Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (30)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
CardReleases > TwilightCost:
4-6
& StrengthMod:
None
& SiteNum:
1-3
& SiteNumMod:
None
& ShadowNum:
None ![](/extensions/Cargo/drilldown/resources/filter-x.png)
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![](/extensions/Cargo/drilldown/resources/filter-x.png)
![](/extensions/Cargo/drilldown/resources/filter-x.png)
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Use the filters below to narrow your results.
ID:
BaseCardID:
Agents of Orthanc (1) ·
Azog (1) ·
Band of Wild Men (1) ·
Barrow-wight Stalker (1) ·
Bert (1) ·
Black Rider (2) ·
Bolg (1) ·
Dunlending Arsonist (1) ·
Dunlending Footmen (1) ·
Dunlending Headman (1) ·
Dunlending Reserve (1) ·
Dunlending Savage (1) ·
Elrond (5) ·
Freca (1) ·
Hill Chief (1) ·
Hillman Horde (1) ·
Hillman Mob (1) ·
Hillman Rabble (1) ·
Ringwraith in Twilight (1) ·
Rough Man of the South (1) ·
Saruman (1) ·
Squint-eyed Southerner (1) ·
Tom (1) ·
Tom Bombadil (2) ·
Treebeard (2) ·
Úlairë Attëa (14) ·
Úlairë Cantëa (9) ·
Úlairë Enquëa (11) ·
Úlairë Lemenya (14) ·
Úlairë Nelya (14) ·
Úlairë Nertëa (9) ·
Úlairë Otsëa (13) ·
Úlairë Toldëa (10) ·
Undead of Angmar (1) ·
Watchful Orc (1) ·
Wild Men of the Hills (1) ·
William (1) ·
Wulf (1)
Subtitle:
None (20) ·
Thrall of the One (8) ·
Lieutenant of Morgul (4) ·
Ringwraith in Twilight (4) ·
Seventh of the Nine Riders (4) ·
Desirous of Power (3) ·
Third of the Nine Riders (3) ·
Fell Rider (3) ·
Eternally Threatening (3) ·
Second of the Nine Riders (3) ·
Duplicitous Specter (3) ·
Black Predator (3) ·
Black Assassin (3) ·
Wraith on Wings (3) ·
Black-Mantled Wraith (3) ·
Black Threat (3) ·
Troll of Ettenmoors (3)
None (2) ·
Elf (5) ·
Ent (2) ·
Man (16) ·
Nazgul (97) ·
Orc (3) ·
Troll (3) ·
Wizard (1) ·
Wraith (2)
GameText:
Fierce. Assignment: Assign Ulaire Cantea to a companion who has resistance 0. Skirmish: Spot 6 companions and another [WRAITH] card to kill a companion Ulaire Cantea is skirmishing. (3) ·
Fierce. While you can spot 6 companions, [WRAITH] minions cannot take wounds (except during skirmish phases). Skirmish: If this minion is mounted, exert him twice to wound a companion bearing a [WRAITH] condition. (3) ·
Fierce. Shadow: Exert Ulaire Nelya to replace the fellowship's current site with a site from your adventure deck. (3) ·
Fierce. Skirmish: Remove (2) and discard a [WRAITH] card from hand to make Ulaire Attea strength +3. (3) ·
Fierce. Ulaire Attea is strength +1 for every 3 twilight tokens you can spot. (3) ·
Fierce. When you play Ulaire Lemenya, you may remove (1) to add a threat for each Free Peoples culture you can spot. (3) ·
Fierce. When you play Ulaire Otsea, you may spot another Nazgul to draw a card for each wounded companion you can spot. Regroup: Exert Ulaire Otsea and discard a [WRAITH] card from hand to add a burden. (3) ·
Fierce. Each time Ulaire Attea is assigned to a fierce skirmish involving a character who has resistance 4 or less, you may exert Ulaire Attea to add a burden. (3)
TaggedGameText:
When you play Úlairë Otsëa, you may spot a companion who has X wounds to reveal the top X cards of your draw deck. Take each wraith card revealed this way into hand. (4) ·
Fierce. Toil 1. (For each wraith character you exert when playing this, its twilight cost is –1.)
Response: If you are playing a wraith event that has toil X, exert Úlairë Enquëa to reduce that event’s twilight cost by X. (3) ·
Fierce.
While you can spot 6 companions,wraith minions cannot take wounds (except during skirmish phases).
Skirmish: If this minion is mounted, exert him twice to wound a companion bearing a wraith condition. (3) ·
Fierce.
When you play Úlairë Lemenya, you may removetwilight1 to add a threat for each Free Peoples culture you can spot. (3) ·
Fierce. Each time Úlairë Attëa is assigned to a fierce skirmish involving a character who has resistance 4 or less, you may exert Úlairë Attëa to add a burden. (3) ·
Fierce.
Úlairë Attëa is strength +1 for every 3 twilight tokens you can spot. (3) ·Fierce.
Shadow: Exert Úlairë Nelya to replace the fellowship's current site with a site from your adventure deck. (3) ·
Fierce. When you play Úlairë Otsëa, you may spot another Nazgûl to draw a card for each wounded companion you can spot.
Regroup: Exert Úlairë Otsëa and discard a wraith card from hand to add a burden. (3) ·
Fierce.
Assignment: Assign Úlairë Cantëa to a companion who has resistance 0.
Skirmish: Spot 6 companions and another wraith card to kill a companion Úlairë Cantëa is skirmishing. (3) ·
Fierce.
Skirmish: Remove twilight2 and discard a wraith card from hand to make Úlairë Attëa strength +3. (3)
While you can spot 6 companions,
When you play Úlairë Lemenya, you may remove
Úlairë Attëa is strength +1 for every 3 twilight tokens you can spot. (3) ·
Assignment:
Skirmish:
FormattedGameText:
When you play Úlairë Otsëa, you may spot a companion who has X wounds to reveal the top X cards of your draw deck. Take each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card revealed this way into hand. (4) ·
'''Fierce.''' When you play Úlairë Otsëa, you may spot another Nazgûl to draw a card for each wounded companion you can spot.
'''Regroup:''' Exert Úlairë Otsëa and discard a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card from hand to add a burden. (3) ·
'''Fierce.'''
When you play Úlairë Lemenya, you may remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to add a threat for each Free Peoples culture you can spot. (3) ·
'''Fierce.'''
'''Shadow:''' Exert Úlairë Nelya to replace the fellowship's current site with a site from your adventure deck. (3) ·
'''Fierce.'''
Úlairë Attëa is strength +1 for every 3 twilight tokens you can spot. (3) ·
'''Fierce.''' Each time Úlairë Attëa is assigned to a fierce skirmish involving a character who has resistance 4 or less, you may exert Úlairë Attëa to add a burden. (3) ·
'''Fierce. Toil 1.''' ''(For each'' [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] ''character you exert when playing this, its twilight cost is –1.)''
'''Response:''' If you are playing a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] event that has toil X, exert Úlairë Enquëa to reduce that event’s twilight cost by X. (3) ·
'''Fierce.
Skirmish:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and discard a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card from hand to make Úlairë Attëa strength +3. (3) ·
'''Fierce.'''
While you can spot 6 companions, [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minions cannot take wounds (except during skirmish phases).
'''Skirmish:''' If this minion is mounted, exert him twice to wound a companion bearing a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] condition. (3)
Lore:
None (21) ·
Nine Riders Collection (8) ·
The Nazgûl were strongest, and most terrifying, at night. (3) ·
“Frodo thought that he heard a faint hiss as of venomous breath and felt a thin piercing chill.” (3) ·
“Soon there could be no doubt: three or four tall black figures were standing on the slope, looking down on them.” (3) ·
“‘...the Shire is no longer any protection to you.'” (3) ·
“‘Flee them! Speak no words to them! They are deadly.'” (3) ·
"Blinded by their greed, they took them without question." (3) ·
“‘Do you wish them to find you? They are terrible!'” (2) ·
“‘Open, in the name of Mordor!' said a voice thin and menacing.” (2) ·
“‘...peril is now both before you and behind you, and upon either side.'” (2) ·
“The riding figure sat quite still with its head bowed, as if listening.” (2) ·
“‘There's been a strange customer asking for Mr. Baggins of Bag End, and he's only just gone.'” (2) ·
“So black were they that they seemed like black holes in the deep shade behind them.” (2) ·
“‘We can feel their presence – it troubled our hearts, as soon as we came here, and before we saw them; they feel ours more keenly.'” (2) ·
Those that knew the most power as kings were placed in particular ways for the will of Sauron. (2) ·
The Nine Riders were embodiments of Sauron's will, searching all of Middle-earth for his prize. (2) ·
“Out of the gate in the trees that they had just left rode a Black Rider.” (2) ·
Some accepted Sauron's gift for glory and a notion of great deeds. (2)
Showing below up to 131 results in range #1 to #131.