Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (31)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
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Aid - (2). Each time you transfer this to a companion, except a [GANDALF] companion, exert bearer twice. Each time bearer wins a skirmish, you may discard a condition from play. (1) ·
Aid - Add a threat. (At the start of the maneuver phase, you may add a threat to transfer this to a companion.) If bearer is a [GANDALF] Wizard, each time bearer wins a skirmish, you may exert a minion (if that minion is a Wizard, wound it instead). (1) ·
Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Skirmish: Exert Gollum twice to make another minion strength +2. (1)
Each time you transfer this to a companion, except a
If bearer is a
'''Aid –''' [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
Each time you transfer this to a companion, except a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion, exert bearer twice. Each time bearer wins a skirmish, you may discard a condition from play. (1) ·
'''Aid''' - Add a threat. ''(At the start of the maneuver phase, you may add a threat to transfer this to a companion.)''
If bearer is a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard, each time bearer wins a skirmish, you may exert a minion (if that minion is a Wizard, wound it instead). (1) ·
'''Lurker.''' (Skirmishes involving lurker minions must be resolved after any others.)
'''Skirmish:''' Exert Gollum twice to make another minion strength +2. (1)
Showing below up to 3 results in range #1 to #3.