Drilldown: CardReleases

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CardReleases > Subset: S & Subtypes: Dwarf & Resistance: None

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Aid - Add a doubt. Response: If bearer is about to take a wound, transfer Bofur to your support area to prevent that wound. (1) · Aid - Discard a [Dwarven] card from hand. When you transfer Óin, heal bearer. (1) · Aid - Discard a [Dwarven] card from hand. When you transfer Ori to Balin, you may draw 3 cards. (1) · Aid - Exert a companion. Each time bearer wins a fierce skirmish, you may discard a condition from play. (1) · Aid - Exert a [Dwarven] companion. Bearer is damage +1. (1) · Aid - Exert Bilbo. Bearer may not be overwhelmed unless his strength is tripled. (1) · Aid – Spot Gandalf and add [2]. Each time bearer wins a skirmish, you may play a [Dwarven] possession or [Dwarven] artifact from your draw deck on bearer. (1) · Archer. Archery: Exert Kili to wound a minion; Kili does not add to the fellowship archery total. (2) · Damage +1. (1) · Damage +1. Each time Gimli wins a skirmish, you may wound a minion assigned to skirmish an unbound companion. (2) · Damage +1. Each underground site's Shadow number is -2. (1) · Damage +1. Fellowship: Add (2) to place a card from hand beneath your draw deck. (1) · Damage +1. For each wound on Gimli, he is strength +1 and damage +1. (1) · Damage +1. Gimli is strength +1 for each unbound Hobbit companion you can spot. (1) · Damage +1. Maneuver : If you can spot more minions than companions, exert Iron Hills Army and discard a [Dwarven] follower to make an opponent discard a minion. (1) · Damage +1. Maneuver: Exert Dwalin to make him defender +1 until the regroup phase. (1) · Damage +1. Response: If a [Dwarven] companion is about to take a wound, exert Fili and add [1] to prevent that wound. (2) · Damage +1. Response: if a [DWARVEN] condition is about to be discarded by an opponent, exert a Dwarf or discard a [DWARVEN] card from hand to prevent that. (1) · Damage +1. Skirmish: Exert Gimli to make an unbound companion strength +1 (or +2 if that companion is Legolas). (1) · Damage +1. Skirmish: Exert Gimli to make him strength +2. (2) · Damage +1. Skirmish: Exert Glóin to make him strength +3. (1) · Damage +1. Thorin is strength +1 for each [Dwarven] follower he bears. Fellowship: Discard a [Dwarven] follower to place a [Dwarven] artifact from your discard pile beneath your draw deck. (2) · Damage +1. While Gimli bears 2 items, he is strength +2.While Gimli bears 3 items, he is damage +1. (1) · Damage +1. While you can spot 2 Dwarves, Durin III is twilight cost -2. Durin III is strength +1 for each artifact and each possession he bears. (1) · Damage +1. While you have initiative, Gimli is strength +2. (1) · Each time a Dwarf wins a fierce skirmish, you may heal that Dwarf. Skirmish: Discard a [DWARVEN] card from hand to make a Dwarf damage +1. (1) · Fellowship: Exert Balin to shuffle a Free Peoples event from your discard pile into your draw deck. (1) · Fellowship: Exert Grimir to shuffle a [DWARVEN] event from your discard pile into your draw deck. (1) · For each [DWARVEN] tale you can spot, Gloin is strength +1 (limit +4). (1) · Maneuver: Exert Nori twice and discard a [Dwarven] follower to discard a possession. (1) · Maneuver: Exert Thrarin to allow him to participate in archery fire and skirmishes until the regroup phase. (1) · Skirmish: If Uri is damage +X, exert him to make him strength +X. (1) · Thorin is strength +1. At the start of the regroup phase, you may discard a [Dwarven] follower to discard a minion (except Smaug). (1) · To play, spot a Dwarf. (1) · To play, spot a Dwarf. While skirmishing an Orc, Farin is strength +2. (1) · To play, spot a Dwarf. While skirmishing an Uruk-hai, Fror is strength +3. (1) · You may play [DWARVEN] skirmish events stacked on [DWARVEN] conditions as if from hand. (1)
TaggedGameText:
None (1) · Damage +1.
Skirmish: Exert Gimli to make an unbound companion strength +1 (or +2 if that companion is Legolas). (1)
· Damage +1.
Each underground site's Shadow number is -2. (1)
· Damage +1.
Gimli is strength +1 for each unbound Hobbit companion you can spot. (1)
· Damage +1.
Response: If a dwarven condition is about to be discarded by an opponent, exert a Dwarf or discard a dwarven card from hand to prevent that. (1)
· Damage +1.
While you can spot 2 Dwarves, Durin III is twilight cost –2.
Durin III is strength +1 for each artifact and each possession he bears. (1)
· Damage +1.
While you have initiative, Gimli is strength +2. (1)
· Damage +1.
Each time Gimli wins a skirmish, you may wound a minion assigned to skirmish an unbound companion. (2)
· Damage +1.
Fellowship: Add twilight2 to place a card from hand beneath your draw deck. (1)
· Damage +1.
Skirmish: Exert Gimli to make him strength +2. (2)
· Damage +1.
For each wound on Gimli, he is strength +1 and damage +1. (1)
· Damage +1.
While Gimli bears 2 items, he is strength +2.
While Gimli bears 3 items, he is damage +1. (1)
· Fellowship: Exert Grimir to shuffle a dwarven event from your discard pile into your draw deck. (1) · Maneuver: Exert Thrarin to allow him to participate in archery fire and skirmishes until the regroup phase. (1) · Skirmish: If Úri is damage +X, exert him to make him strength +X. (1) · Aid - Add a doubt. Response: If bearer is about to take a wound, transfer Bofur to your support area to prevent that wound. (1) · Aid - Discard a [Dwarven] card from hand. When you transfer Óin, heal bearer. (1) · Aid - Discard a [Dwarven] card from hand. When you transfer Ori to Balin, you may draw 3 cards. (1) · Aid - Exert a companion. Each time bearer wins a fierce skirmish, you may discard a condition from play. (1) · Aid - Exert a [Dwarven] companion. Bearer is damage +1. (1) · Aid - Exert Bilbo. Bearer may not be overwhelmed unless his strength is tripled. (1) · Aid – Spot Gandalf and add [2]. Each time bearer wins a skirmish, you may play a [Dwarven] possession or [Dwarven] artifact from your draw deck on bearer. (1) · Archer. Archery: Exert Kili to wound a minion; Kili does not add to the fellowship archery total. (2) · Damage +1. Maneuver : If you can spot more minions than companions, exert Iron Hills Army and discard a [Dwarven] follower to make an opponent discard a minion. (1) · Damage +1. Maneuver: Exert Dwalin to make him defender +1 until the regroup phase. (1) · Damage +1. Response: If a [Dwarven] companion is about to take a wound, exert Fili and add [1] to prevent that wound. (2) · Damage +1. Skirmish: Exert Glóin to make him strength +3. (1) · Damage +1. Thorin is strength +1 for each [Dwarven] follower he bears. Fellowship: Discard a [Dwarven] follower to place a [Dwarven] artifact from your discard pile beneath your draw deck. (2) · Each time a Dwarf wins a fierce skirmish, you may heal that Dwarf.
Skirmish: Discard a dwarven card from hand to make a Dwarf damage +1. (1)
· Fellowship: Exert Balin to shuffle a Free Peoples event from your discard pile into your draw deck. (1) · For each dwarven tale you can spot, Glóin is strength +1 (limit +4). (1) · Maneuver: Exert Nori twice and discard a [Dwarven] follower to discard a possession. (1) · Thorin is strength +1. At the start of the regroup phase, you may discard a [Dwarven] follower to discard a minion (except Smaug). (1) · To play, spot a Dwarf. (1) · To play, spot a Dwarf.
While skirmishing an Orc, Farin is strength +2. (1)
· To play, spot a Dwarf.
While skirmishing an Uruk-hai, Frór is strength +3. (1)
· You may play dwarven skirmish events stacked on dwarven conditions as if from hand. (1)
FormattedGameText:
None (1) · '''Damage +1'''. '''Fellowship:''' Add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to place a card from hand beneath your draw deck. (1) · '''Damage +1'''. '''Skirmish:''' Exert Gimli to make him strength +2. (2) · '''Damage +1'''. For each wound on Gimli, he is strength +1 and '''damage +1'''. (1) · '''Damage +1.''' Each time Gimli wins a skirmish, you may wound a minion assigned to skirmish an unbound companion. (2) · '''Damage +1.''' While Gimli bears 2 items, he is strength +2. While Gimli bears 3 items, he is '''damage +1.''' (1) · '''Damage +1.''' '''Response:''' If a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] condition is about to be discarded by an opponent, exert a Dwarf or discard a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] card from hand to prevent that. (1) · '''Damage +1.''' While you can spot 2 Dwarves, Durin III is twilight cost –2. Durin III is strength +1 for each artifact and each possession he bears. (1) · '''Damage +1.''' While you have initiative, Gimli is strength +2. (1) · '''Damage +1.''' '''Skirmish:''' Exert Gimli to make an unbound companion strength +1 (or +2 if that companion is Legolas). (1) · '''Damage +1.''' Each underground site's Shadow number is -2. (1) · '''Damage +1.''' Gimli is strength +1 for each unbound Hobbit companion you can spot. (1) · '''Fellowship:''' Exert Grimir to shuffle a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] event from your discard pile into your draw deck. (1) · '''Maneuver:''' Exert Thrarin to allow him to participate in archery fire and skirmishes until the regroup phase. (1) · '''Skirmish:''' If Úri is damage +X, exert him to make him strength +X. (1) · Aid - Add a doubt. Response: If bearer is about to take a wound, transfer Bofur to your support area to prevent that wound. (1) · Aid - Discard a [Dwarven] card from hand. When you transfer Óin, heal bearer. (1) · Aid - Discard a [Dwarven] card from hand. When you transfer Ori to Balin, you may draw 3 cards. (1) · Aid - Exert a companion. Each time bearer wins a fierce skirmish, you may discard a condition from play. (1) · Aid - Exert a [Dwarven] companion. Bearer is damage +1. (1) · Aid - Exert Bilbo. Bearer may not be overwhelmed unless his strength is tripled. (1) · Aid – Spot Gandalf and add [2]. Each time bearer wins a skirmish, you may play a [Dwarven] possession or [Dwarven] artifact from your draw deck on bearer. (1) · Archer. Archery: Exert Kili to wound a minion; Kili does not add to the fellowship archery total. (2) · Damage +1. Maneuver : If you can spot more minions than companions, exert Iron Hills Army and discard a [Dwarven] follower to make an opponent discard a minion. (1) · Damage +1. Maneuver: Exert Dwalin to make him defender +1 until the regroup phase. (1) · Damage +1. Response: If a [Dwarven] companion is about to take a wound, exert Fili and add [1] to prevent that wound. (2) · Damage +1. Skirmish: Exert Glóin to make him strength +3. (1) · Damage +1. Thorin is strength +1 for each [Dwarven] follower he bears. Fellowship: Discard a [Dwarven] follower to place a [Dwarven] artifact from your discard pile beneath your draw deck. (2) · Each time a Dwarf wins a fierce skirmish, you may heal that Dwarf. '''Skirmish:''' Discard a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] card from hand to make a Dwarf '''damage +1'''. (1) · Fellowship: Exert Balin to shuffle a Free Peoples event from your discard pile into your draw deck. (1) · For each [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] tale you can spot, Glóin is strength +1 (limit +4). (1) · Maneuver: Exert Nori twice and discard a [Dwarven] follower to discard a possession. (1) · Thorin is strength +1. At the start of the regroup phase, you may discard a [Dwarven] follower to discard a minion (except Smaug). (1) · To play, spot a Dwarf. While skirmishing an Uruk-hai, Frór is strength +3. (1) · To play, spot a Dwarf. While skirmishing an Orc, Farin is strength +2. (1) · To play, spot a Dwarf. (1) · You may play [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] skirmish events stacked on [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] conditions as if from hand. (1)
Lore:
None (21) · "'...there is one dwarf in Moria who still draws breath!'" (1) · "'And a Dwarf is no horseman. It is orc-necks I would hew, not shave the scalps of Men....'" (1) · A blacksmith by trade, Thrarin puts down his hammer and takes up his axe to fight when the need arises. (1) · Among the envoys sent to represent the Dwarves of Erebor at the Council of Elrond was Farin, a young but wise Dwarf, and a fierce foe in battle. (1) · Despite Théoden's preparations, Gimli found it necessary to warn him of the advancing Uruk army. (1) · Dwarves from Dáin's people are stout companions, trustworthy and loyal. (1) · Old and grey after many years spent in exile before the Lonely Mountain was reclaimed, Grimir can still wield his axe with strength. (1) · Twenty, twenty-one, twenty-two.... (1) · “'Then it has all been in vain – the Fellowship has failed.'” (1) · “...the Dwarves had the victory through their strength, and their matchless weapons, and the fire of their anger, as they hunted for Azog in every den under mountain.” (1) · “...they were joined by great forces sent from the Houses of the other Fathers....” (1) · “But a small dark figure that none had observed sprang out of the shadows and gave a hoarse shout: Baruk Khazâd!” (1) · “Concerning the beginning of the Dwarves strange tales are told both by the Eldar and by the Dwarves themselves....” (1) · “Durin is the name that the Dwarves used for the eldest of the Seven Fathers of their race....” (1) · “Gimli now walked ahead by the wizard's side, so eager was he to come to Moria.” (1) · “It appeared that amid the splendour of their works of hand the hearts of the Dwarves of the Lonely Mountain were troubled.” (1) · “There was a younger dwarf at Glóin's side: his son Gimli.” (1) · “‘But what then would happen, if the Ruling Ring were destroyed, as you counsel?'” (1) · “‘In the ruins of the Dwarves, a dwarf's head will be less easy to bewilder than Elves or Men or Hobbits.'” (1) · “‘The ring cannot be destroyed, Gimli, son of Gloin, by any craft that we here possess.'” (1) · “‘You speak evil of that which is fair beyond the reach of your thought, and only little wit can excuse you.'” (1)
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