Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
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ID:
BaseCardID:
Title:
Legolas (13) ·
Éowyn (7) ·
Gimli (7) ·
Arwen (5) ·
Madril (5) ·
Gamling (4) ·
Galadriel (3) ·
Orophin (3) ·
Háma (3) ·
Haldir (3) ·
Celeborn (3) ·
Théodred (2) ·
Rúmil (2) ·
Fredegar Bolger (2)
Subtitle:
GameText:
Archer. At the start of each archery phase, you may reveal the top card of your draw deck. If it is an [ELVEN] card, wound a minion. (3) ·
Ranger. Hunter 1. While you can spot 2 [GONDOR] rangers, Madril is twilight cost -2. At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (3) ·
While the fellowship is at a forest site, each Elf who has resistance 7 or more gains muster. Each time the fellowship moves during the regroup phase, you may take an [ELVEN] event into hand from your discard pile. (3) ·
Damage +1. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice). (2) ·
To play, spot an Elf. While the fellowship is at a battleground site, Haldir is strength +2. While the fellowship is at a forest site, Haldir is an archer. (2) ·
While Legolas is at a battleground or forest site, he is strength +2 and resistance +2. (2) ·
While Orophin is at a forest site and you can spot another Elf, Orophin is an archer. (2) ·
Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Regroup: Exert 2 hunter companions to draw a card. (2) ·
Hama is strength +1 for each Shadow possession you can spot. Each time Hama wins a skirmish, you may discard a possession from play. (2) ·
Each time Eowyn wins a skirmish, each other [ROHAN] Man is strength +1 until the regroup phase. (2) ·
Each possession you play on Eowyn during the fellowship phase is twilight cost -1. Each time the fellowship moves during the regroup phase, you may reinforce a [ROHAN] token (or reinforce 2 [ROHAN] tokens if you can spot Eomer or Theoden). (2) ·
Each minion skirmishing Arwen is strength -1 for each forest site on the adventure path. (2) ·
Damage +1. Hunter 3. (While skirmishing a non-hunter character, this character is strength +3.) (2) ·
While the fellowship is in region 1 and you can spot 2 other [SHIRE] companions, Fredegar Bolger is strength +3. (2) ·
To play, spot 3 Elves. Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each [ELVEN] card revealed. (2) ·
Archer. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Archery: Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot. (limit +3) (2) ·
At the start of the fellowship phase, you may add (1) to play a possession on Gamling from your draw deck. (2) ·
At the start of the archery phase, you may spot another Elf to exert a minion. (2) ·
While you can spot a [Rohan] Man who has resistance of 7 or more, Theodred is twilight cost -1. At the start of each skirmish involving Theodred, you may exert each minion he is skirmishing. (2)
TaggedGameText:
While the fellowship is at a forest site, each Elf who has resistance 7 or more gains muster .
Each time the fellowship moves during the regroup phase, you may take anelven event into hand from your discard pile. (3) ·
Archer.
At the start of each archery phase, you may reveal the top card of your draw deck. If it is anelven card, wound a minion. (3) ·
Archer. Hunter 1 (While skirmishing a non-hunter character, this character is strength +1.).
Archery: Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot.(Limit +3) (3) ·
To play, spot 3 Elves.
Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for eachelven card revealed. (3) ·
Ranger. Hunter 1.
While you can spot 2gondor rangers, Madril is twilight cost –2.
At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (3) · At the start of the fellowship phase, you may addtwilight1 to play a possession on Gamling from your draw deck. (2) ·
Each minion skirmishing Arwen is strength –1 for each forest site on the adventure path. (2) ·
Each possession you play on Éowyn during the fellowship phase is twilight cost –1.
Each time the fellowship moves during the regroup phase, you may reinforce arohan token (or reinforce 2rohan tokens if you can spot Éomer or Théoden). (2) ·
Each time Éowyn wins a skirmish, each other rohan Man is strength +1 until the regroup phase. (2) ·
Háma is strength +1 for each Shadow possession you can spot.
Each time Háma wins a skirmish, you may discard a possession from play. (2) · To play, spot an Elf.
While the fellowship is at a battleground site, Haldir is strength +2.
While the fellowship is at a forest site, Haldir is anarcher . (2) ·
At the start of the archery phase, you may spot another Elf to exert a minion. (2) ·
While Orophin is at a forest site and you can spot another Elf, Orophin is an archer. (2) ·
While the fellowship in is region 1 and you can spot 2 other shire companions, Fredegar Bolger is strength +3. (2) ·
While Legolas is at a battleground or forest site, he is strength +2 and resistance +2. (2) ·
Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)
Regroup: Exert 2 hunter companions to draw a card. (2) ·
Damage +1. Hunter 3. (While skirmishing a non-hunter character, this character is strength +3.) (2) ·
While you can spot a rohan Man who has resistance of 7 or more, Théodred is twilight cost –1.
At the start of each skirmish involving Théodred, you may exert each minion he is skirmishing. (2)
Each time the fellowship moves during the regroup phase, you may take an
At the start of each archery phase, you may reveal the top card of your draw deck. If it is an
Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each
While you can spot 2
At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (3) · At the start of the fellowship phase, you may add
Each time the fellowship moves during the regroup phase, you may reinforce a
Each time Háma wins a skirmish, you may discard a possession from play. (2) · To play, spot an Elf.
While the fellowship is at a battleground site, Haldir is strength +2.
While the fellowship is at a forest site, Haldir is an
At the start of each skirmish involving Théodred, you may exert each minion he is skirmishing. (2)
FormattedGameText:
'''Ranger. Hunter 1.'''
While you can spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] rangers, Madril is twilight cost –2.
At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (3) ·
'''Archer.'''
At the start of each archery phase, you may reveal the top card of your draw deck. If it is an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card, wound a minion. (3) ·
'''Archer. Hunter 1'''''(While skirmishing a non-hunter character, this character is strength +1.)''.
'''Archery:''' Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot.(Limit +3) (3) ·
To play, spot 3 Elves.
Each time the fellowship moves during the regroup phase, you may reveal a card from the top of your draw deck for each forest on the adventure path to heal an Elf for each [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card revealed. (3) ·
While the fellowship is at a forest site, each Elf who has resistance 7 or more gains '''muster'''.
Each time the fellowship moves during the regroup phase, you may take an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event into hand from your discard pile. (3) ·
At the start of the fellowship phase, you may add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to play a possession on Gamling from your draw deck. (2) ·
Each minion skirmishing Arwen is strength –1 for each forest site on the adventure path. (2) ·
Each possession you play on Éowyn during the fellowship phase is twilight cost –1.
Each time the fellowship moves during the regroup phase, you may reinforce a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] token (or reinforce 2[[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] tokens if you can spot Éomer or Théoden). (2) ·
Each time Éowyn wins a skirmish, each other [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man is strength +1 until the regroup phase. (2) ·
Háma is strength +1 for each Shadow possession you can spot.
Each time Háma wins a skirmish, you may discard a possession from play. (2) ·
To play, spot an Elf.
While the fellowship is at a battleground site, Haldir is strength +2.
While the fellowship is at a forest site, Haldir is an '''archer'''. (2) ·
While Legolas is at a battleground or forest site, he is strength +2 and resistance +2. (2) ·
At the start of the archery phase, you may spot another Elf to exert a minion. (2) ·
While the fellowship in is region 1 and you can spot 2 other [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companions, Fredegar Bolger is strength +3. (2) ·
While Orophin is at a forest site and you can spot another Elf, Orophin is an '''archer.''' (2) ·
While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man who has resistance of 7 or more, Théodred is twilight cost –1.
At the start of each skirmish involving Théodred, you may exert each minion he is skirmishing. (2) ·
'''Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)''
'''Regroup:''' Exert 2 hunter companions to draw a card. (2) ·
'''Damage +1. Hunter 3.''' ''(While skirmishing a non-hunter character, this character is strength +3.)'' (2)
Lore:
None (5) ·
“‘My heart bids me go on... but we must hold together. I will follow your counsel.'” (3) ·
“You would die before your stroke fell!” (3) ·
“‘Do not let your hearts be troubled....'” (3) ·
“‘I did not know that your plight was so evil.'” (3) ·
“‘For that is the ruin of Osgiliath...'” (3) ·
Traveling to the council at Imladris was only the beginning of a much greater journey for the Elven Prince. “‘Few can foresee whither their road will lead them, till they come to its end.'” (2) ·
“‘If they come to bargain for our goods at Helm's Gate, they will pay a high price....'” (2) ·
“‘Do not hope too much! These are dark days.'” (2) ·
“...wolves were howling on the wood's borders: but on the land of Lórien no shadow lay.” (2) ·
“‘Well, after them!' said Gimli. ‘Dwarves too can go swiftly...'” (2) ·
“‘I am one of the Nine Companions who set out with Mithrandir from Imladris... and with this Dwarf, my friend, I came with the Lord Aragorn.'” (2) ·
“‘Let her be as lord to the Eorlingas, while we are gone.'” (2) ·
“‘We have already overtaken some of those that we are hunting...'” (2) ·
“‘The women of this country learned long ago: those without swords can still die upon them.'” (2) ·
"'You'll wish you were back here with me before this time tomorrow.'" (2)
Showing below up to 100 results in range #1 to #100.