Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
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- SubTypes (1)
Use the filters below to narrow your results.
LOTR-EN00S077.0 (1) ·
LOTR-EN00S107.0 (1) ·
LOTR-EN11S154.0 (1) ·
LOTR-EN13S067.0 (1) ·
LOTR-EN15S028.0 (1) ·
LOTR-EN15S035.0 (1) ·
LOTR-EN15S036.0 (1) ·
LOTR-EN15S059.0 (1) ·
LOTR-EN15S071.0 (1) ·
LOTR-EN15S130.0 (1) ·
LOTR-EN15S138.0 (1) ·
LOTR-EN15S139.0 (1) ·
LOTR-EN17S026.0 (1) ·
LOTR-EN17S033.0 (1) ·
LOTR-EN17S104.0 (1)
LOTR-EN00S077.0 (1) ·
LOTR-EN00S107.0 (1) ·
LOTR-EN11S154.0 (1) ·
LOTR-EN13S067.0 (1) ·
LOTR-EN15S028.0 (1) ·
LOTR-EN15S035.0 (1) ·
LOTR-EN15S036.0 (1) ·
LOTR-EN15S059.0 (1) ·
LOTR-EN15S071.0 (1) ·
LOTR-EN15S130.0 (1) ·
LOTR-EN15S138.0 (1) ·
LOTR-EN15S139.0 (1) ·
LOTR-EN17S026.0 (1) ·
LOTR-EN17S033.0 (1) ·
LOTR-EN17S104.0 (1)
Dúnedain of the South (1) ·
Ent Avenger (1) ·
Guard of the White Tree (2) ·
Horseman of the North (1) ·
Ranger of the White Tree (1) ·
Riders of the Mark (2) ·
Rohirrim Soldier (1) ·
Rohirrim Warrior (1) ·
Shadow of the Wood (1) ·
Shepherd of the Trees (1) ·
Unyielding Ranger (1) ·
Warrior of Rohan (1) ·
Woodland Onod (1)
Knight. Skirmish: Discard a [GONDOR] condition from your support area to make this companion strength +2. (2) ·
Possessions cannot be transferred from this companion to another character. Fellowship: Play a possession on this companion to liberate a site. (1) ·
Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Each time this companion wins a skirmish, you may make a [GONDOR] ranger strength +2 until the regroup phase. (1) ·
Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) This companion is strength +1 for each roaming minion you can spot. (1) ·
Ranger. Hunter 1. When this is in your starting fellowship and you can spot an unbound [GONDOR] companion with cost 3 or more, his twilight cost is -2. Maneuver: Exert this companion and spot a roaming minion to make him defender +1 until the start of the regroup phase. (1) ·
Skirmish: Discard a companion from hand to make an Ent strength +2. (1) ·
This companion is twilight cost -1 for each [GANDALF] companion you can spot. Fellowship: Place this companion in the dead pile to remove (5). (1) ·
To play, spot 2 [ROHAN] companions. You may play Riders of the Mark any time you could play a skirmish event. When you play Riders of the Mark, you may exhaust a minion. (2) ·
Valiant. At the start of the maneuver phase, you may spot a hunter minion (or exert 2 valiant Men) to make this companion defender +1 until the regroup phase. (1) ·
Valiant. While you can spot a [ROHAN] Man, this companion?s twilight cost is -1. This companion is strength +1 for each hunter minion you can spot. (1) ·
While you can spot 3 Ents, this companion is strength +2. (1) ·
While you can spot 4 Ents, this companion is strength +3. Maneuver: Exert this companion to reveal the bottom card of your draw deck. If it is a [GANDALF] character, you may play it. (1) ·
While you can spot a valiant Man, this companion?s twilight cost is -1. While no opponent controls a site, this companion is strength +2. (1)
Skirmish:
Each time this companion wins a skirmish, you may make a
This companion is strength +1 for each roaming minion you can spot. (1) ·
When this is in your starting fellowship and you can spot an unbound
This companion is strength +1 for each hunter minion you can spot. (1) ·
At the start of the maneuver phase, you may spot a hunter minion (or exert 2 valiant Men) to make this companion
You may play Riders of the Mark any time you could play a skirmish event. When you play Riders of the Mark, you may exhaust a minion. (2) · While you can spot 3 Ents, this companion is strength +2. (1) · While you can spot 4 Ents, this companion is strength +3.
This companion is strength +2 while no opponent controls a site. (1)
'''Knight.
Skirmish:''' Discard a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] condition from your support area to make this companion strength +2. (2) ·
'''Ranger. Hunter 1.'''
When this is in your starting fellowship and you can spot an unbound [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companion with cost 3 or more, his twilight cost is -2.
'''Maneuver:''' Exert this companion and spot a roaming minion to make him '''defender +1''' until the start of the regroup phase. (1) ·
'''Ranger. Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)''
Each time this companion wins a skirmish, you may make a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] ranger strength +2 until the regroup phase. (1) ·
'''Ranger. Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)''
This companion is strength +1 for each roaming minion you can spot. (1) ·
'''Skirmish:''' Discard a companion from hand to make an Ent strength +2. (1) ·
'''Valiant.'''
At the start of the maneuver phase, you may spot a hunter minion (or exert 2 valiant Men) to make this companion '''defender +1''' until the regroup phase. (1) ·
'''Valiant.''' While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man, this companion’s twilight cost is -1.
This companion is strength +1 for each hunter minion you can spot. (1) ·
Possessions cannot be transferred from this companion to another character.
'''Fellowship:''' Play a possession on this companion to liberate a site. (1) ·
This companion is twilight cost -1 for each [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion you can spot.
'''Fellowship:''' Place this companion in the dead pile to remove [[Image:Twilight_5.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) ·
To play, spot 2 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companions.
You may play Riders of the Mark any time you could play a skirmish event. When you play Riders of the Mark, you may exhaust a minion. (2) ·
While you can spot 3 Ents, this companion is strength +2. (1) ·
While you can spot 4 Ents, this companion is strength +3.
'''Maneuver:''' Exert this companion to reveal the bottom card of your draw deck. If it is a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] character, you may play it. (1) ·
While you can spot a valiant Man, this companion’s twilight cost is -1.
This companion is strength +2 while no opponent controls a site. (1)
None (1) ·
"'Ents are earthborn, old as mountains...'" (1) ·
Ents rarely interacted with Men, but Saruman's devilry demanded action. (1) ·
Online Bloodlines Release Event
June 2005 (1) · Rohirrim territories are not easily taken. (1) · Treebeard's call to the Ent Moot could not be refused. (1) · “As they drew near the flash and flicker of their eyes could be seen.” (1) · “Their faces were hooded and masked with green, except for their eyes...” (1) · “This was the livery of the heirs of Elendil, and none wore it now in all Gondor, save the Guards of the Citadel....” (1) · “With astonishing speed and skill they checked their steeds, wheeled, and came charging round.” (2) · “‘...a warrior should have more skills and knowledge than only the craft of weapons and slaying...'” (1) · “‘And they became our allies, and have ever proved true to us...'” (1) · “‘Let us ride on!'” (1) · “‘We come to ambush the Men of Harad.'” (1)
June 2005 (1) · Rohirrim territories are not easily taken. (1) · Treebeard's call to the Ent Moot could not be refused. (1) · “As they drew near the flash and flicker of their eyes could be seen.” (1) · “Their faces were hooded and masked with green, except for their eyes...” (1) · “This was the livery of the heirs of Elendil, and none wore it now in all Gondor, save the Guards of the Citadel....” (1) · “With astonishing speed and skill they checked their steeds, wheeled, and came charging round.” (2) · “‘...a warrior should have more skills and knowledge than only the craft of weapons and slaying...'” (1) · “‘And they became our allies, and have ever proved true to us...'” (1) · “‘Let us ride on!'” (1) · “‘We come to ambush the Men of Harad.'” (1)
Showing below up to 15 results in range #1 to #15.