draw a card. (2) · Fierce. Each time Ulaire Toldea wins a skirmish, you may play the fellowship's next site. (2)
TaggedGameText:
None (1) · Enduring.
Shadow cards cannot exert Úlairë Toldëa during a skirmish phase.
Skirmish: Heal Úlairë Toldëa to make him damage +1. (1)
· Enduring.
Regroup: Exert Úlairë Attëa and spot your wraith minion to return that minion to your hand. (1)
· Enduring.
Shadow cards cannot exert Úlairë Enquëa during a skirmish phase.
Skirmish: If Úlairë Enquëa is skirmishing, heal him to add a burden. (1)
· Enduring. Fierce.
Shadow cards cannot exert Úlairë Cantëa during a skirmish phase.
Skirmish: Heal Úlairë Cantëa to discard a possession borne by a character he is skirmishing. (1)
· Enduring. Fierce.
Shadow cards cannot exert Úlairë Nelya during a skirmish phase.
Skirmish: Heal Úlairë Nelya to add twilight1 for each burden. (1)
· Fierce.
Assignment:
Assign Úlairë Cantëa to a companion who has resistance 0.
Skirmish: Spot 6 companions and another wraith card to kill a companion Úlairë Cantëa is skirmishing. (3)
· Fierce.
Skirmish:
Remove twilight2 and discard a wraith card from hand to make Úlairë Attëa strength +3. (3)
· Fierce. Toil 1. (For each wraith character you exert when playing this, its twilight cost is –1.)
Response: If you are playing a wraith event that has toil X, exert Úlairë Enquëa to reduce that event’s twilight cost by X. (3)
· Fierce.
Assignment: Spot 4 burdens to assign a companion (except the Ring-bearer) to skirmish Úlairë Toldëa. (1)
· Fierce.
Maneuver: Spot 6 companions (or 5 burdens) and exert Úlairë Enquëa to wound a companion (except the Ring-bearer). (1)
· Fierce.
Shadow: Exert Úlairë Nelya and spot an opponent’s site to replace it with your site of the same number. (1)
· Fierce.
Skirmish: Exert Úlairë Cantëa to discard a weapon borne by a character he is skirmishing. (1)
· Fierce.
Regroup: If you have initiative, discard Úlairë Nelya to exert each Ring-bound companion. (1)
· Fierce.
Shadow: Exert Úlairë Nelya to replace the fellowship's current site with a site from your adventure deck. (3)
· Fierce.
Shadow: If you have initiative, exert Úlairë Attëa and spot another wraith minion to add a burden. (1)
· Fierce.
Skirmish: Discard a wraith minion to make Úlairë Nelya strength +2. (1)
· Fierce.
Skirmish: Remove twilight1 to make Úlairë Attëa strength +1 (limit +5). (1)
· Fierce.
Each time Úlairë Nelya wins a skirmish, you may draw a card. (2)
· Fierce.
When you play Úlairë Cantëa, add a threat for each companion over 4.
Maneuver: Remove 2 threats and spot another wraith minion to discard a possession. (1)
· Fierce.
When you play Úlairë Toldëa, you may exert him to take a wraith event from your discard pile into hand. (2)
· Fierce.
While you can spot 6 companions, Úlairë Enquëa is Damage +1.
Each time a companion is killed, you may exert Úlairë Enquëa to exert the Ring–bearer. (1)
· Fierce.
While you have initiative and can spot a Nazgûl, Úlairë Toldëa’s twilight cost is –6. (1)
· Fierce. Each time the Free Peoples player heals a companion, you may add a burden.
Maneuver: Exert Úlairë Enquëa twice to discard a condition (or two conditions if you can spot 5 Free Peoples player's conditions). (1)
· Fierce. Each time Úlairë Attëa is assigned to a fierce skirmish involving a character who has resistance 4 or less, you may exert Úlairë Attëa to add a burden. (3) · Fierce. Each time Úlairë Toldëa wins a skirmish, the Free Peoples player must exert a companion or add a burden. (1) · Fierce. Each time Úlairë Toldëa wins a skirmish, you may play the fellowship's next site. (2) · Fierce. Each unbound companion is resistance -1 for each card he or she bears.
Skirmish: Exert Úlairë Cantëa to exert a companion with resistance 2 or less. (1)
· Fierce.
Maneuver: Spot 6 companions and discard a Nazgûl from hand to wound an unbound companion. (1)
· Fierce.
Úlairë Toldëa cannot be assigned to skirmish the same companion in a fierce skirmish that he has already been assigned to this turn. (1)
· Fierce.
While you can spot 5 twilight tokens in the twilight pool and another wraith card, Úlairë Attëa is strength +3. (1)
· Fierce.
Úlairë Attëa is strength +1 for every 3 twilight tokens you can spot. (3)
· Fierce.
When you play Úlairë Enquëa, if you can spot 2 other Nazgûl, you may exert 2 unbound companions (or exert each companion if you can spot 6 companions). (2)
· Fierce.
While you can spot 6 companions, wraith minions cannot take wounds (except during skirmish phases).
Skirmish: If this minion is mounted, exert him twice to wound a companion bearing a wraith condition. (3)
· Twilight.
Each time Úlairë Enquëa wins a skirmish, you may exert him to wound the Ring-bearer once (or twice if you spot 5 burdens). (1)
· Twilight.
When you play Úlairë Attëa, you may wound an ally. (1)
· Twilight.
While you can spot 2 burdens or 2 wounds on the Ring-bearer, Úlairë Nelya is fierce and damage +1 (2)
· While Úlairë Cantëa is at a forest or dwelling site, he is strength +2 and Fierce. (2)
FormattedGameText:
None (1) · '''Enduring.''' '''Regroup:''' Exert Úlairë Attëa and spot your [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion to return that minion to your hand. (1) · '''Enduring.''' Shadow cards cannot exert Úlairë Enquëa during a skirmish phase. '''Skirmish:''' If Úlairë Enquëa is skirmishing, heal him to add a burden. (1) · '''Enduring.''' Shadow cards cannot exert Úlairë Toldëa during a skirmish phase. '''Skirmish:''' Heal Úlairë Toldëa to make him '''damage +1.''' (1) · '''Enduring.''' '''Fierce.''' Shadow cards cannot exert Úlairë Cantëa during a skirmish phase. '''Skirmish:''' Heal Úlairë Cantëa to discard a possession borne by a character he is skirmishing. (1) · '''Enduring.''' '''Fierce.''' Shadow cards cannot exert Úlairë Nelya during a skirmish phase. '''Skirmish:''' Heal Úlairë Nelya to add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each burden. (1) · '''Fierce. Assignment:''' Assign Úlairë Cantëa to a companion who has resistance 0. '''Skirmish:''' Spot 6 companions and another [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card to kill a companion Úlairë Cantëa is skirmishing. (2) · '''Fierce. Skirmish:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and discard a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card from hand to make Úlairë Attëa strength +3. (3) · '''Fierce. Toil 1.''' ''(For each'' [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] ''character you exert when playing this, its twilight cost is –1.)'' '''Response:''' If you are playing a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] event that has toil X, exert Úlairë Enquëa to reduce that event’s twilight cost by X. (3) · '''Fierce.''' '''Maneuver''': Spot 6 companions and discard a Nazgûl from hand to wound an unbound companion. (1) · '''Fierce.''' Úlairë Attëa is strength +1 for every 3 twilight tokens you can spot. (3) · '''Fierce.''' Úlairë Toldëa cannot be assigned to skirmish the same companion in a fierce skirmish that he has already been assigned to this turn. (1) · '''Fierce.''' When you play Úlairë Enquëa, if you can spot 2 other Nazgûl, you may exert 2 unbound companions (or exert each companion if you can spot 6 companions). (2) · '''Fierce.''' While you can spot 5 twilight tokens in the twilight pool and another [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card, Úlairë Attëa is strength +3. (1) · '''Fierce.''' While you can spot 6 companions, [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minions cannot take wounds (except during skirmish phases). '''Skirmish:''' If this minion is mounted, exert him twice to wound a companion bearing a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] condition. (3) · '''Fierce.''' '''Assignment:''' Assign Úlairë Cantëa to a companion who has resistance 0. '''Skirmish:''' Spot 6 companions and another [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card to kill a companion Úlairë Cantëa is skirmishing. (1) · '''Fierce.''' '''Regroup:''' If you have initiative, discard Úlairë Nelya to exert each Ring-bound companion. (1) · '''Fierce.''' '''Shadow:''' Exert Úlairë Nelya to replace the fellowship's current site with a site from your adventure deck. (3) · '''Fierce.''' '''Shadow:''' If you have initiative, exert Úlairë Attëa and spot another [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion to add a burden. (1) · '''Fierce.''' '''Skirmish:''' Discard a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion to make Úlairë Nelya strength +2. (1) · '''Fierce.''' '''Skirmish:''' Remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make Úlairë Attëa strength +1 (limit +5). (1) · '''Fierce.''' Each time Úlairë Nelya wins a skirmish, you may draw a card. (2) · '''Fierce.''' When you play Úlairë Cantëa, add a threat for each companion over 4. '''Maneuver:''' Remove 2 threats and spot another [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion to discard a possession. (1) · '''Fierce.''' When you play Úlairë Toldëa, you may exert him to take a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] event from your discard pile into hand. (2) · '''Fierce.''' While you can spot 6 companions, Úlairë Enquëa is '''Damage +1.''' Each time a companion is killed, you may exert Úlairë Enquëa to exert the Ring–bearer. (1) · '''Fierce.''' While you have initiative and can spot a Nazgûl, Úlairë Toldëa’s twilight cost is –6. (1) · '''Fierce.''' '''Assignment:''' Spot 4 burdens to assign a companion (except the Ring-bearer) to skirmish Úlairë Toldëa. (1) · '''Fierce.''' '''Maneuver:''' Spot 6 companions (or 5 burdens) and exert Úlairë Enquëa to wound a companion (except the Ring-bearer). (1) · '''Fierce.''' '''Shadow:''' Exert Úlairë Nelya and spot an opponent’s site to replace it with your site of the same number. (1) · '''Fierce.''' '''Skirmish:''' Exert Úlairë Cantëa to discard a weapon borne by a character he is skirmishing. (1) · '''Fierce.''' Each time the Free Peoples player heals a companion, you may add a burden. '''Maneuver:''' Exert Úlairë Enquëa twice to discard a condition (or two conditions if you can spot 5 Free Peoples player's conditions). (1) · '''Fierce.''' Each time Úlairë Attëa is assigned to a fierce skirmish involving a character who has resistance 4 or less, you may exert Úlairë Attëa to add a burden. (3) · '''Fierce.''' Each time Úlairë Toldëa wins a skirmish, the Free Peoples player must exert a companion or add a burden. (1) · '''Fierce.''' Each time Úlairë Toldëa wins a skirmish, you may play the fellowship's next site. (2) · '''Fierce.''' Each unbound companion is resistance -1 for each card he or she bears. '''Skirmish:''' Exert Úlairë Cantëa to exert a companion with resistance 2 or less. (1) · '''Twilight.''' Each time Úlairë Enquëa wins a skirmish, you may exert him to wound the Ring-bearer once (or twice if you spot 5 burdens). (1) · '''Twilight.''' When you play Úlairë Attëa, you may wound an ally. (1) · '''Twilight.''' While you can spot 2 burdens or 2 wounds on the Ring-bearer, Úlairë Nelya is '''fierce''' and '''damage +1''' (2) · While Úlairë Cantëa is at a forest or dwelling site, he is strength +2 and '''Fierce.''' (2)
Lore:
None (10) · "At all times they feel the presence of the ring." (1) · "Drawn to the power of the one. They will never stop hunting you." (1) · "Frodo thought he heard a faint hiss as venomous breath and felt a thin piercing chill. Then the shapes slowly advanced." (1) · DGMA Premier Series Qualifier (1) · Many of the Nine were princes of majesty and power. (1) · Nine Riders Collection (5) · The Nazgûl were strongest, and most terrifying, at night. (3) · The Nine Riders were embodiments of Sauron's will, searching all of Middle-earth for his prize. (2) · The Ringwraith has no semblance to the Man, its being passed into twilight, life spirit into void. (1) · The terrifying pursuit of the Nazgûl on their Black Steeds drives their victims headlong into the wild. (1) · Those that knew the most power as kings were placed in particular ways for the will of Sauron. (2) · “...like shadows of untimely night, he saw in the middle airs below him five birdlike forms...” (1) · “...the shadows of death fell dark upon the earth.” (1) · “Ever they circled above the City, like vultures that expect their fill of doomed men's flesh.” (1) · “Frodo thought that he heard a faint hiss as of venomous breath and felt a thin piercing chill.” (3) · “In their white faces burned keen and merciless eyes....” (1) · “Over the lip of the little dell, on the side away from the hill, they felt, rather than saw, a shadow rise, one shadow or more than one.” (1) · “Perching now on the wall beside the ruined gate the Nazgûl sent out its deadly cries. All the cliffs echoed.” (1) · “So black were they that they seemed like black holes in the deep shade behind them.” (2) · “Soon there could be no doubt: Three or four tall black figures were standing there on the slope, looking down on them.” (1) · “‘...peril is now both before you and behind you, and upon either side.'” (2) · “‘...the Shire is no longer any protection to you.'” (3) · “‘Flee them! Speak no words to them! They are deadly.'” (3) · “‘Hissed at me, he did. It gave me quite a shudder.'” (1) · “‘It is many a year since the Nine walked abroad.'” (1) · “‘It's from Hobbiton that this here black rider comes, unless there's more than one.'” (1) · “‘Open, in the name of Mordor!' said a voice thin and menacing.” (2) · “‘There's been a strange customer asking for Mr. Baggins of Bag End, and he's only just gone.'” (2) · “‘They are calling for it. Calling for the precious.'” (1) · “‘They had words with Harry at Westgate on Monday.... He was white and shaking when they left him.'” (1)
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