Drilldown: CardReleases

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CardReleases > Strength: 7 & StrengthMod: None & Vitality: 3-4 & Signet : Frodo or Gandalf

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Fellowship: Exert Gandalf to play a companion who has the Gandalf signet. The twilight cost of that companion is -2. (1) · Knight. When you play Faramir (except in your starting fellowship), you may reveal the top 10 cards of your draw deck. You may play a knight revealed. Shuffle your draw deck. (1) · Ranger. Fellowship: Add (2) to heal Boromir. (2) · Ranger. Fellowship: Play a [ROHAN] Man to heal Faramir. Skirmish: Exert Faramir to make an unbound Hobbit strength +2. Skirmish: Exert Gandalf to prevent all wounds to Faramir. (1) · Ring-bound. Ranger. An opponent may not play skirmish events or use skirmish special abilities during skirmishes involving Faramir. (2) · Ring-bound. Ranger. If Faramir is in your starting fellowship, his twilight cost is -1. Fellowship: Play a ranger to heal a Ring-bound companion. (1) · Skirmish: Exert Boromir to make a Hobbit strength +3. (1) · Valiant. While you can spot a [ROHAN] Man, Eomer's twilight cost is -1. Skirmish: Discard 3 cards from hand to make a [ROHAN] Man strength +2 for each wound on each minion in his or her skirmish. (1) · While you can spot 3 twilight tokens, Gandalf is strength +3. (1) · While you can spot a [ROHAN] Man, Theoden's twilight cost is -1. Fellowship: If the twilight pool has fewer than 2 twilight tokens, play a [ROHAN] possession on Theoden and add (2) to heal another [ROHAN] companion. (1) · While you cannot spot 4 threats, Aragorn is strength +1 for each threat. Regroup: Exert Aragorn twice to remove 3 threats. (1)
TaggedGameText:
Fellowship: Exert Gandalf to play a companion who has the Gandalf signet. The twilight cost of that companion is -2. (1) · Knight.
When you play Faramir (except in your starting fellowship), you may reveal the top 10 cards of your draw deck. You may play a knight revealed. Shuffle your draw deck. (1)
· Ranger.
Fellowship:
Add twilight2 to heal Boromir. (1)
· Ranger.
Fellowship: Add twilight2 to heal Boromir. (1)
· Ranger.
Fellowship: Play a rohan Man to heal Faramir.
Skirmish: Exert Faramir to make an unbound Hobbit strength +2.
Skirmish: Exert Gandalf to prevent all wounds to Faramir. (1)
· Ring-bound. Ranger.
An opponent may not play skirmish events or use skirmish special abilities during skirmishes involving Faramir. (2)
· Ring-bound. Ranger. If Faramir is in your starting fellowship, his twilight cost is –1. Fellowship: Play a ranger to heal a Ring-bound companion. (1) · Skirmish: Exert Boromir to make a Hobbit strength +3. (1) · Valiant. While you can spot a rohan Man, Éomer’s twilight cost is –1. Skirmish: Discard 3 cards from hand to make a rohan Man strength +2 for each wound on each minion in his or her skirmish. (1) · While you can spot 3 twilight tokens, Gandalf is strength +3. (1) · While you can spot a rohan Man, Théoden’s twilight cost is –1.
Fellowship: If the twilight pool has fewer than 2 twilight tokens, play a rohan possession on Théoden and add twilight2 to heal another rohan companion. (1)
· While you cannot spot 4 threats, Aragorn is strength +1 for each threat.
Regroup: Exert Aragorn twice to remove 3 threats. (1)
FormattedGameText:
'''Fellowship:''' Exert Gandalf to play a companion who has the Gandalf signet. The twilight cost of that companion is -2. (1) · '''Knight.''' When you play Faramir (except in your starting fellowship), you may reveal the top 10 cards of your draw deck. You may play a knight revealed. Shuffle your draw deck. (1) · '''Ranger. Fellowship:''' Add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to heal Boromir. (1) · '''Ranger.''' '''Fellowship:''' Play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man to heal Faramir. '''Skirmish:''' Exert Faramir to make an unbound Hobbit strength +2. '''Skirmish:''' Exert Gandalf to prevent all wounds to Faramir. (1) · '''Ranger.''' '''Fellowship:''' Add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to heal Boromir. (1) · '''Ring-bound. Ranger.''' An opponent may not play skirmish events or use skirmish special abilities during skirmishes involving Faramir. (2) · '''Ring-bound.''' '''Ranger.''' If Faramir is in your starting fellowship, his twilight cost is –1. '''Fellowship:''' Play a ranger to heal a Ring-bound companion. (1) · '''Skirmish:''' Exert Boromir to make a Hobbit strength +3. (1) · '''Valiant.''' While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man, Éomer’s twilight cost is –1. '''Skirmish:''' Discard 3 cards from hand to make a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man strength +2 for each wound on each minion in his or her skirmish. (1) · While you can spot 3 twilight tokens, Gandalf is strength +3. (1) · While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man, Théoden’s twilight cost is –1. '''Fellowship:''' If the twilight pool has fewer than 2 twilight tokens, play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession on Théoden and add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to heal another [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion. (1) · While you cannot spot 4 threats, Aragorn is strength +1 for each threat. '''Regroup:''' Exert Aragorn twice to remove 3 threats. (1)
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