Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
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Use the filters below to narrow your results.
HDG-EN31S005.0 (1) ·
LOTR-EN00S094.0 (1) ·
LOTR-EN01S008.0 (1) ·
LOTR-EN01S092.0 (1) ·
LOTR-EN01S101.0 (1) ·
LOTR-EN02S105.0 (1) ·
LOTR-EN04S278.0 (1) ·
LOTR-EN04S284.0 (1) ·
LOTR-EN07S008.0 (1) ·
LOTR-EN07S093.0 (1) ·
LOTR-EN07S245.0 (1) ·
LOTR-EN10S113.0 (1) ·
LOTR-EN11S055.0 (1) ·
LOTR-EN11S109.0 (1) ·
LOTR-EN12S002.0 (1) ·
LOTR-EN12S111.0 (1) ·
LOTR-EN13S153.0 (1) ·
LOTR-EN15A002.0 (1) ·
LOTR-EN15S009.0 (1) ·
LOTR-EN17S001.0 (1)
HDG-EN31S005.0 (1) ·
LOTR-EN00S094.0 (1) ·
LOTR-EN01S008.0 (1) ·
LOTR-EN01S092.0 (1) ·
LOTR-EN01S101.0 (1) ·
LOTR-EN02S105.0 (1) ·
LOTR-EN04S278.0 (1) ·
LOTR-EN04S284.0 (1) ·
LOTR-EN07S008.0 (1) ·
LOTR-EN07S093.0 (1) ·
LOTR-EN07S245.0 (1) ·
LOTR-EN10S113.0 (1) ·
LOTR-EN11S055.0 (1) ·
LOTR-EN11S109.0 (1) ·
LOTR-EN12S002.0 (1) ·
LOTR-EN12S111.0 (1) ·
LOTR-EN13S153.0 (1) ·
LOTR-EN15A002.0 (1) ·
LOTR-EN15S009.0 (1) ·
LOTR-EN17S001.0 (1)
Armor (1) ·
Armor of Khazâd (1) ·
Armor of the Citadel (1) ·
Belt of Erebor (1) ·
Bladed Gauntlets (1) ·
Coat of Mail (1) ·
Coif (1) ·
Dwarven Armor (1) ·
Footman's Armor (1) ·
Gimli's Armor (1) ·
Heavy Chain (1) ·
King's Mail (1) ·
Mithril Coat (1) ·
Mithril-coat (3) ·
Orc Armor (1) ·
Riding Armor (1) ·
Well-crafted Armor (2)
Bearer must be a Dwarf. Bearer may not be overwhelmed unless his strength is tripled. (1) ·
Bearer must be a Dwarf. Each minion skirmishing bearer loses all damage bonus. Skirmish: Discard this possession to transfer one of bearer's possessions to another eligible bearer. (1) ·
Bearer must be a Dwarf. Each time bearer is about to take a wound, you may add a threat to prevent that. Regroup: Discard this possession to take up to 2 other [DWARVEN] possessions into hand from your discard pile. (1) ·
Bearer must be a Dwarf. Each time bearer takes a wound, you may reinforce a [DWARVEN] token. Skirmish: Discard a [DWARVEN] card from hand to make bearer damage +1. (2) ·
Bearer must be a Hobbit. Each Orc and each Uruk-hai skirmishing bearer is strength -1. (1) ·
Bearer must be a Man. Bearer may not be overwhelmed unless his or her strength is tripled. (2) ·
Bearer must be a Man. Bearer takes no more than 1 wound during each skirmish phase. (1) ·
Bearer must be a Ring-bound Hobbit. Each minion skirmishing bearer loses all damage bonuses. Skirmish: Exert bearer to make each minion he is skirmishing lose fierce and unable to gain fierce until the regroup phase. (2) ·
Bearer must be a [GONDOR] Man. Each minion skirmishing bearer loses all damage bonuses. While bearer is at a battleground site and unwounded, he or she is defender +1. (1) ·
Bearer must be a [GONDOR] Man. Response: if bearer is about to be overwhelmed, discard a [GONDOR] fortification or a card from hand to make bearer strength +2. (1) ·
Bearer must be a [ROHAN] Man. Bearer takes no more than 1 wound during each skirmish phase. If bearer is Theoden, he may not take wounds except during a skirmish involving him. (1) ·
Bearer must be a [ROHAN] Man. Each time a Shadow card adds any number of twilight tokens, you may exert bearer to prevent that. Each time the fellowship moves from a forest site, exert a companion. (1) ·
Bearer must be a [ROHAN] Man. Response: If you have initiative and bearer is about to take a wound in a skirmish, discard 3 cards from hand to prevent that wound. (1) ·
Bearer must be an [ORC] minion. Bearer is a lurker. (Skirmishes involving lurker minions must be resolved after any others.) Skirmish: Exert bearer to make an [ORC] minion strength +2. (1) ·
Bearer must be Bilbo. The minion archery total is -1. While Bilbo is skirmishing, the twilight cost of each Shadow event is +2. (1) ·
Bearer must be Frodo. The minion archery total is -1. Each minion skirmishing Frodo does not gain strength bonuses from weapons and loses all damage bonuses. (1) ·
Bearer must be Gimli. Response: If you have initiative and Gimli is about to take a wound, discard 2 cards from hand to prevent that wound. (1)
Bearer must be a gondor Man.
Response: If bearer is about to be overwhelmed, discard a gondor fortification or a card from hand to make bearer strength +2. (1) ·
Bearer must be a gondor Man.
Each minion skirmishing bearer loses all damage bonuses. While bearer is at a battleground site and unwounded, he or she isdefender +1. (1) ·
Bearer must be a rohan Man.
Bearer takes no more than 1 wound during each skirmish phase. If bearer is Théoden, he may not take wounds except during a skirmish involving him. (1) · Bearer must be arohan Man.
Response: If you have initiative and bearer is about to take a wound in a skirmish, discard 3 cards from hand to prevent that wound. (1) ·
Bearer must be a rohan Man.
Each time a Shadow card adds any number of twilight tokens, you may exert bearer to prevent that.
Each time the fellowship moves from a forest site, exert a companion. (1) · Bearer must be a Dwarf.
Bearer may not be overwhelmed unless his or her strength is tripled. (1) · Bearer must be a Dwarf.
Each minion skirmishing bearer loses all damage bonuses.
Skirmish: Discard this possession to transfer one of bearer’s possessions to another eligible bearer. (1) ·
Bearer must be a Dwarf. Each time bearer takes a wound, you may reinforce a dwarven token.
Skirmish: Discard a dwarven card from hand to make bearer damage +1 . (2) ·
Bearer must be a Dwarf.
Each time bearer is about to take a wound, you may add a threat to prevent that.
Regroup: Discard this possession to take up to 2 other dwarven possessions into hand from your discard pile. (1) ·
Bearer must be a Hobbit.
Each Orc and each Uruk-hai skirmishing bearer is strength –1. (1) · Bearer must be a Man.
Bearer may not be overwhelmed unless his or her strength is tripled. (1) · Bearer must be a Man.
Bearer may not be overwhelmed unless his or her strength is tripled. (1) · Bearer must be a Man.
Bearer takes no more than 1 wound during each skirmish phase. (1) · Bearer must be a Ring-bound Hobbit. Each minion skirmishing bearer loses all damage bonuses.
Skirmish: Exert bearer to make each minion he is skirmishing lose fierce and unable to gain fierce until the regroup phase. (2) ·
Bearer must be an orc minion.
Bearer is aLurker. (Skirmishes involving lurker minions must be resolved after any others.)
Skirmish: Exert bearer to make an orc minion strength +2. (1) ·
Bearer must be Bilbo. The minion archery total is -1. While Bilbo is skirmishing, the twilight cost of each Shadow event is +2. (1) ·
Bearer must be Frodo.
The minion archery total is -1.
Each minion skirmishing Frodo does not gain strength bonuses from weapons and loses all damage bonuses. (1) · Bearer must be Gimli.
Response: If you have initiative and Gimli is about to take a wound, discard 2 cards from hand to prevent that wound. (1)
Each minion skirmishing bearer loses all damage bonuses. While bearer is at a battleground site and unwounded, he or she is
Bearer takes no more than 1 wound during each skirmish phase. If bearer is Théoden, he may not take wounds except during a skirmish involving him. (1) · Bearer must be a
Each time a Shadow card adds any number of twilight tokens, you may exert bearer to prevent that.
Each time the fellowship moves from a forest site, exert a companion. (1) · Bearer must be a Dwarf.
Bearer may not be overwhelmed unless his or her strength is tripled. (1) · Bearer must be a Dwarf.
Each minion skirmishing bearer loses all damage bonuses.
Each time bearer is about to take a wound, you may add a threat to prevent that.
Each Orc and each Uruk-hai skirmishing bearer is strength –1. (1) · Bearer must be a Man.
Bearer may not be overwhelmed unless his or her strength is tripled. (1) · Bearer must be a Man.
Bearer may not be overwhelmed unless his or her strength is tripled. (1) · Bearer must be a Man.
Bearer takes no more than 1 wound during each skirmish phase. (1) · Bearer must be a Ring-bound Hobbit. Each minion skirmishing bearer loses all damage bonuses.
Bearer is a
The minion archery total is -1.
Each minion skirmishing Frodo does not gain strength bonuses from weapons and loses all damage bonuses. (1) · Bearer must be Gimli.
Bearer must be a Dwarf.
Each time bearer is about to take a wound, you may add a threat to prevent that.
'''Regroup:''' Discard this possession to take up to 2 other [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] possessions into hand from your discard pile. (1) ·
Bearer must be a Dwarf.
Bearer may not be overwhelmed unless his or her strength is tripled. (1) ·
Bearer must be a Dwarf.
Each minion skirmishing bearer loses all damage bonuses.
'''Skirmish:''' Discard this possession to transfer one of bearer’s possessions to another eligible bearer. (1) ·
Bearer must be a Dwarf. Each time bearer takes a wound, you may reinforce a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] token.
'''Skirmish:''' Discard a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] card from hand to make bearer '''damage +1'''. (2) ·
Bearer must be a Hobbit.
Each Orc and each Uruk-hai skirmishing bearer is strength –1. (1) ·
Bearer must be a Man.
Bearer may not be overwhelmed unless his or her strength is tripled. (1) ·
Bearer must be a Man.
Bearer takes no more than 1 wound during each skirmish phase. (1) ·
Bearer must be a Man.
Bearer may not be overwhelmed unless his or her strength is tripled. (1) ·
Bearer must be a Ring-bound Hobbit. Each minion skirmishing bearer loses all damage bonuses.
'''Skirmish:''' Exert bearer to make each minion he is skirmishing lose '''fierce''' and unable to gain fierce until the regroup phase. (2) ·
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man.
'''Response:''' If bearer is about to be overwhelmed, discard a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] fortification or a card from hand to make bearer strength +2. (1) ·
Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man.
Each minion skirmishing bearer loses all damage bonuses. While bearer is at a battleground site and unwounded, he or she is '''defender +1.''' (1) ·
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man.
'''Response:''' If you have initiative and bearer is about to take a wound in a skirmish, discard 3 cards from hand to prevent that wound. (1) ·
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man.
Each time a Shadow card adds any number of twilight tokens, you may exert bearer to prevent that.
Each time the fellowship moves from a forest site, exert a companion. (1) ·
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man.
Bearer takes no more than 1 wound during each skirmish phase. If bearer is Théoden, he may not take wounds except during a skirmish involving him. (1) ·
Bearer must be an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion.
Bearer is a '''Lurker.''' (Skirmishes involving lurker minions must be resolved after any others.)
'''Skirmish:''' Exert bearer to make an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion strength +2. (1) ·
Bearer must be Bilbo. The minion archery total is -1. While Bilbo is skirmishing, the twilight cost of each Shadow event is +2. (1) ·
Bearer must be Frodo.
The minion archery total is -1.
Each minion skirmishing Frodo does not gain strength bonuses from weapons and loses all damage bonuses. (1) ·
Bearer must be Gimli.
'''Response:''' If you have initiative and Gimli is about to take a wound, discard 2 cards from hand to prevent that wound. (1)
None (5) ·
Dwarven armor is among the strongest crafted in Middle-earth. (2) ·
One cannot easily discern Orc armor from weapon. (1) ·
Soldiers of the White Tower have long appreciated the craftsmanship of the Gondorian metalsmiths. (1) ·
The strongest armour still being made in Middle-earth is forged by Dwarves. It is so heavy that only they can bear it. (1) ·
What Man of an earlier age wore this chain? Was his end worth a song? (1) ·
“...the Hornburg still held fast, like an island in a sea.” (1) ·
“Now men came bearing raiment of war from the king's hoard....” (1) ·
“Then Elendil the Tall and his mighty sons, Isildur and Anárion, became great lords; and the North-realm they made in Arnor, and the South-realm in Gondor....” (1) ·
“Upon the black surcoats were embroidered in white a tree blossoming like snow....” (1) ·
“‘...cold as ice, and harder than steel.'” (2) ·
“‘...its worth was greater than the value of the whole Shire and everything in it.'” (1) ·
“‘We make good armour and keen swords....'” (1) ·
“‘Well, there you are, Mr. Frodo. A perfect little orc, if I may make so bold....'” (1)
Showing below up to 20 results in range #1 to #20.