Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
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Sam cannot be overwhelmed unless his strength is tripled. Each time the Free Peoples player assigns Rosie Cotton to a skirmish, add 2 burdens. (1) ·
This companion is strength +1 for each [SHIRE] card that has a culture token on it. (1) ·
To play spot 3 Elves. Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each [ELVEN] card revealed. (1) ·
To play, spot 3 Elves. Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each [ELVEN] card revealed. (2) ·
While Farmer Maggot is at a dwelling or forest site, he is strength +4. (2) ·
While the fellowship is in region 1 and you can spot 2 other [SHIRE] companions, Fredegar Bolger is strength +3. (2)
Sam cannot be overwhelmed unless his strength is tripled.
Each time the Free Peoples player assigns Rosie Cotton to a skirmish, add 2 burdens. (1) · This companion is strength +1 for eachshire card that has a culture token on it. (1) ·
To play, spot 3 Elves.
Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for eachelven card revealed. (3) ·
While Farmer Maggot is at a dwelling or forest site, he is strength +4. (2) ·
While the fellowship in is region 1 and you can spot 2 other shire companions, Fredegar Bolger is strength +3. (2)
Each time the Free Peoples player assigns Rosie Cotton to a skirmish, add 2 burdens. (1) · This companion is strength +1 for each
Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each
Sam cannot be overwhelmed unless his strength is tripled.
Each time the Free Peoples player assigns Rosie Cotton to a skirmish, add 2 burdens. (1) ·
This companion is strength +1 for each [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] card that has a culture token on it. (1) ·
To play, spot 3 Elves.
Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card revealed. (3) ·
While Farmer Maggot is at a dwelling or forest site, he is strength +4. (2) ·
While the fellowship in is region 1 and you can spot 2 other [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companions, Fredegar Bolger is strength +3. (2)
"'You'll wish you were back here with me before this time tomorrow.'" (2) ·
“‘Do not let your hearts be troubled....'” (3) ·
“‘I didn't like the looks of him; and when Grip came out, he took one sniff and let out a yelp as if he had been stung....'” (2) ·
“‘It seems she didn't like my going abroad at all....'” (1) ·
“‘There's a tidy bit of money tucked away up there, I hear tell....'” (1)
Showing below up to 9 results in range #1 to #9.