Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
LOTR-EN00S101.0 (1) ·
LOTR-EN00S124.0 (1) ·
LOTR-EN12S020.0 (1) ·
LOTR-EN12S022.0 (1) ·
LOTR-EN13A003.0 (1) ·
LOTR-EN13O003.0 (1) ·
LOTR-EN13S018.0 (1) ·
LOTR-EN13S020.0 (1) ·
LOTR-EN13S023.0 (1) ·
LOTR-EN14S004.0 (1) ·
LOTR-EN15A003.0 (1) ·
LOTR-EN15O001.0 (1) ·
LOTR-EN15S011.0 (1) ·
LOTR-EN15S018.0 (1) ·
LOTR-EN15S019.0 (1) ·
LOTR-EN17S007.0 (1) ·
LOTR-EN17S011.0 (1) ·
LOTR-EN17S012.0 (1) ·
LOTR-EN18S014.0 (1) ·
LOTR-EN19S006.0 (1)
LOTR-EN00S101.0 (1) ·
LOTR-EN00S124.0 (1) ·
LOTR-EN12S020.0 (1) ·
LOTR-EN12S022.0 (1) ·
LOTR-EN13A003.0 (1) ·
LOTR-EN13O003.0 (1) ·
LOTR-EN13S018.0 (1) ·
LOTR-EN13S020.0 (1) ·
LOTR-EN13S023.0 (1) ·
LOTR-EN14S004.0 (1) ·
LOTR-EN15A003.0 (1) ·
LOTR-EN15O001.0 (1) ·
LOTR-EN15S011.0 (1) ·
LOTR-EN15S018.0 (1) ·
LOTR-EN15S019.0 (1) ·
LOTR-EN17S007.0 (1) ·
LOTR-EN17S011.0 (1) ·
LOTR-EN17S012.0 (1) ·
LOTR-EN18S014.0 (1) ·
LOTR-EN19S006.0 (1)
Archer. At the start of each archery phase, you may reveal the top card of your draw deck. If it is an [ELVEN] card, wound a minion. (3) ·
Archer. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Archery: Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot. (limit +3) (2) ·
Archer. Hunter 1. Archery: Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot (limit +3). (1) ·
At the start of each archery phase, if you can spot more minions than companions, each of your companions is an archer. (1) ·
Hunter 1 (While skirmishing a non-hunter character, this character is strength +1.) While Orophin is skirmishing a wounded minion, he is strength +3. Archery: Exert another [ELVEN] hunter and add a threat to wound a minion. (1) ·
Hunter 1 (While skirmishing a non-hunter character, this character is strength +1.) While this companion is skirmishing a wounded minion, he is strength +2. Maneuver: Exert this companion to heal another hunter. (1) ·
Hunter 1 (While skirmishing a non-hunter character, this character is strength +1.) While you can spot a wounded minion, Rumil is strength +1 and gains archer. Archery: Exert another [ELVEN] hunter and add a threat to wound a minion. (1) ·
Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Regroup: Exert 2 hunter companions to draw a card. (2) ·
Maneuver: Reveal the top card of your draw deck. If it is an [ELVEN] card, Rumil is an archer until the regroup phase. (1) ·
Ranger. While you can spot 2 [ELVEN] followers, each minion skirmishing Arwen is strength -2. Maneuver: Add 3 threats to reconcile your hand. (1) ·
Response: If you play an event during a skirmish involving this companion, exert this companion to place that event on top of your draw deck. (1) ·
Skirmish: Exert Haldir or discard an [ELVEN] card from hand to make a minion skirmishing Haldir strength -2. (1) ·
While another companion is assigned to a skirmish, during each skirmish, prevent all wounds to this companion after the first wound. (1) ·
While Orophin is at a forest site and you can spot another Elf, Orophin is an archer. (2) ·
While you can spot Aragorn, Arwen is strength +1 and resistance +2. Skirmish: Remove an [ELVEN] token to make a minion skirmishing Arwen strength -2. (1)
At the start of each archery phase, you may reveal the top card of your draw deck. If it is an
While you can spot a wounded minion, Rúmil is strength +1 and gains archer.
While Orophin is skirmishing a wounded minion, he is strength +3.
While this companion is skirmishing a wounded minion, he is strength +2.
While you can spot 2
'''Archer. Hunter 1'''''(While skirmishing a non-hunter character, this character is strength +1.)''.
'''Archery:''' Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot.(Limit +3) (3) ·
'''Archer.'''
At the start of each archery phase, you may reveal the top card of your draw deck. If it is an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card, wound a minion. (3) ·
'''Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)''
'''Regroup:''' Exert 2 hunter companions to draw a card. (2) ·
'''Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)''
While Orophin is skirmishing a wounded minion, he is strength +3.
'''Archery:''' Exert another [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] hunter and add a threat to wound a minion. (1) ·
'''Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)''
While this companion is skirmishing a wounded minion, he is strength +2.
'''Maneuver:''' Exert this companion to heal another hunter. (1) ·
'''Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)''
While you can spot a wounded minion, Rúmil is strength +1 and gains archer.
'''Archery:''' Exert another [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] hunter and add a threat to wound a minion. (1) ·
'''Maneuver:''' Reveal the top card of your draw deck. If it is an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card, Rúmil is an '''archer''' until the regroup phase. (1) ·
'''Ranger.'''
While you can spot 2 [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] followers, each minion skirmishing Arwen is strength –2.
'''Maneuver''': Add 3 threats to reconcile your hand. (1) ·
'''Response:''' If you play an event during a skirmish involving this companion, exert this companion to place that event on top of your draw deck. (1) ·
'''Skirmish:''' Exert Haldir or discard a [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card from hand to make a minion skirmishing Haldir strength -2. (1) ·
At the start of each archery phase, if you can spot more minions than companions, each of your companions is an '''archer'''. (1) ·
While another companion is assigned to a skirmish, during each skirmish, prevent all wounds to this companion after the first wound. (1) ·
While Orophin is at a forest site and you can spot another Elf, Orophin is an '''archer.''' (2) ·
While you can spot Aragorn, Arwen is strength +1 and resistance +2.
'''Skirmish:''' Remove an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token to make a minion skirmishing Arwen strength -2. (1)
"I bring word from Elrond of Rivendell." (1) ·
"We are proud to fight alongside Men, once more" (1) ·
Cloaked by Elven garments and by darkness, warriors led by Haldir reinforced Helm's Deep. (1) ·
Guardian of Nimrodel. (1) ·
Guardian of the Golden Wood. (1) ·
“...the Elves feared and distrusted the world outside....” (1) ·
“...wolves were howling on the wood's borders: but on the land of Lórien no shadow lay.” (2) ·
“I do not fear them.” (1) ·
“I would rather share one lifetime with you than face all the ages of this world alone.” (1) ·
“There was a sound of soft laughter over their heads, and then another clear voice spoke in an elven-tongue.” (1) ·
“You would die before your stroke fell!” (3) ·
“‘Elves seldom give unguarded advice, for advice is a dangerous gift, even from the wise to the wise, and all courses may run ill.'” (1) ·
“‘My heart bids me go on... but we must hold together. I will follow your counsel.'” (3) ·
“‘We have already overtaken some of those that we are hunting...'” (2)
Showing below up to 20 results in range #1 to #20.
D
- Data:Legolas, of the Grey Company (13O3)/Data
- Data:Legolas, of the Grey Company (13R18)/Data
- Data:Legolas, of the Grey Company (13RF3)/Data
- Data:Legolas, of the Woodland Realm (15O1)/Data
- Data:Legolas, of the Woodland Realm (15R19)/Data
- Data:Legolas, of the Woodland Realm (15RF3)/Data
- Data:Lorien Protector (13S20)/Data