Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
ID:
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Title:
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Creature (7) ·
Dwarf (2) ·
Eagle (1) ·
Elf (6) ·
Half-troll (1) ·
Hobbit (10) ·
Man (160) ·
Nazgul (28) ·
Orc (179) ·
Spider (3) ·
Uruk-hai (109) ·
Wraith (6)
GameText:
None (5) ·
Southron. At the start of each skirmish involving this minion, you may remove (3) to wound a companion or ally he is skirmishing. (5) ·
Damage +1. Regroup: Stack this minion on a site you control. Shadow: If stacked on a site you control, play this minion. Its twilight cost is -1. (3) ·
While the fellowship is in region 1, this minion is strength +4. While the fellowship is in region 2, this minion is strength +2. (3) ·
Each time this minion wins a skirmish, you may play a [DUNLAND] Man from hand; his twilight cost is -2. That Man is fierce and damage +1 until the regroup phase. (3) ·
Damage +1. (3) ·
Easterling. Skirmish: Exert this minion to make him damage +1. (3) ·
Fierce. When you play Ulaire Otsea, you may spot another Nazgul to draw a card for each wounded companion you can spot. Regroup: Exert Ulaire Otsea and discard a [WRAITH] card from hand to add a burden. (3) ·
Fierce. When you play Ulaire Lemenya, you may remove (1) to add a threat for each Free Peoples culture you can spot. (3) ·
Skirmish: If this minion is skirmishing, discard this minion to play a [MEN] minion from your discard pile. That minion is fierce until the regroup phase. (3) ·
Southron. Ambush (1). When the Free Peoples player assigns this minion to a character and you have initiative, wound that character. (3) ·
Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand. (3)
TaggedGameText:
None (5) ·
Fierce. When you play Úlairë Otsëa, you may spot another Nazgûl to draw a card for each wounded companion you can spot.
Regroup: Exert Úlairë Otsëa and discard a wraith card from hand to add a burden. (3) ·
Skirmish: If this minion is skirmishing, discard this minion to play a men minion from your discard pile. That minion is fierce until the regroup phase. (3) ·
Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand. (3) ·
Fierce.
When you play Úlairë Lemenya, you may removetwilight1 to add a threat for each Free Peoples culture you can spot. (3) ·
Southron. Ambush twilight1 .
When the Free Peoples player assigns this minion to a character and you have initiative, wound that character. (3) ·Easterling.
Skirmish: Exert this minion to make him damage +1 . (3) ·
While the fellowship is in region 1, this minion is strength +4.
While the fellowship is in region 2, this minion is strength +2. (3)
When you play Úlairë Lemenya, you may remove
When the Free Peoples player assigns this minion to a character and you have initiative, wound that character. (3) ·
While the fellowship is in region 2, this minion is strength +2. (3)
FormattedGameText:
None (5) ·
'''Skirmish:''' If this minion is skirmishing, discard this minion to play a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion from your discard pile. That minion is '''fierce''' until the regroup phase. (3) ·
'''Fierce.''' When you play Úlairë Otsëa, you may spot another Nazgûl to draw a card for each wounded companion you can spot.
'''Regroup:''' Exert Úlairë Otsëa and discard a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card from hand to add a burden. (3) ·
'''Fierce.'''
When you play Úlairë Lemenya, you may remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to add a threat for each Free Peoples culture you can spot. (3) ·
'''Easterling.'''
'''Skirmish:''' Exert this minion to make him '''damage +1'''. (3) ·
Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand. (3) ·
While the fellowship is in region 1, this minion is strength +4.
While the fellowship is in region 2, this minion is strength +2. (3) ·
'''Southron.''' '''Ambush''' [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
When the Free Peoples player assigns this minion to a character and you have initiative, wound that character. (3)
Lore:
None (67) ·
"Blinded by their greed, they took them without question." (3) ·
“Soon there could be no doubt: three or four tall black figures were standing on the slope, looking down on them.” (3) ·
Spawned from terrible acts, the Orcs emerged as ruined and terrible forms of life. (2) ·
Some Orcs go beyond savagery, taking pleasure in the suffering of their enemies. (2) ·
“...new foes came swirling behind....” (2) ·
Some accepted Sauron's gift for glory and a notion of great deeds. (2) ·
“‘Do you wish them to find you? They are terrible!'” (2) ·
“‘The Orcs have often plundered Moria; there is nothing left in the upper halls.'” (2) ·
“‘And yet we see that Sauron can torture and destroy the very hills.'” (2) ·
The Uruk-hai pillage the remains of the fallen merely to satisfy their bloodlust. (2) ·
Wargs and riders sent by Saruman disrupted the villagers' retreat to Helm's Deep. (2) ·
“Out of the gate in the trees that they had just left rode a Black Rider.” (2) ·
A few Orcs are veterans of single combats to settle disputes in the mountain tribes. (2) ·
"Argh!!" (2) ·
Nine Riders Collection (2) ·
“‘Wolves and orcs were housed in Isengard, for Saruman was mustering a great force....'” (2) ·
Makers of bows and arrows have a strong trade for the raiders of Harad. (2)
Showing below up to 250 results in range #1 to #250.