Drilldown: CardReleases
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Choose a table:
- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
ID:
BaseCardID:
Aragorn (8) ·
Arwen (6) ·
Boromir (3) ·
Éomer (3) ·
Éowyn (2) ·
Faramir (5) ·
Frodo (7) ·
Gandalf (6) ·
Gimli (7) ·
Legolas (4) ·
Merry (7) ·
Pippin (8) ·
Radagast (2) ·
Sam (7) ·
Sméagol (7) ·
Théoden (3)
Subtitle:
Son of Denethor (3) ·
Elessar Telcontar (2) ·
The Brown (2) ·
King of the Golden Hall (2) ·
Fair Elf Maiden (2) ·
Hobbit of Some Intelligence (2) ·
Elven Rider (2) ·
Ranger of the North (2) ·
Dwarf of the Mountain-race (2) ·
Son of Gloin (2) ·
Old Noser (2) ·
Defender of the West (2) ·
Greenleaf (2) ·
Defender of Minas Tirith (2) ·
Resolute Hobbit (2) ·
Keeper of Oaths (2)
GameText:
Archer. Archery: Exert Legolas to wound a minion; Legolas does not add to the fellowship archery total. (2) ·
Ranger. Fellowship: Add (2) to heal Boromir. (2) ·
While you cannot spot 3 companions of the same culture, Gandalf is strength -2. (2) ·
While skirmishing a fierce minion, Arwen is strength +3. (2) ·
When you play Aragorn, you may heal another companion. At the start of each fellowship phase, you may exert a companion of one culture to heal a companion of another culture. (2) ·
Valiant. Maneuver: Play a [ROHAN] possession on Theoden to heal a [ROHAN] ally. (2) ·
Ring-bound. Ranger. An opponent may not play skirmish events or use skirmish special abilities during skirmishes involving Faramir. (2) ·
Ring-bearer (resistance 12). (2) ·
Ranger. Response: If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound. (2) ·
Ranger. Maneuver: Exert Aragorn to make him defender +1 until the regroup phase. (2) ·
Ring-bound. To play add a burden. Regroup: Exert Smeagol (or Gollum) twice to reveal the top 4 cards of your draw deck. Wound a minion for each Shadow card revealed. Place those 4 cards beneath your draw deck in any order. (2) ·
Damage +1. Each underground site's Shadow number is -2. (2) ·
Damage +1. Skirmish: Exert Gimli to make him strength +2. (2)
TaggedGameText:
An opponent may not play skirmish events or use skirmish special abilities during skirmishes involving Faramir. (2) ·
Each time the fellowship moves during the regroup phase, each opponent may discard 2 cards from hand to draw 2 cards. (2)
FormattedGameText:
'''Archer.'''
'''Archery:''' Exert Legolas to wound a minion; Legolas does not add to the fellowship archery total. (2) ·
'''Ranger.'''
'''Maneuver:''' Exert Aragorn to make him '''defender +1''' until the regroup phase. (2) ·
While you cannot spot 3 companions of the same culture, Gandalf is strength –2. (2) ·
While skirmishing a fierce minion, Arwen is strength +3. (2) ·
When you play Aragorn, you may heal another companion. At the start of each fellowship phase, you may exert a companion of one culture to heal a companion of another culture. (2) ·
The move limit is +1.
Each time the fellowship moves during the regroup phase, each opponent may discard 2 cards from hand to draw 2 cards. (2) ·
'''Valiant.''' When you play Éomer (except in your starting fellowship), you may reveal the top 10 cards of your draw deck and play all [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possessions revealed. Shuffle your draw deck. (2) ·
'''Valiant.'''
'''Maneuver:''' Play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession on Théoden to heal a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] ally. (2) ·
'''Ring-bound. Ranger.'''
An opponent may not play skirmish events or use skirmish special abilities during skirmishes involving Faramir. (2) ·
'''Ranger.'''
'''Response:''' If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent that wound. (2) ·
'''Ring-bound.''' To play, add a burden.
'''Regroup:''' Exert Sméagol (or Gollum) twice to reveal the top 4 cards of your draw deck. Wound a minion for each Shadow card revealed. Place those 4 cards beneath your draw deck in any order. (2) ·
'''Damage +1'''.
'''Skirmish:''' Exert Gimli to make him strength +2. (2)
Lore:
None (11) ·
“‘In the ruins of the Dwarves, a dwarf's head will be less easy to bewilder than Elves or Men or Hobbits.'” (2) ·
“‘...a master of shapes and changes of hue; and he has much lore of herbs and beasts....'” (2) ·
“‘Anyway, you need people of intelligence on this sort of mission... quest... thing.'” (2) ·
“‘If I can cross the river, the power of my people will protect him.'” (2)
Showing below up to 85 results in range #1 to #85.