Drilldown: CardReleases

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CardReleases > Subtypes : Elf or None & Vitality: 3-4 & Signet : None or Theoden

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A (9) · M (1) · O (4) · S (101) · W (4)
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Legolas (17) · Gollum (16) · Galadriel (9) · Elrond (9) · Sméagol (7) · Arwen (7) · Haldir (5) · Celeborn (5) · Orophin (4) · Rúmil (3) · Glorfindel (3) · Gil-galad (2)
Subtitle:
None (13) · Elven Lord (3) · of the Woodland Realm (3) · Brother of Haldir (3) · of the Grey Company (3) · The Wise (3) · Sorceress of the Hidden Land (3) · Staunch Defender (3)
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Archer. At the start of each archery phase, you may reveal the top card of your draw deck. If it is an [ELVEN] card, wound a minion. (3) · While the fellowship is at a forest site, each Elf who has resistance 7 or more gains muster. Each time the fellowship moves during the regroup phase, you may take an [ELVEN] event into hand from your discard pile. (3) · None (2) · While Legolas is at a battleground or forest site, he is strength +2 and resistance +2. (2) · Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Regroup: Exert 2 hunter companions to draw a card. (2) · Each minion skirmishing Arwen is strength -1 for each forest site on the adventure path. (2) · At the start of the archery phase, you may spot another Elf to exert a minion. (2) · To play, spot an Elf. While the fellowship is at a battleground site, Haldir is strength +2. While the fellowship is at a forest site, Haldir is an archer. (2) · Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Skirmish: Exert Gollum twice to make another minion strength +2. (2) · When Glorfindel is in your starting fellowship, his twilight cost is -2. Skirmish: Reveal the top card of your draw deck. You may exert Glorfindel to make a Nazgul he is skirmishing strength -X, where X is the twilight cost of the card revealed. (2) · To play, spot 3 Elves. Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each [ELVEN] card revealed. (2) · To play, spot an Elf. Skirmish: If Elrond is skirmishing a minion, exert him to place an [ELVEN] card from your discard pile on top of your draw deck. (2) · Gollum is strength +1 for each burden. Each times Gollum wins a skirmish, you may add a burden. (2) · Ring-bound. To play, add a burden. Each time Smeagol wins a skirmish, you may play the fellowship's next site. Skirmish: If Smeagol is at a marsh, exert him to cancel a skirmish involving him. (2) · Archer. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Archery: Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot. (limit +3) (2) · Ring-bound. To play, add a burden. Each Ring-bound companion is resistance +1. Skirmish: Exert 2 Ring-bound Hobbits to make Smeagol strength +1 and prevent him from being overwhelmed unless his strength is tripled. (2) · Wise. At the start of each of your turns, you may heal a Wise ally (or heal Elrond twice). Regroup: Exert Elrond twice to heal a companion. (2) · While Orophin is at a forest site and you can spot another Elf, Orophin is an archer. (2)
TaggedGameText:
None (3) · Archer. Hunter 1(While skirmishing a non-hunter character, this character is strength +1.).
Archery: Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot.(Limit +3) (3)
· To play, spot 3 Elves.
Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each elven card revealed. (3)
· Archer.
At the start of each archery phase, you may reveal the top card of your draw deck. If it is an elven card, wound a minion. (3)
· While the fellowship is at a forest site, each Elf who has resistance 7 or more gains muster.
Each time the fellowship moves during the regroup phase, you may take an elven event into hand from your discard pile. (3)
· While Legolas is at a battleground or forest site, he is strength +2 and resistance +2. (2) · Each minion skirmishing Arwen is strength –1 for each forest site on the adventure path. (2) · At the start of the archery phase, you may spot another Elf to exert a minion. (2) · To play, spot an Elf.
Skirmish: If Elrond is skirmishing a minion, exert him to place an elven card from your discard pile on top of your draw deck. (2)
· Ring-bound. To play, add a burden.
Each Ring-bound companion is resistance +1.
Skirmish: Exert 2 Ring-bound Hobbits to make Sméagol strength +1 and prevent him from being overwhelmed unless his strength is tripled. (2)
· To play, spot an Elf.
While the fellowship is at a battleground site, Haldir is strength +2.
While the fellowship is at a forest site, Haldir is an archer. (2)
· Ring-bound. To play, add a burden.
Each time Sméagol wins a skirmish, you may play the fellowship's next site.
Skirmish: If Sméagol is at a marsh, exert him to cancel a skirmish involving him. (2)
· When Glorfindel is in your starting fellowship, his twilight cost is –2.
Skirmish: Reveal the top card of your draw deck. You may exert Glorfindel to make a Nazgûl he is skirmishing strength –X, where X is the twilight cost of the card revealed. (2)
· Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Skirmish: Exert Gollum twice to make another minion strength +2. (2)
· Gollum is strength +1 for each burden. Each time Gollum wins a skirmish, you may add a burden. (2) · Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)
Regroup: Exert 2 hunter companions to draw a card. (2)
· While Orophin is at a forest site and you can spot another Elf, Orophin is an archer. (2) · Wise. At the start of each of your turns, you may heal a Wise ally (or heal Elrond twice). Regroup: Exert Elrond twice to heal a companion. (2)
FormattedGameText:
None (3) · '''Archer. Hunter 1'''''(While skirmishing a non-hunter character, this character is strength +1.)''. '''Archery:''' Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot.(Limit +3) (3) · '''Archer.''' At the start of each archery phase, you may reveal the top card of your draw deck. If it is an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card, wound a minion. (3) · To play, spot 3 Elves. Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card revealed. (3) · While the fellowship is at a forest site, each Elf who has resistance 7 or more gains '''muster'''. Each time the fellowship moves during the regroup phase, you may take an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event into hand from your discard pile. (3) · While Legolas is at a battleground or forest site, he is strength +2 and resistance +2. (2) · Each minion skirmishing Arwen is strength –1 for each forest site on the adventure path. (2) · At the start of the archery phase, you may spot another Elf to exert a minion. (2) · To play, spot an Elf. While the fellowship is at a battleground site, Haldir is strength +2. While the fellowship is at a forest site, Haldir is an '''archer'''. (2) · To play, spot an Elf. '''Skirmish:''' If Elrond is skirmishing a minion, exert him to place an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card from your discard pile on top of your draw deck. (2) · '''Ring-bound'''. To play, add a burden. Each Ring-bound companion is resistance +1. '''Skirmish:''' Exert 2 Ring-bound Hobbits to make Sméagol strength +1 and prevent him from being overwhelmed unless his strength is tripled. (2) · When Glorfindel is in your starting fellowship, his twilight cost is –2. '''Skirmish:''' Reveal the top card of your draw deck. You may exert Glorfindel to make a Nazgûl he is skirmishing strength –X, where X is the twilight cost of the card revealed. (2) · '''Lurker.''' (Skirmishes involving lurker minions must be resolved after any others.) '''Skirmish:''' Exert Gollum twice to make another minion strength +2. (2) · '''Ring-bound.''' To play, add a burden. Each time Sméagol wins a skirmish, you may play the fellowship's next site. '''Skirmish:''' If Sméagol is at a marsh, exert him to cancel a skirmish involving him. (2) · Gollum is strength +1 for each burden. Each time Gollum wins a skirmish, you may add a burden. (2) · '''Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)'' '''Regroup:''' Exert 2 hunter companions to draw a card. (2) · Wise. At the start of each of your turns, you may heal a Wise ally (or heal Elrond twice). Regroup: Exert Elrond twice to heal a companion. (2) · While Orophin is at a forest site and you can spot another Elf, Orophin is an '''archer.''' (2)
Lore:
None (14) · “‘Do not let your hearts be troubled....'” (3) · “‘I did not know that your plight was so evil.'” (3) · “You would die before your stroke fell!” (3) · “‘My heart bids me go on... but we must hold together. I will follow your counsel.'” (3) · “‘O yes, Shelob will get him, not Sméagol: he promised; he won't hurt Master at all.'” (2) · “...and she was called Undómiel, for she was the Evenstar of her people.” (2) · “‘I am one of the Nine Companions who set out with Mithrandir from Imladris... and with this Dwarf, my friend, I came with the Lord Aragorn.'” (2) · “‘I was there the day the strength of Men failed.'” (2) · Traveling to the council at Imladris was only the beginning of a much greater journey for the Elven Prince. “‘Few can foresee whither their road will lead them, till they come to its end.'” (2) · “‘Still he's a Baggins, my precious, yes, a Baggins. A Baggins stole it. He found it and he said nothing. We hates Bagginses.'” (2) · “...this creature is in some way bound up with my errand.'” (2) · “...wolves were howling on the wood's borders: but on the land of Lórien no shadow lay.” (2) · “‘We have already overtaken some of those that we are hunting...'” (2) · “They would have foundered in the Dead Marshes but for Gollum.” (2)
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